legal-battle

Latest

  • Snail Games sued by former director of development on Age of Wushu

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.14.2014

    Breaking up is hard to do, especially when you're dealing with an international corporation and it's less a matter of "breaking up" and more a matter of "being terminated, then filing a lawsuit." David Runyan, former director of game development at Snail Games USA during Age of Wushu's development, is suing the company's founder and CEO Shi Hai on the grounds of unfair termination and racist practices during his year with the company. Runyan claims that Shi Hai made frequent and capricious change to the staff of Snail Games USA, spoke in racist terms about the Americans he was working with, and then ultimately fired Runyan due to a medically approved period when he was working from his home. Snail Games has yet to make any comment in response to the lawsuit. Offers to settle this matter via an honorable duel in Age of Wushu were apparently not entertained.

  • Blizzard renames Blizzard DotA to Blizzard All-Stars

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.11.2012

    What's in a name? Quite a lot, as it turns out. A name alone was enough to send Blizzard and Valve to man the lawyer cannons over two upcoming games, DOTA 2 from Valve and Blizzard DOTA from Blizzard. The companies have reached an agreement, however, which includes Blizzard renaming its game to Blizzard All-Stars while retaining use of the "dota" name for noncommercial use in the fan community. Valve retains the commercial use of the name. It sounds like a little matter until you remember that Warcraft III was the source of the map that spawned this game type, leading to both companies developing competing versions of a sequel. Blizzard All-Stars currently has no release date, while DOTA 2 is due out sometime next year and is currently in beta testing. Luckily, the terminology is only being changed on the corporate side, meaning players are free to continue discussing the games as they would have anyway.

  • Bethesda vs. Interplay case finally settled

    by 
    Justin Olivetti
    Justin Olivetti
    01.03.2012

    War. War never changes. And neither, it appeared, would the long-running legal dispute between Bethesda and Interplay over the rights to the Fallout IP. For years, it seems, we've been reporting on this courtroom tug-o-war between the companies which has kept the fate of Fallout Online in limbo. Well it looks like it is finally over, one way or another. An administrator on the Fallout fan site Duck and Cover says that a settlement has been reached although the details have yet to emerge to the public: Today, DAC has confirmation that a settlement has, in fact, taken place. It actually took place the day of the trial -- and had I been able to get online and sort through the documents I would have reported as much. We do not yet have the details of the settlement -- they will be announced this month (January 2012) -- but we can report that on the day of trial, the atmosphere in the court room was tense until the judge recessed. This recess was extended, and then they recessed for lunch. After the lunch recess, the court room was locked to everyone except attorneys and clients. When our source asked why this was the case, our source was told it was because they were working out a settlement. The following day, another source called the court reporter to ask what the next hearing schedule for the case was -- this source was told there was no schedule as a settlement had been reached. We'll be following this story as it develops to see how it affects the potential Fallout Online and what each studio is walking away with from this bitter dispute.

  • 2009 lawsuit against Final Fantasy XI dismissed

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.27.2011

    If you're a longtime player of Final Fantasy XI, you might have some problems with the way that the game's been handled over the years. Those problems are usually complaints about issues such as balance or the way that the game has handled updates, though, and they certainly don't extend to legal action. Yet back in 2009, Esther Leong filed suit against Square-Enix for fraudulent practices and deceptive advertising because of the game's monthly subscription fee. The claim was seeking over five million dollars in damages on behalf of all Final Fantasy XI players, which is probably a bit more than you seek when you feel your White Mage is underpowered. The 9th District Circuit Court of Appeals has officially dismissed the case, ending its progression for good and establishing a precedent that most likely won't find itself under heavy contest. A deputy general counsel for Square-Enix had called the suit "baseless" when it was first filed, due in no small part to the game's transparent statement that players would be required to pay a subscription fee.

  • Bethesda and Interplay continue to sling stones over Fallout Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.01.2011

    There's exciting news about Fallout Online today, assuming that you think that the latest installment of the ongoing legal battle between Interplay and Bethesda qualifies as exciting news. Yes, the two companies are still at it, with Bethesda filing a new complaint against Interplay after the last victory. And as usual, depending on which company you want in charge of the game's future development, one of the companies is completely out of its mind and the other is trying to defend what it rightfully owns. Bethesda's complaint, in essence, argues that Interplay's complaint blocked testimony that would have established Bethesda as being the party in the right beyond a shadow of a doubt. Whether or not this is accurate will be established when the companies have their date in court on December 5th, which should put an end to this mess once and for all... although if previous events show anything, it's that both Bethesda and Interplay will fight this out to the bitter end.

  • Never say Neverwinter: Cryptic forced to delay D&D RPG

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2011

    Fans -- and general looky-loos -- anticipating Cryptic's next game will have to wait a little while longer. Neverwinter has been officially delayed following a bout of legal mumbo jumbo involving Atari and Hasbro struggling over the Dungeons & Dragons license. While the two companies have finally settled this long-running dispute, Atari's sale of Cryptic to Perfect World Entertainment has come with a catch regarding its Neverwinter project. Due to the new ownership, Perfect World is demanding Cryptic work on "a more immersive experience" for Neverwinter and is thus pushing the cooperative RPG's release from the formerly announced 2011 launch window to late 2012. The settlement means that Hasbro will regain the digital licensing rights to D&D, but Atari can still sell and develop some titles under that umbrella. Cryptic Studios was acquired by Perfect World earlier this month for a whopping $49.8 million.

  • Interplay v. Bethesda deathmatch continues

    by 
    Matt Daniel
    Matt Daniel
    06.28.2011

    The punches keep flying between Bethesda and Interplay in the battle for Fallout Online. A recent court filing from Interplay claims that Bethesda knew good and well that its in-development Fallout MMO would (prepare for a shock!) include elements from the Fallout universe, despite Bethesda's claims to the contrary. The filing goes on to confront Bethesda's arguments that the MMO would lead to confusion amongst players of Fallout 3 due to plot conflicts between the two games. Interplay points out that this is a rather ironic statement, considering that "Bethesda contends Interplay should have created an entire game of incompatible story, characters, and art and labeled it Fallout only in name." Between this legal sparring and Interplay's financial woes, the future of Fallout Online remains to be seen.

  • Interplay responds to Bethesda's Fallout claims, calls them "absurd"

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.10.2011

    War... war never changes. Not even when it's over an IP. The Fallout MMO has been stuck in the middle of a legal battle for roughly half of forever, and it doesn't seem like the controversy is going to stop any time soon. Bethesda's most recent filing claimed that Interplay had only licensed the rights to use the Fallout name, rather than any of the other assets that would lead to developing an MMO. Interplay has responded to this claim by calling it outright absurd. According to Interplay, the license between the companies specifically required Interplay to develop a Fallout MMO, using the name and all related assets as part of the overall experience. Using only the name and nothing else related to the franchise would be strictly against the terms of the original agreement. Although it's not clear at the moment how long this particular skirmish will take, it's obvious that both companies are still dedicated to fighting the rights out to the bitter end.

  • Quest Online responds to David Allen lawsuit

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.26.2010

    Lawsuits aren't necessarily a fact of life in the world of video games, but they seem to be a bit favored over words when two parties just can't seem to get along. David Allen, the gentleman formerly in charge of Alganon's development, has opted for legal action in the matter of his removal from the company, which was followed by Derek Smart taking his position. While Smart has responded to Allen on his personal blog, Quest Online has taken the opportunity to attempt to put the record straight in a more official capacity. According to the official statement, "the company's members, forced to make a decision between David Allen and Derek Smart, unanimously voted to remove Mr. Allen as managing member thereby leaving Derek Smart as President of the company." Those who have been following the debate since the beginning will note that this matches Smart's depiction of events. The company states that it will defend itself against untrue allegations by Mr. Allen, and that they are confident the courts will see that there were no unfair actions taken on their part. The unfolding legal drama certainly has succeeded in stirring up more interest in Alganon, but only time will tell how the legal side will play out.

  • Current Fallout tally board: Interplay 1, Bethesda 0

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.12.2009

    Whether it counts as one for the good guys or the bad guys depends on your personal tastes, but the ongoing saga of the Fallout MMO continues its relentless back-and-forth process. There was a rumor, back at the end of October, that Interplay had successfully denied Bethesda's preliminary injunction against their work on the franchise. According to Gamasutra, that rumor has finally proven to be true: a US District Court Judge has blocked the injunction, letting Interplay continue their work on the much-anticipated Fallout MMO, most commonly known as Project V13. For those of you coming late to this ongoing legal battle, a quick recap. Interplay, in desperate need of money to develop the MMO, sold the rights to the propery to Bethesda, who went on to make Fallout 3 and in turn licensed the rights to the MMO back to Interplay. They are claiming that Interplay did not fulfill the terms of their contract for creating the game, which included clauses regarding timely development, and are trying to win back the rights. For now, however, their attempt at blocking further development has failed, and Interplay will continue their work on the game... although the future for this game seems to be fraught with a great deal of conflict. Ending the world is, apparently, very serious business.

  • HanbitSoft barbs Flagship Studios

    by 
    Matt Warner
    Matt Warner
    07.18.2008

    A few days ago, Bill Roper exclaimed Flagship Studios still has a pulse, but only the founders and core management remain employed. There was no official word on what role the company will encompass now but a focus on casual games is rumored. The statement also noted that Flagship Studios owns the rights to all its technology and intellectual properties, including Hellgate: London and Mythos. HanbitSoft doesn't think so, and the verbal spar is heating up. In the latest war of words taking place on the Korean gaming site ThisIsGame, translation by Hellgate Guru. HanbitSoft is making it known that they are preparing for a legal battle. A lawsuit against Bill Roper and the founding directors of Flagship Studios is already underway. HanbitSoft will also be visiting Comerica bank next week in order to secure to the Global intellectual property rights to Hellgate: London. HanbitSoft also stated, "Flagship not only lacked effort, but were only looking for personal gain. Firing all of the Flagship employees in order to protect the personal interests of its founding members only shows how selfish and irresponsible they are." HanbitSoft owns a 9.5% stake in Flagship Studios and went on record to state they tried to bailout Flagship Studios numerous times.