Linear

01.14.12
Blizzard seems to think that Cataclysm was too linear
01.14.12

Blizzard seems to think that Cataclysm was too linear

Designing MMOs is often the art of shepherding players in a given direction while at the same tim...

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07.04.11
Lost Pages of Taborea: Improving versatility in RoM's content
07.04.11

Lost Pages of Taborea: Improving versatility in RoM's content

I'm bouncing off last week's Lost Pages of Taborea to elaborate on why Runes of Magic's content i...

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