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Lord of the Rings Online is a massively multiplayer game run by Turbine Entertainment based on JRR Tolkien's popular fantasy fiction series. The game first went live back in 2007, but a few years ago transitioned over to a free-to-play model, aiming to bring in a large audience of free players...

October 31st 2012 at 1:40pm 0 Comments
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TurpsterVision is back with vengeance now with four episodes every month focusing on one MMO at a time. This month, along with the rest of the Massively team, we are venturing deep into Middle Earth and exploring the depths of the Mines of Moria.Hey folks, it's good to be back; MMOs just wouldn't b...

December 19th 2008 at 1:00pm 0 Comments
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MMO developer Turbine found its purse a bit heavier this week after securing a $40 million round of financing from a group of investors led by Granite Global Ventures, filling the Lord of the Rings Online creator's total venture capital money bin to around $90 million mark. According to a report by...

May 1st 2008 at 10:15am 0 Comments
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After last Friday's exciting announcement from Turbine -- the Mines of Moria LotRO expansion -- we were hungry for more. Fortunately, we got it: we managed to sit down with executive producer Jeffrey Steefel, the man behind the news, to quiz him on MoM and all things LotRO. Read on for more on Volu...

March 17th 2008 at 10:00am 0 Comments
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You know what it's like when it's early morning and so toasty under the covers snuggled up against that someone special that you just don't see any reason to get out bed. We imagine that's a lot like the relationship between The Lord of the Rings Online developer Turbine and Tolkien Enterprises, as...

February 20th 2008 at 12:00pm 0 Comments
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Turbine Studios, developer of Lord of the Rings Online and D&D Online, announced a new CEO yesterday to replace long-time CEO Jeff Anderson (pictured). New CEO Jeff Crowley, who came from outside the industry, was brought on board a couple months ago as "one of many [hires] that Turbine has rece...

October 6th 2007 at 11:51pm 0 Comments
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Relmstein has posted a quick analysis of what he calls the "punctuated equilibrium" of WoW content patches. In evolutionary biology, there's a theory that species change not gradually over time, but in quick bursts of dynamic change. And Relmstein applies this idea to WoW's own population changes-...

September 13th 2007 at 2:00pm 0 Comments
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The Houston Chronicle has a short piece up about what they call WoW's two competitors: Lord of the Rings Online and Guild Wars. Interesting choices -- LotRO is, obviously, an MMO based on Tolkien's famous books, and Guild Wars is actually not an MMO in the traditional sense at all -- there's no mon...

September 11th 2007 at 4:02pm 0 Comments
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Turbine announced today that they're offering a free 7-day trial for their successful Lord of the Rings Online: Shadows of Angmar. The offer is available for North America, Australia and New Zealand. The press release finally gives us some numbers for LoTRO and says there are "4 million characters...

August 29th 2007 at 6:31pm 0 Comments
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Wedbush Morgan analyst Michael Pachter tells GameDaily that Midway may be only one franchise away from not playing the Atari game of financial problems anymore. Recently Midway reduced their losses to around $14 million, which sounds like a lot to us normal folk, but for a corporation, that's like...

August 2nd 2007 at 11:30pm 0 Comments

Recently we talked about what kind of quest you would make if Blizzard gave you the opportunity, and since reading Tobold's suggestion yesterday about a new woodworking profession, it got me wondering about what new professions would work well with the existing system. Like jewelcrafting, any ne...

July 10th 2007 at 4:30pm 0 Comments