lay off

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  • Palm axes an undisclosed amount of employees, sort of blames itself

    by 
    Darren Murph
    Darren Murph
    11.21.2008

    My, my -- how's this for truth in advertising? Palm InfoCenter has confirmed with a Palm spokesperson that the flagging outfit will be laying off an undisclosed amount of employees as the economy worsens and the firm attempts to keep that final nail from being slammed down on its coffin. According to the spokesperson, the company will undergo a certain amount of restructuring (sound familiar?) that will "result in company reductions in the US and internationally." Incredulously, the statement also included this gem: "The global economic downturn continues to dampen demand for consumer goods around the world, and the impact on the economic environment is worsened by our maturing Centro line and the length of time it is taking to ramp our new Windows Mobile products." We won't say for sure that it's actually taking some of the blame here, but it sure sounds like it. Now, if only it would take charge of its future...[Image courtesy of DayLife]

  • Axe falls again at AMD, 500 more employees laid off

    by 
    Darren Murph
    Darren Murph
    11.06.2008

    Merely seven months after AMD hacked 1,600 employees from its roster, we're seeing 500 more head for the exits. The latest round of layoffs at the Sunnyvale-based chip maker amounts to 3% of its global workforce, and according to spokesman Michael Silverman, the "headcount reduction is part of the company's efforts to reduce [its] cost structure." The firings come a month to the day after a breakup was announced, and they'll affect every division of the company save for the manufacturing operations -- which are, in fact, precisely what's being spun off. Just another day in paradise, eh AMD?[Via MarketWatch]

  • Former Auran producer defends staff, management

    by 
    Louis McLaughlin
    Louis McLaughlin
    12.16.2007

    The entire Auran staff may have been let go earlier this week, but former Producer David Gillespie has a post up on his personal blog that defends Auran's staff, and the decisions made by management. This is the "Game flopped and the entire team was laid off, but the staff were the best!" law -- a far too frequent occurrence in the gaming industry. This law works in opposites, too. Sid Meier eats babies.David Gillespie left Auran long before it went into administration, but he obviously had a lot of respect for everyone there. I didn't know Auran were the same developers responsible for 90's RTS classic Dark Reign, though. And there's an industry lesson to learn from this -- no matter how talented your team, how great your working environment, how successful your studio has been up till now -- if you make a commercial MMO that's a failure, you're in a whole world of trouble.Maybe now that Fury is free, I should download it just to see what it was really like-- but on second thoughts, I think I'll pass for now.[Via warcry.com]

  • Auran goes into voluntary administration, entire staff let go

    by 
    William Dobson
    William Dobson
    12.13.2007

    Sad news for the Australian games industry. GameSpot has the scoop on Auran, the Aussie developers of Fury, going into voluntary administration (meaning an independent and qualified party will take complete control of the company to attempt to resolve financial difficulties in the best manner possible). From here, subject to a meeting with the company's creditors, they will either be restructured or liquidated. But one thing is a certainty: all staff members, nearly 70 employees, have been laid off.

  • Estimated layoffs at SCEA were "totally off base"

    by 
    Andrew Yoon
    Andrew Yoon
    06.08.2007

    Earlier, we reported that up to 100 employees were laid off by SCEA. It appears that these figures were incorrect, and "way high." In a statement to GameDaily, Dave Karraker noted that less than 50 employees were let go. Government regulations require a company that lays off more than 50 individuals to issue a WARN notification -- something Sony did not have to do in this latest step in their corporate restructuring."We had a number of different department shifts in restructuring throughout the company, but nothing that's different from what we would typically have," Karraker explained. "The stuff that's been going on and has been going on since I started, back in September, is just continual shifts and changes within departments that's nothing unusual for any company on a regular basis."According to GameDaily's findings, the lay offs affected a variety of departments, including Consumer Service, Finance, Business and Technology, Operations, 1st and 3rd party test, Marketing and Sales. Karraker refuted the claims, and made note that such layoffs are part of "normal business practice."

  • Rumor: Silent Hill Origins in trouble?

    by 
    Andrew Yoon
    Andrew Yoon
    10.24.2006

    Our eagerly-anticipated Silent Hill Origins may be in a little bit of trouble. The game's developer, Climax, recently laid off 14 of its workers in order to "integrate into a single management structure." (Source: Gamespot) According to Kotaku (you should already put on your "doubt" visors), the main reasoning behind the lay-offs was to "salvage the disastrous development of Silent Hill Origins for the PSP." The article continues to state that "the game had been cut extensively... shriveled down to a handful of much smaller levels and three to four hours of gameplay... Konami was understandably disappointed... and employees were told there were "no assurances" that the Origins project would continue."While it would be disastrous if this rumor were true, I'm going to take a leap of faith and say it's untrue. The Kotaku report states that a working engine wasn't made available until June, which sounds false considering the game's incredible graphics engine (which was playable). Secondly, I highly doubt the folks at Konami would allow for a high-caliber project like this to fall apart, especially with their other high-profile PSP titles coming down the pipeline. Lastly, a developer in supposedly as much trouble as Climax wouldn't also be working on another high-profile game: Oblivion for the PSP. Climax is a relatively prolific developer: a few layoffs most likely won't affect the future of any of the games in development.[Via PSP-Vault]