limbo-of-the-lost

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  • The Best of Big Download; June 22-28, 2008

    by 
    John Callaham
    John Callaham
    06.28.2008

    Wow. We have had tons of news, downloads and new content for Big Download this week . . .and that's just for Diablo III. Let's take a look at the highlights for the past week.Exclusive Features Games for Windows Press Conference: We attend Microsoft's press event where they give their views on the future of PC gaming. Guide to TF2 Pyro Achievements: Want a details look at all of the new achievements you can get while playing the Pyro in Team Fortress 2. Then check out the first five parts of our series: Part One, Part Two, Part Three, Part Four, and Part 5. Shattered Suns Interview: We have an extensive interview with Chas. Cooper of Clear Crown Studios about their upcoming space based RTS game. Gearbox CEO Randy Pitchford: We chat with the head of the extremely busy game developer on Brothers In Arms: Hell's Highway and their other projects. Alone In the Dark Interview: We chat with Atari US producer Todd Slepian about their just released survival horror game. Hands-On: Deer Hunter Tournament: We get hands-on with the newest entry in the hunting sim series from Atari. In-Depth: Armaggedon Empires: We take a detailed ook at this acclaimed indie strategy game. In-Depth: The Political Machine: We offer a look at the just released political strategy game from Stardock Big Ideas: Why do we play video games?: Our editorial takes a look at why we need playtime with games anyway. BigCast 001: Our debut podcast has three of our team members chatting about, what else, PC gaming Freeware Friday: Our weekly look at free games has a look at Freeciv, a free tribute to the great Civilization games. Spore Creature Creator contest: You still have time to participate in our contest; make the best creatures and win some cool prizes

  • See the beginning and epic ending of Limbo of the Lost

    by 
    Justin McElroy
    Justin McElroy
    06.26.2008

    When it was revealed that PC adventure Limbo of the Lost had basically lifted its art assets from a slew of other games and subsequently was pulled from shelves, we had little more than a passing interest. But now that we've seen the first ten minutes of the game, casual interest has turned to deep, profound mourning. Limbo of the Lost would have been, and we don't think we're going too far out on a limb here, the most entertaining game of all time.But even that gameplay sliver pales in comparison to the ending, which we've placed just after the break. If you can believe it, it's a musical ending that would have knocked Portal on its minimalistic ass. And yes, this video would be a spoiler if you were ever going to play the game, but you're totally not.[Thanks, Vandell]

  • Limbo of the Lost developers say they were unaware of Oblivion rip-off

    by 
    Justin McElroy
    Justin McElroy
    06.25.2008

    Good news for those eagerly following the incredible debacle that is Limbo of the Lost: The buck has been passed yet again! This time, it's developer Majestic doing the passing for its game, which reused art assets from several other titles including Elder Scrolls: Oblivion. The developer said in a statement to Gamespot that "some alleged unauthorized copyrighted materials submitted by sources external to the development team have been found within the PC game Limbo of the Lost," and that if they "had been made aware earlier, [they] would of course have ceased development of the product and rectified the issue prior to the publication process."So, it was "sources external to the development team," eh? Ever wonder why more people don't outsource game development to Dr. Fluke Hawkins? This is why.

  • Yoink! Adventure game reuses Oblivion's graphics

    by 
    Justin McElroy
    Justin McElroy
    06.11.2008

    When you play a lot of video games as we do, they can tend to feel a little same-y after a while. But Majestic Studios may just have just pushed past Homageville and straight into Lawsuitburg with Limbo of the Lost, which appears to have lifted many of its background graphics directly from Bethesda's Elder Scrolls IV: Oblivion. No, it's not in a "Hey, this game looks like Oblivion" way. It's more like "Hey, why are you seizing my copy of the game as evidence?" GamePlasma has the image above and many, many more examples.What's nuttier is that this game has actually been around for a while. It was originally released in Asia way back in November of 2007, though it's just now getting a North American release. It's criminal, but it's also kind of inspiring. Apparently, if you dream of making games, all you have to do is find another game, and then make up a guy to put in that game and then sell it. If we weren't so busy liquidating our stock in Majestic Studios we'd be slow clapping.(Oh, and just so you know, Bethesda tells us they don't have a comment and Majestic's email address doesn't work..)Update: No one is safe from Limbo! It seems the game also stole an environment from Eidos' Thief: Deadly Shadows. Update 2: Just heard back from U.S. publisher Tri Synergy who tells us that the similarity between the two is "striking" but "We're just as shocked as anybody else and we've put a line in to Majestic. We had no idea that any of this had been in the game and things would have been different had we known." They're still exploring it though, so we hope we'll hear more soon.[Thanks Michael]