mackinaw

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  • EVE Evolved: Anatomy of a mining op

    by 
    Brendan Drain
    Brendan Drain
    04.13.2014

    When EVE Online was first released in 2003, it was designed as a massive universe of competition and conflict between space-faring megacorporations in the distant future. Players bought into the premise completely and soon set about building their own empires and waging wars with neighbours. Corporations ran regular mining operations for resources to build frigates and cruisers for their members, and some of the larger corps co-operatively mined to build the first ever battleships in the game. The mining op has been a staple activity in the game ever since, providing a way for groups to work together on large manufacturing projects or just make some ISK during their down-time. Mining gets a lot of flak for being one of the most boring and least profitable professions in the game, but that's not exactly true. Solo mining can be a great way to spend your downtime while doing other activities, and it ensures that you're online when something exciting happens like a live event, your wormhole system being invaded, or a titan being tackled by your alliance. Co-operative mining ops also offer the social value of bonding with your corpmates when there's nothing else going on. Some players even run dozens of accounts at the same time to turn this ordinarily placid activity into an intensive profit-making activity focused on efficiency and organisation skills. With mining due to make a resurgence in the summer expansion, this edition of EVE Evolved is dedicated to the humble mining operation. I'll take a look at the various options for mining ships, the different haulers available, and the four different areas you can mine in.

  • EVE Online reveals ship revamp details, shows off new mining ship

    by 
    Brendan Drain
    Brendan Drain
    06.14.2012

    Back in march, EVE Online developer CCP Games announced its ambitious plan to revamp EVE Online's entire range of ships. Dozens of new ships have been added over the game's nine year history, and now developers are reorganising them into specific ship lines that fulfill most distinct roles. A big part of the system is the removal of ship tiers for tech 1 ships, a change that will see all of the currently underused low-tier ships boosted and given new roles. In a new devblog today, CCP released the first concrete details on how that will take place. Miners will be happy to know that all barges will be given a hitpoint increase to make them harder to suicide kill, and that all three mining barges will be specialised to support a particular style of mining. The Covetor and Hulk will have the biggest mining yield but their small cargo holds and poor defenses will limit them to mining ops with haulers on hand. The Retriever and Mackinaw will have smaller yields but huge specialised ore bays, making them better ships for AFK mining and ninja mining. The Procurer and Skiff will have the lowest mining yields but their battleship-sized tank will make it difficult to suicide gank. Finally, a new entry level ORE mining frigate will be released for new players.

  • EVE Evolved: Mining 101 -- Mining efficiency

    by 
    Brendan Drain
    Brendan Drain
    01.16.2011

    Mining is one of EVE Online's oldest and most iconic activities, with a significant in-game community and several helpful guides. Although many players would rather pick up railguns and blow each other to bits than pick up mining lasers to hoover up some rocks, mining can be a very relaxing way to make ISK. In last week's first part of the EVE Evolved guide to mining, I examined at some of the most basic mining topics. I looked at the Retriever as an entry-level mining ship for new players, strategies for mining on your own, and the basic structure of a group mining operation. Although it's a relatively quick and easy profession to get into, there's a lot more to mining than meets the eye. Both miners and haulers have several skills, ships and modules available to upgrade their effectiveness and make the most of their play time. Finding out the best ore to mine or the best location to mine it also isn't quite as straightforward as it seems, which often makes it difficult to find a good mining spot. Once you've mined your ore, it's also not obvious how to get the most ISK out of it. Do you refine it yourself and sell the minerals, or will the raw ore be worth more on the open market? In this week's second part of the EVE Evolved guide to mining in EVE, I look at mining efficiency and how to make the most ISK for your invested time.

  • Hulkageddon II event begins in EVE today, miners despair

    by 
    James Egan
    James Egan
    01.07.2010

    A player-run event called "Hulkageddon" kicked off in EVE Online today, the second such event to be held in the game. Hulkageddon II is the brainchild of EVE player Helicity Boson, a pirate who flies with The Python Cartel, and is essentially a contest that rewards the destruction of exhumer (Hulk and Mackinaw) mining ships. The most recent Quarterly Economic Newsletter released by EVE developer CCP Games indicated that the Hulk is the most flown ship in the game, which provides plenty of targets for gankers in the contest. Hulkageddon exists much to the detriment of the game's numerous miners, seeing as it's a galaxy-wide demolition derby using the very ships they pilot, but has proven very popular with other players the first time around in 2009. Although it's only been a matter of hours since Hulkageddon II began, the event's killboard shows over 250 mining ships destroyed (along with 40 of their pilots). That number will, no doubt, climb over the course of this week. Also, the tears may be just a bit sweeter given the fact that Hulk prices rose sharply in the weeks preceding Hulkageddon II, the result of changes made to Tech II manufacturing requirements with the Dominion expansion. Whether you're interested in taking part in the contest or want to know what you're in for over the next week, here are a few details about Hulkageddon II: