large-scale-pvp

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  • ArcheAge besieges us with a new warfare trailer

    by 
    Matt Daniel
    Matt Daniel
    02.08.2012

    We have no idea when the Korean-developed ArcheAge is going to see the light of day on North American soil, but that doesn't mean we can't stare at the pretty trailers and hope that it's soon. Today, the official ArcheAge YouTube page has uploaded a new video that gives fans a look at the title's siege warfare. Now, you might think that you have an idea of what a fortress siege is like. A bunch of players group up, zerg rush the fortress, and the last side standing takes the prize, right? Well, not so much in ArcheAge's case. The video shows plenty of infantry clashing blades, but that's only the tip of the proverbial iceberg. There are catapults and siege towers and aerial attacks and more, lending a suitable sense of chaos to the entire ordeal. The objective of the madness seems to be the destruction of a crystal nestled deep within the defending fortress, though we don't speak Korean, so don't quote us on that. At any rate, it's certainly an impressive display of the large-scale PvP offered by ArcheAge, so load your trebuchets and click on past the cut for the full video.

  • PAX 2011: Funcom discusses The Secret World's PvP, ARG, and more

    by 
    Matt Daniel
    Matt Daniel
    08.31.2011

    Funcom had an impressive presence at PAX Prime 2011, and along with that presence came a wealth of information about its upcoming horror MMORPG, The Secret World. In addition to showing off the Polaris five-man instance, the team also highlighted a new solo mission demo and revealed some new information about the title. From missions to PvP to character progression, the team had a lot to say. For the full details on both small- and large-scale PvP, skill progression, and the game's ARG and puzzle elements, head on past the cut.

  • 'Blow your minds': The Secret World dreams of large-scale PvP

    by 
    Justin Olivetti
    Justin Olivetti
    08.23.2011

    While the big news from The Secret World out of Gamescom was its April 2012 launch window, that's not all the developers had to say about this creeptastic title. Ragnar Tornquist opened up to Ten Ton Hammer about the game's epic large-scale PvP fights between the three factions of the Dragons, the Illuminati, and the Templars. Unlike The Secret World's smaller PvP battlefields, the warzones are persistent with a much larger population. So instead of waiting for a match, experienced players can hop right into a warzone for the glory and honor of their faction. In the warzones, players can capture respawn points to help out their faction and work on their secret society ranking while doing it. Tornquist said that the first warzone is in a Chinese city, although it doesn't have a name yet. Tornquist stated that the game should provide players with "several hundred hours" of PvE experience, not to mention the title's PvP and optional internet quests that will have the dedicated hunting through websites for arcane clues. Funcom's project lead thinks the total sum of The Secret World will be unlike anything we've ever seen before: "When the story and the respective events are ready to show off, we are going to blow your minds."

  • Conspiracy unleashed: Funcom reveals The Secret World plans for Gamescom

    by 
    Justin Olivetti
    Justin Olivetti
    08.12.2011

    The mass global conspiracy to hide the insidious secrets from the public cracked wide open as Funcom revealed that The Secret World is set to reveal the truth at Gamescom. If you're 16 years or older and attending the convention, head over to Hall 6 to check out Funcom's closed theater where a 20-minute live demo of one of the game's dungeons, The Polaris, will take place. Developers will also be on hand to talk about dungeon crawling, combat, progression, the skill wheel, and boss fights during the presentation. All players, regardless of age, can take an "initiation test" to see what secret society they should join -- sort of like a much more sinister sorting hat or guidance counselor. The studio will also be talking to the press about large-scale PvP, so hopefully we'll be learning more details about this aspect of the game next week!

  • Details on event zones in Jumpgate Evolution

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.01.2010

    There's something about the massive span of space that lends itself to large-scale PvP, and Jumpgate Evolution is certainly heading down the road to having big and meaningful faction battles. This is the core of the game's Event Sectors, hotspots of activity between both players and NPCs in which everyone takes part in a truly epic struggle. In a recent diary on MMORPG.com, Joe Grubb explains the design philosophy behind the sectors and how they're shaping up as the game continues in development. Grubb explains that one of the first goals the team had with these sectors was that they had to feel meaningful in context -- rather than just featuring good gameplay, it had to make sense why the battle was taking place from a lore standpoint. He goes on to explain how the team began testing and then revising the way content was set up to improve the feel of immersion and realism in each given sector. Take a look at the full diary for a preview of what promises to be one of the most interesting features in Jumpgate Evolution -- and really, who doesn't like epic space battles?

  • Kingdom Heroes shows off PvP in new screens

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.08.2010

    Aeria Games wants players to know what to expect out of Kingdom Heroes, and one of the biggest draws can be explained in three letters: PvP. More specifically, large-scale PvP that features up to 100 participants on each side, culminating in the bloody Kingdom Wars that are shown off in a new set of official screens. The first picture in the gallery is a brief moment of calm before the storm, with the subsequent images showing off just how bloody the fighting can get. Set during China's Three Kingdoms period -- the setting for Romance of the Three Kingdoms and the Dynasty Warriors series among others -- the game is still in open beta, with a variety of weekend events running to help entice new players. If you're fond of the historical setting (with some exceptions made for the sake of gameplay) or just fond of large-scale PvP, take a look at the gallery and consider giving Kingdom Heroes a shot. %Gallery-97107%

  • Aika launches PvP Domination tournament in closed beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.07.2010

    If you were one of the people lucky enough to get into one of our two Aika beta key giveaways, you've probably been enjoying the chance to see what the most recently announced title from gPotato has to offer. The promise of large-scale PvP always gets people excited, after all, and it doesn't hurt that the game has a very polished and stylish look to it. But the real question is how the PvP will play out... which is why it should come as no surprise that the developers are taking the opportunity during the closed beta to host a domination tournament for the players. Four guilds from each nation will be set against their fellows in a winner-take all elimination match. The process is simple -- players should send a private message to the GM Lingo with their guild name and the number of members. The four largest guilds will be notified and set to begin the tournament on Monday, February 8th at 5:00 PM PST (8:00 PM EST). Each guild will pick out six of its finest members to be sent out as champions, and the tournament will last through both Monday and Tuesday evening. If you're in Aika's closed beta, there's still time to enter, so get your guild together and get ready for the event!