Post Thumbnail

Whether it's made up of stuns, knockdowns, sleeps, or disarms, there's a whole part of MMO gameplay dedicated to making sure your opponents don't get to do anything. The latest WildStar Dev Speak video notes that this is an important gameplay aspect that's also very challenging to manage from a des...

August 21st 2013 at 9:00am 0 Comments
Post Thumbnail

When it was first introduced, the new combat system seemed pretty awkward and cumbersome. As with all new game systems, you just have to get used to it. Luckily, due to the extreme familiarity I have with Fallen Earth, I adapted fairly quickly. But I didn't like it much at first. It was too heale...

September 2nd 2011 at 7:00pm 0 Comments
Post Thumbnail

One of Aion's most touted features is its aerial combat, with the game's own website challenging us to abandon our limited two-dimensional thinking to make way for the future. We're not alone in wanting to know more about these flight mechanics, and when asked about them in a recent interview at Ten...

January 26th 2009 at 11:00am 0 Comments