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So we finally know what the next expansion is going to be for Star Trek Online, and my speculation regarding the Xindi and points related turned out to be way off. Nope, we're heading into the Delta Quadrant, which is less interesting to me than the Gamma Quadrant, but I suspect the powers that be...

August 28th 2014 at 4:00pm 0 Comments
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If you've been playing Guild Wars 2 since launch, you're probably intimately familiar with the ins and outs of the game's mechanics. Unfortunately, this doesn't necessarily translate for new players, who can find themselves overwhelmed in the early parts of the game with a wide array of statistics,...

August 28th 2014 at 2:00pm 0 Comments
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Archlord 2 is bumping its level cap to 46. For some reason this bothers me. I don't play Archlord 2, but still. Why 46? Why not 45 or 50? OK, so probably not 45 because the cap was already 45, but why not structure the content in such a way as to invite a nice round number like 50 for the next incr...

August 14th 2014 at 8:00am 0 Comments
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Welcome back to another Think Tank! This week, I charged the Massively team with a single task: Elevator-pitch an MMO without levels. What should an MMO without levels look like? Can it even be done in this modern MMO era? Here's what we came up with -- we'd love to hear your take too.

July 31st 2014 at 8:00pm 0 Comments
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Tomorrow, patch 2.3 will descend upon Final Fantasy XIV like a flight of angels. If you can't tell, I'm pretty excited. While I was by and large disappointed with 2.2, 2.3 is adding a lot of features I want, undoing some of the dumb features added in 2.2, and adding in a few more features that I di...

July 7th 2014 at 12:00pm 0 Comments
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Hitman Go received an update that brings 15 new levels to Square Enix Montreal's puzzler on iOS today. The "Airport Box" update will soon arrive on Android, and is the first content update for the game since it launched in April. Airport Box also adds a new "civilian mode," moving walkways, new ene...

July 2nd 2014 at 5:30pm 0 Comments
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Massively commenters recently debated whether a game without levels is the same as a game without a leveling cap thanks to Black Desert's proposed character advancement system, an increasingly common lateral advancement system that allows players to build their characters more sideways than up. But...

May 20th 2014 at 8:00am 0 Comments
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Respawn Entertainment's first DLC pack for Titanfall is due this month, and offered insight on the creation of the game's new multiplayer levels. Designer Chris Dionne elaborated on the development of one of the Expedition levels called "Swampland" in a recent blog, which features a large cluster...

May 8th 2014 at 7:00pm 0 Comments
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Marvel Heroes features a bunch of firsts for me. It's my first prolonged exposure to the Marvel universe. It's the first ARPG I've enjoyed, and it's the first game that's kind of annoyed me with its promotional XP bonuses. Let me explain. I hate leveling in MMOs. I don't play MMOs for leveling or...

May 4th 2014 at 8:00am 0 Comments
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Are you ready for the imminent release of Neverwinter's next major patch? Oh, you're not. You aren't nearly ready. This is going to be a problem, isn't it? Quick, maybe you can catch up this weekend before it comes out. Helping you in that catch-up goal is the fact that the game is offering doubled...

May 2nd 2014 at 6:00pm 0 Comments