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Lead Game Designer Lee Hammock is your host and guide to a tour through Pathfinder Online's detailed maps. Pathfinder's maps look a little different than a typical MMO map, offering more of a malleable report on shifting allegiances and events in a hex layout. The main map is color-coded to show...

1 year ago 0 Comments
April 17, 2014 at 5:30PM
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In the latest installment of the Pathfinder Online video blog, Goblinworks PvE designer Bob Settles joins lead designer Lee Hammock to discuss escalations and alternate races. Races are the simpler topic; Hammock explains that the team does plan to expand the available races significantly, noting t...

1 year ago 0 Comments
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The Goblinworks team has this evening posted several bits of news about its forthcoming sandbox, Pathfinder Online. The studio has revamped its website and opened a new store it's calling the Goblin Squad Store, a "portal for merchandise that is currently only available to Goblin Squad members." Th...

1 year ago 0 Comments
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If you missed this week's Pathfinder dev blog, well, go read it! It features an update/intro penned by GoblinWorks CEO Ryan Dancey, while the meat and potatoes concerning the fantasy sandbox's alignment and reputation systems are brought to you by designer Lee Hammock. "Reputation is our system f...

1 year ago 0 Comments
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You wouldn't normally think that something like hex size would be such a big deal in a video game, but Pathfinder Online's Lee Hammock explains in today's most recent blog post that it can make a huge difference. First off, the type of hex matters. Whether it's a settlement hex, a wilderness h...

2 years ago 0 Comments
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Curious about how PvP is going to work in Pathfinder Online? You're not alone, as it's something of a hot topic in the game's community according to the latest Goblinworks blog post. Lead designer Lee Hammock walks us through the team's current thought process which includes player identification...

2 years ago 0 Comments
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We know that many of you are passionate about Pathfinder Online and its current Kickstarter campaign, so today we're happy to point you towards a new developer video and links to a series of dev blogs that tell more about the game's creative process. Lead designer Lee Hammock and game designer...

2 years ago 0 Comments
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Pathfinder Online is an ambitious new sandbox MMO that is making quite a stir lately. The development team at Goblinworks began its spotlight rampage with an initial Kickstarter project raising money for a tech demo and is currently running a new Kickstarter project to raise enough money to make ...

2 years ago 0 Comments
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So, Farscape fans, what would you say to an MMO based on your favorite IP that was designed by former members of Fallen Earth's dev team? If you answered yes please, we've got both good news and bad news. The bad news is that the game is dead in the water. The good news is that former Fallen E...

3 years ago 0 Comments
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With the recent departure of lead designer Lee Hammock, Icarus Studios' Fallen Earth was left with some big shoes to fill. The company announced yesterday that four veterans of the post-apocalyptic MMORPG have been promoted. Wes Platt steps into the Director of Content Development role, Marie Cr...

5 years ago 0 Comments
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Fans of Fallen Earth found a startling announcement on the game's site this afternoon, revealing the news that Lead Game Designer Lee Hammock will be leaving the Fallen Earth team: "Though we will miss Lee, this is an exciting opportunity for him to work on a new property that is near and dear to...

5 years ago 0 Comments
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This week's patch 1.3 for Fallen Earth is the first in a long line of projected game-improvement patches slotted for the game's immediate future. I thought this would be a good time to talk a bit more about what is included with this patch to make it less confusing for those who may not want to rea...

5 years ago 0 Comments
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We know that the development teams at our favorite MMOs work hard at game creation, but we're equally aware of how much they love their jobs. It's a dream job, and while development of a new game can be tough and stressful, more often than not it's lots of fun. Have you ever wondered what goes...

5 years ago 0 Comments
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If you haven't logged in to Fallen Earth for a few days, that's something you may want to rectify pretty quickly. As you may have heard from Lead Game Designer Lee Hammock on yesterday's Massively Speaking, the newest Fallen Earth patch was pretty huge and there is even more to come. The patch n...

5 years ago 0 Comments
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Massively Speaking Episode 83 is back this week with special guest Lee Hammock, Lead Game Designer on Fallen Earth. Lee and Shawn talk about upcoming updates to the game, including a few tidbits never revealed in an interview before! Las Vegas anyone? Have a comment for the podcasters? Shoot us a...

5 years ago 0 Comments
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Is beta testing something of a mystery to you? Do you wonder about the how and why of a developer's beta process? Well, you're in for a treat! We recently got in touch with several MMO developers to ask them each a series of questions about MMO beta testing. In this feature you'll find opinions ...

5 years ago 0 Comments
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We've mentioned a rather unique approach that the Fallen Earth team is taking to promote their upcoming post-apocalyptic MMO, a national tour across key cities in the United States. The Fallen Earth publicity tour began in North Carolina last month, meeting with the International Game Developers As...

6 years ago 0 Comments
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We don't know about you, but we can feel the era of post-apocalyptic and sci-fi MMOs fast approaching. Definitely on our 'ones to watch' list is Fallen Earth, currently in development at Fallen Earth LLC (formerly known as Icarus Studios). We mentioned the other day that the Fallen Earth devs would...

6 years ago 0 Comments