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We know now that the next test phase for Final Fantasy XIV will not be until June. This is good insofar as the next test will contain a lot more stuff and bad insofar as I want to play. Those of you living vicariously through impressions articles such as this one probably have less of a struggle wi...

May 4th 2013 at 2:00pm 0 Comments
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Final Fantasy XIV is changing a lot with its relaunch, but many of those changes are a matter of giving the old a new purpose and function. Such is the case with the much-maligned levequest, previewed in the latest video update from the game's alpha version. The new system seems much cleaner, wit...

December 20th 2012 at 9:00pm 0 Comments
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All right, folks, it's that time again. No, not happy hour. That's not until later. It's Choose My Adventure time, so take a swig of the most potent nearby beverage and sit tight. Last week, you folks voted for me to give Final Fantasy XIV's dungeon-crawling a go so that I could have a sample of...

November 16th 2011 at 8:00pm 0 Comments
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Hello again, ladies and gentlefolk, and welcome back to another riveting installment of Choose My Adventure: Final Fantasy XIV edition. Last week you fine people voted for me to dive headlong into combat in pursuit of Lancer level 15. Also, you had me betray my home of Limsa Lominsa for Ul'Dah,...

November 9th 2011 at 6:00pm 0 Comments
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So there was a Final Fantasy XIV patch on Tuesday. Maybe you heard about it. It was only all over the parts of the internet that care about Final Fantasy XIV, and even some that don't. This was not a patch in the traditional sense; it was a huge reworking and revamping of several parts of the gam...

October 8th 2011 at 6:00pm 0 Comments
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It's going to take another few days before Final Fantasy XIV drops the enormous patch 1.19 onto the live servers, but the patch notes have already been released. And most players will likely agree upon glancing at the extensive list of updates that the patch is well worth the wait. Several portio...

September 30th 2011 at 7:30pm 0 Comments
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The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour interval feeling rather stifling at the best of times. But that system is being changed, and while there will still be limitations on how many leves a player can have at one time, the res...

September 9th 2011 at 9:00pm 0 Comments
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Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally over. Players can finally access the variety of updates and improvements that the newest patch has promised, including a large overhaul to the combat system that ushers in auto-attack f...

July 21st 2011 at 9:00pm 0 Comments
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Apparently, my not-really strategy of promising a column on a given topic in the following week has ensured that we're kept in a steady stream of interesting Final Fantasy XIV and Final Fantasy XI news, just enough that my plans for the following week are derailed. It does make the "next week" se...

July 2nd 2011 at 12:00pm 0 Comments
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You've just started Final Fantasy XIV. You have your introductory storyline quests designed to give you an idea of where the various guilds are and what's going on within the city, and then you're essentially left to twist in the wind. And now you've happened upon the immortal and entirely reason...

April 30th 2011 at 2:00pm 0 Comments
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The rapid update schedule for Final Fantasy XIV's post-launch patches continues, with the next one slated for release tomorrow, March 3rd. It should be a welcome piece of news to fans eager to dive into the biggest proimised feature, the addition of new sidequests separate from main story quests...

March 2nd 2011 at 7:30pm 0 Comments
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First things first: I should have pimped this last week, but the Aetheryte Radio Network's community show had me as a guest for the most recent episode. If you'd like to listen to my dulcet tones alongside Steak and Fusion as we discuss the game, The Mog Log, and how much we all hate Final Fantasy...

December 25th 2010 at 12:00pm 0 Comments