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    How 'Coraline' studio Laika uses Intel's AI to perfect stop motion films

    by 
    Devindra Hardawar
    Devindra Hardawar
    09.01.2020

    Laika is using a new Intel AI tool to clean up stop motion animation.

  • Russia's lost space dog returns with a vengeance in The Sun At Night

    by 
    Earnest Cavalli
    Earnest Cavalli
    02.05.2014

    If Minicore Studios' newly released The Sun At Night proves anything, it's that no one can keep a good dog down, not even megalomaniacal mustache aficionado Joseph Stalin. The game's star, Laika, was an adorable pup shot into space aboard the Soviet Sputnik 2 rocket in 1957. Unfortunately, at the time the Soviets hadn't mastered the reentry process so little Laika was doomed to perish in geocentric orbit. While our reality's version of events is a gloomy glimpse at Soviet science worthy of a Sarah McLachlan commercial, The Sun At Night presents an alternate history where Laika instead picks up an arsenal and proceeds to dismantle Stalin's forces with the tenacity of a scorned pooch. Minicore Studios describes The Sun At Night as a "2D action platformer," but as you can see from the above launch trailer that description is a bit lacking. The Sun At Night clearly draws inspiration from the highlights of its genre, including Metroid and Contra, while mating these well-worn ideas with modern technological and aesthetic accoutrements. More information on The Sun At Night can be found at Minicore Studios' official site, or you can purchase the game by visiting this page and dropping $15 into the developer's coffers.

  • Russians and Neo-Stalinists chew apart The Sun at Night's Soviet past

    by 
    Jessica Conditt
    Jessica Conditt
    12.12.2013

    On November 3, 1957, under leader Nikita Khrushchev, the USSR launched Sputnik 2 into Earth's orbit with Laika the dog on board. Laika was not expected to survive the mission and she died of overheating hours after takeoff. This is where Minicore Studios begins The Sun at Night – by imagining a scenario where Laika doesn't die. Instead, she returns to Earth with robotic enhancements – including speech – and joins the fight against Soviet forces, which have conquered the world using a mysterious energy source. Some people don't like this premise. They're not upset about seeing an animal harmed in a digital world, they don't mind that the true story behind the game is kind of upsetting, and they're fine with the suspension of disbelief required to play as a talking robotic animal who crash-lands on Earth. They don't like how Soviets are portrayed in The Sun at Night – and they want Minicore to know. Of all the comments that Minicore receives on The Sun at Night's websites and email, 5 - 8 percent are from upset Russian nationals, non-Russian Communists or Neo-Stalinists who believe the game paints Soviets in an unjust light, studio founder John Warren tells me. "[They've] decided, after being given very little information about the game's premise, that it's a very pro-USA, anti-communism kind of narrative – which it really isn't," Warren says. "I mean, the Western countries like Britain and the US don't even really factor into the narrative at all. The game itself isn't really an indictment of any one political ideology or anything like that. At the end of the day, it's still a sci-fi platformer about a robot space dog."

  • How 3D printing changed the face of 'ParaNorman'

    by 
    Brian Heater
    Brian Heater
    08.17.2012

    We drive around in circles trying to find the place. There's no signage indicating our destination -- no giant, looming cartoon characters or even a logo, just a faceless building in a maze of industrial parks, about 17 miles outside of Portland. It's a beautiful drive of course, sandwiched on a vaguely winding highway by dense Pacific Northwest foliage, past Nike's global headquarters. Compared to the world-class tracks and fields dotting the shoemaker's campus, Laika's own offices are an exercise in modesty (in spite of financial ties to Phil Knight), virtually indistinguishable from the densely packed businesses that surround it. There are, perhaps, certain advantages to such anonymity -- for one thing, it helps the studio avoid random drop-ins by movie fans hoping to chew the ear off of their animation heroes. It also means that our cab driver does a good three passes before finally getting out of the car and asking a smoker standing outside a nearby building where to go. He thinks about it for a moment and indicates a building -- a large, but otherwise indistinguishable space. The lobby doesn't scream Hollywood either, but it certainly offers some less-than-subtle hints that we've found the place: a wall-sized black and white image of classic film cameras (ancient devices, someone tells me, that were utilized on the company's previous film), and in one corner, a tiny room encased in glass, with Coraline seated at a table in its center. This building is the house that she built -- or at least kept the lights on; "Coraline" was released after its planned successor "Jack & Ben's Animated Adventure" failed to materialize. Inside, the cavernous space in excess of 150,000 square feet has become a bustling small town of creatives, laboring away in its recesses, many having traveled through several time zones to be in its rank, like carnies hopping from town to town. Stop-motion animation, after all, isn't the most prevalent of professions, and while we've arguably entered a sort of golden age for the infamously labor-intensive art form, thanks in large part to the success of projects like "Coraline," the number of studios actually investing in the form can be counted on one hand.%Gallery-162720%

  • Stop motion animated film ParaNorman taps 3D printers to create 31,000 unique facial features

    by 
    Zachary Lutz
    Zachary Lutz
    08.08.2012

    Take one look at the upcoming 3D stop motion film ParaNorman and it's easy to see that moviegoers are in for some stunning visuals come August 17th. Once you realize the contribution of 3D printing to the film's creation, however, you're likely to appreciate the movie on an entirely new level. In order to portray a wide array of emotions on the faces of the film's 62 characters, animation studio LAIKA tapped 3D Systems and their ZPrinter 650 to generate over 31,000 individual facial parts for inclusion in the production -- talk about working overtime. According to Brian McLean of LAIKA, "By using a color 3D printer we were not only able to push facial performance to new levels, but we were also able to achieve a level of detail and subtlety in characters' faces that a few short years ago would have seemed impossible." If you've yet to catch a preview of ParaNorman, just hop the break to see some of the printed handiwork.

  • Plex Media Server upgraded, Google TV app gets a reboot

    by 
    Mat Smith
    Mat Smith
    03.09.2012

    Real-time media streamer Plex has been refreshed on Google TV, following the smart TV's own recent firmware upgrade. The UI now looks easier to navigate with quicker access to recently added content. When it comes to the streaming media itself, you'll still need to have a Plex server setup on a separate PC or Mac but the app still supports your dedicated myPlex content and your friends' shared files. Plex's latest Media Server update also solves some iOS app problems alongside a handful of other stability and compatibility issues. The new Google TV version of the catch-all media platform isn't live just yet, but you can grab last month's version at the source and gird yourself for the incoming update.

  • Plex releases new mobile and desktop clients, gets Flash and Silverlight support to go with a fancy new UI

    by 
    Michael Gorman
    Michael Gorman
    11.01.2011

    You have many choices for your media streaming needs, and Plex is doing its damnedest to get you onboard its bandwagon. Plex is well known for its multi-platform flexibility, and the arrival of the myPlex media server platform makes sharing your content across devices easier than ever. To go with that cloud capability, Plex has released a new version of its desktop and mobile clients as well. The updated code brings a slick new UI and myPlex support, plus Flash and Silverlight video capability to Plex Media Server along with official Windows support -- including integration with Windows Media Center -- and a laundry list of bug fixes and stability tweaks. A full rundown of all the new goodies plus plenty of screenshots of that revamped UI can be found at the source below.