Macworld2012

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  • Western Digital shows off a Thunderbolt hard drive at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    02.01.2012

    Hard drive storage company Western Digital was in attendance at Macworld | iWorld 2012 last week showing off its MyBook Thunderbolt Duo setup. The unit is a two-drive box that can hook up to your Mac through the Thunderbolt port, and it's Western Digital's first entry into the protocol. As you might imagine, using Thunderbolt means the transfers are much faster. Western Digital's rep said that while a transfer of 6 terabytes (the drive will likely debut in 4 or 6 TB models) would normally take up to 6 days to completely write over, the Thunderbolt drives can do it in six hours. That's big news for backup fans, who are very much awaiting WD's new models. The drive we saw was only a prototype model, and official pricing or release information hasn't yet been announced, unfortunately. But the units on display at the show had two built-in Thunderbolt ports, which actually allowed them to be daisy-chained off of the iMac on display. That means that users can either run the drives in Raid 0 or Raid 1 configuration, either using the two drives as one storage unit, or allowing one drive to back up the other. Additional units can then be added on to the setup -- the display at WD's both had three such units all hooked together, allowing for 18 TB of storage total, or any number of splits across those drives for backups. It was all very impressive, though again, WD hasn't yet announced plans for release. We should see these drives hitting the market later on this year, however, so we'll stay tuned for that.

  • Pokertini from Smappsoft on display at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    02.01.2012

    Smappsoft sought me out a few times at Macworld | iWorld this year, so I was glad to see what they've been up to. Last I saw the company, they were working on a puzzle game called Look Again, and since then they've released a few other titles, including Chinese 13 Card Poker and a version of Look Again for children called Look Again, Jr. That app trades animals for the random patterns of the first title, and the devs are finding out that it's getting "a little traction in the special needs market" at schools, as teachers tell them that kids with communication issues can easily understand the game and how to win it. Smappsoft's latest game, an as-yet-unreleased app is called Pokertini, is more for adults with the tagline, "video poker with a twist." Yes, it's a very colorful video poker game. The guys behind Smappsoft have also released an app called Hold 'Em Helper, so it's clear they're fans of card gambling. Pokertini seems like fun. It is a video poker game (which means you get a hand of cards and then can hold or discard once, trying to make the best hand you can) with three hands, and the basic idea is that you place one bet that can be split across three hands. You can change up your bet after the first cards have arrived, so if you think you'll be luckier on the top hand than the bottom one, you can move coins up there (across the touchscreen) in the hopes that you'll score big. Scoring is pretty much the same as Vegas odds, so it's even money for Jacks or higher, and then more payouts on up the scale. The twist is that you can buy "twists" with your money that will influence the cards that arrive. For example, you can buy a twist that blocks low or high cards, or one that shakes up all of the hands. Every few hands you'll get a bonus round, where you're given a matrix of 3 by 5 cards, and just asked to make the best hands with them that you can in the time allotted. All of that was still under development, I was told. The team isn't quite sure how the bonus round will appear, and they're still considering how to make a compelling part of the game. There are also badges and achievements to earn. The game uses a freemium model. There are in-app purchases for more coins and money. Smappsoft says you'll never completely run out of money, though. If you do, the game will always grant you a little more to play with. If the team can balance out the twists and even out the bonus round, it should be a fun take on video poker, and if you already enjoy that pasttime, you'll probably love it. Smappsoft says Pokertini should be out later this year, so we'll keep an eye out for it.

  • BearExtender turns its product mini at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    02.01.2012

    Just before I headed out of San Francisco at the end of Macworld | iWorld last week, I met up with a few of the guys from BearExtender, who make an impressive product that will boost the Wi-Fi signal coming into your Mac. The guys were in San Francisco to show off the BearExtender Mini, which will eventually replace the current product. The reason it will replace the standard BearExtender (so named, by the way, because it was developed for dorms at the University of California Berkeley, where the network is in fact called AirBears) is that it's just better. The standard Bear Extender runs at 700 milliwatts, where the mini is about half the size of the original product, and runs at 1000 milliwatts. Your MacBook typically receives Wi-Fi at a range of about 200-400 feet maximum. The BearExtender expands that to about 1500 feet, which is a sizable difference. That varies, of course, depending on what kind of building you're in and your line of sight to the core signal. The Bear guys gave me a demonstration using Macworld | iWorld's press Wi-Fi network, which they boosted from a 50% signal all the way up to 100% The BearExtender Mini should be out sometime in February, and should run about the same price as the current model, or US$49.97. I also asked the guys about a possible model for the iPad, but they said that because of Apple's restrictions on power usage from the iPad's docking port (likely because Apple wants to make sure battery life is as high as it can be), the BearExtender wouldn't be able to pull enough power to work well. But they had a solution ready to go anyway -- if you need to reach a signal on the iPad and have a Mac around, you can use the BearExtender on the Mac, and then share the connection over to the iPad. Finally, the guys had one more product on offer. The BearExtender Mini will sell with an optional powered cable that will extend the product out another 10 feet away from whatever USB port you're plugging it into. The power is required in the cable to keep the signal from degrading over that last 10 feet, and the cable will also help as an auxiliary antenna, to grow the reach even farther. There will be an extra charge for the cable, but it's clear the BearExtender team is very serious about making Wi-Fi signals reach where they need to go. If you're in a position (the guys say they've heard from soldiers in Afghanistan, and researchers out in the field as well) where you need to reach as far as possible for a Wi-Fi signal, the BearExtender setup is definitely worth a look.

  • SRS takes the iWow universal at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    02.01.2012

    SRS Labs hosted a booth at Macworld | iWorld 2012 last week for two main reasons. First, the company wanted to show off the iPad version of MyTunes, its music player app that incorporates the company's patented sound enhancement algorithm. Second, it wanted to introduce an update to the iWow hardware itself, called the iWowU, that allows listeners to plug in to any source at all, from anywhere, straight through the headphone port. MyTunes has been out on iPhone for a while, but SRS showed me the iPad version, which is pretty slick as an "outside of iTunes" music player. Not only can you play all of the audio in your iTunes library, you can use SRS' iWow processing on it. MyTunes has a few different equalizers to play around with, including a 10-band, a 3-band, and a series of music genre settings. There are also a few transition options, an option to raise or lower a recording's speed without changing the pitch (handy for listening to lots of podcasts as quickly as you can), and a "TruVolume" setting which keeps all of the music in your library at the same volume. The SRS rep said the company's biggest issue with the app is that because of Apple's API limits, they can't apply the iWow processing to anything but the music in your iTunes library. Unfortunately that means MyTunes won't improve the sound coming out of streaming services like Pandora or Slacker. But the app seems like a solid alternative to iTunes, with the added bonus of all of SRS' technology. It should be available in about two weeks for free, with all features unlocked as a US$4.99 purchase. The new iWowU is a little unit that plugs into the headphone adapter on your iDevice -- or any headphone adapter anywhere, as it will also work on a PC, Mac, or any music player with a headphone plug. Your headphones plug into the other end (the iPhone's white mic cord will work), and the iWow processing is sent along through the cable. Older models had to use the iPhone and iPod touch's dock connector to power the iWow unit, but the iWowU actually charges up with a microUSB cable, so it'll process the music wherever you want for about 5-6 hours before needing charging again. SRS didn't have a price for the unit yet, but they said it'll be "similar to the current iWow," which is available for $59.99. The smaller size is nice, and the adapter for just a common headphone jack should mean listeners will have the chance to hear the iWow processing in all kinds of new places. The iWowU is due out later this year.

  • Liv Games releases Monster Wars on iOS at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    02.01.2012

    I first met Liv Games' Orian Livnat at last year's Macworld, where he showed me a wild game called Legendary Wars that mashed up a number of different genres and ideas in a mix created by Livnat and his family and friends. At the time I thought the game was a really interesting idea, but even I didn't expect the kind of success Liv Games has seen. A year later, the company had multiple booths in the mobile app showcase section at Macworld | iWorld 2012. Even while also running the show during the day, the team was hard at work on releasing the followup to Legendary Wars, Monster Wars. That game is out now, and as you might imagine from the title, it follows the other side of the story, that of the monsters from the original game. Just like Legendary Wars, the graphics are colorful and the animations are very well done. Livnat and his crew have really blown what was already a very broad idea out even further, adding more unit types, more abilities, more game modes to play around with, and lots more upgrades and add-ons to earn throughout the longer campaign. Fans will really love spotting all of the updates here; there are lots more "pets" running around during batle, for one thing, which Livnat says players really enjoyed in the first game. The option to actually control creatures like trolls, liches, and undead knights is intriging as well. Fans of the first game should definitely pick up Monster Wars, and at the launch price of just 99 cents, this much content is hard for anyone to turn down. While Monster Wars is only Liv Games' second title, Livnat himself has quite a few projects underway, both as partnerships with other companies and as projects he's working on with friends. It sounds like he and his team are pretty run off their feet (he happily showed me pictures of the crew working late during Macworld to submit Monster Wars to the App Store), but he also says he's not interested in giving up the company to an acquisition. Legendary Wars did bring offers, says Livnat, but for now, it sounds like he's more interested in making games that people are really enjoying. Monster Wars has only been on the App Store for a little while, and already the reviews are filling up with lots of satisfied players. Liv Games seems to be doing quite well on all of its development so far, and it'll be interesting to see what Livnat and his burgeoning studio comes up with next.

  • Nomad brushes with wide strokes at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    01.30.2012

    Don Lee, CEO of Nomad Brush, was kind enough to meet with us for a few minutes on the floor of Macworld | iWorld 2012 last week to chat about his creation, which is one of the nicer brushes available for virtual painting on Apple's devices. Nomad's got a few different makes and models for various uses, but Lee says his goal for them is all the same: To provide a "good bridge between analog and digital painting." The brushes all do that -- they're solid brushes that respond well to the iPad's screen. But what they don't do is what all brushes and styluses can't yet do, and that's invoke pressure sensitive information onto Apple's glass screen. Lee says that it's actually a choice on Apple's part. He says that the software can determine the size of a touch on the screen -- in other words, if your finger touches it only slightly, that's a smaller screen space than if your finger (or a capacitive brush) is completely pressed up against the glass. But Apple doesn't allow developers to take advantage of that information with their apps. "If they were to let that open," says Lee, he'd obviously be able to sell more useful brushes, but until then, brushes are basically finger substitutes, not the full tools they could be. Now developers, being developers, have come up with lots of little tricks to get around this lack of pressure information. The app Zen Brush, which Lee says makes a nice example for his brushes, actually uses the speed of your finger swipe (along with "projected" virtual ink on the screen) to make a more realistic representation of how the brush would interact with an actual page. Nomad doesn't have its own app, but Lee says the company "would love to talk to some developers" about possibly making an app built to work with its brushes. In the meantime, of course, they work just fine with almost any drawing app. As for the brushes themselves, Lee says the biggest difference between them is basically just the size of the tips -- some are wider and better used at painting bigger strokes, and some are better for closeup work (only in the feeling, of course -- again, the size of the brush's contact on iOS' surface doesn't really matter, and all of the various brush settings have to be worked on in the actual software). But one thing Nomad is thinking about doing that customers have asked about is creating brushes with interchangeable tips, so that users can customize their handles with whatever brush they'd like to use. There are a few different choices in terms of brush styli for the iPad and iPhone, but Nomad seems like a good option, and it was interesting to talk to Lee, who's actually an architect by trade. All of Nomad's brushes are available on its website now.

  • Epson shows off the MegaPlex Digital Dock Projector at Macworld | iWorld 2012

    by 
    Mike Schramm
    Mike Schramm
    01.30.2012

    Last week at Macworld | iWorld 2012, the imaging company Epson had set up a large area on the second floor to show off its latest product, the MegaPlex Digital Dock Projector. Epson makes a number of imaging products, including printers and projectors, but this is its first project driven by an iOS device. It's a pretty standard portable projector (in fact, I'd argue that the image and speaker quality on the projector are a little below standard, unfortunately), but the kicker here is that there's an iOS dock connector on the back, so you can plug in your iPad or iPhone, and any app that allows you to send video out can be shown off on the screen. There are two versions of the project for sale, priced at US$799 or $699, respectively. The difference is in the display. The higher-priced version will output 720p video at 2800 lumens, and the less expensive model does 540p video at 2200 lumens. There is a panel of standard video inputs on the side, including RCA, s-video, VGA, and HDMI, so you can plug just about anything else into the projector if you happen to not be using the dock. But there's also a handle on the unit, so it's a (mostly) portable way to show movies or presentations directly from an iOS device. It does that well, despite a tradeoff for image quality. The projector itself doesn't have any audio out to hook up to an external speaker, and while you could just use the iOS device's audio jack, that solution seems less than elegant. Still, it was kind of impressive to see the iPad's output up there on the big screen though Epson's box. If you've been looking into low cost projector solutions, and wouldn't mind have the option to get video right off of your iDevice, the MegaPlex might be what you're looking for.

  • MacPractice introduces an iPad app to go with its healthcare software

    by 
    Mike Schramm
    Mike Schramm
    01.28.2012

    We've mentioned MacPractice a couple of times before -- professional software for the Mac designed to be used by doctors and dentists to do things like track patients' appointments, keep and share health information, and do all the things a small-to-mid-sized health clinic needs to do. We were able to meet up with MacPractice's CEO Mark Hollis this week at Macworld | iWorld 2012 here in San Francisco, and he chatted with us about the company's latest venture: A new iPad app called Clipboard that's designed to work directly with the MacPractice software to help doctors get and log their information remotely. Hollis says developing for the iPad has been an interesting task for his company. Traditionally, he says, most doctors want bigger screens on their desktop computers. The MacPractice software is full of information (about scheduling, patients, charts, and so on), and so the desktop software has been designed to show as much of that information as possible. Most desktops it's used on also have bigger screens, which means anyone using the software can easily view or find whatever they need, clearly and quickly. The iPad, however, while more portable, is a relatively small screen. So while many, many doctors, says Hollis, have asked for access to MacPractice through the iPad, the company has has to think carefully about how to provide the best experience. There is already an interface app that allows doctors to access information, and there are a few other apps for various purposes and specialties. But the Clipboard app is designed to take on the much-requested feature of allowing patients to enter and approve their information, so it was a tough one for Hollis and his company to get right. Another obstacle to implementing iPad apps as quickly as doctors can use them is simply all of the various security and privacy protocols that MacPractice needs to follow. Patient and medical information is obviously very sensitive, and there are a whole host of guidelines and standards, required by law in many cases, that MacPractice needs to follow to make sure its apps are certified and can be used by medical professionals. Hollis says that most of the issue there is that MacPractice has to build in those standards by itself -- Apple doesn't have an official part of the iOS API, for example, designed to deal with medical certification. "It would be helpful," says Hollis, if Apple did provide some official code to help deal with those issues. But for now, MacPractice has to make sure its own apps are valid, and that takes time and effort, obviously. Finally, Hollis mentioned Parallels Mobile as another option. Parallels is a completely separate virtualization app from a completely separate company, but the iPad version of the software, which lets you control and interact with apps remotely running on a separate desktop computer, allows doctors to really get into everything MacPractice can do for them, even when they're not at the desk. If you do want to run the app locally on your iPad, however, the Clipboard app will be available for $9.99. It's currently in beta, and will be available for MacPractice users soon. Obviously, if you download the app itself, it won't do much without the MacPractice system set up around it, but Hollis does say that it will at least have some sample data included, so anyone who downloads the app can at least see what the functionality is like. MacPractice has been an excellent tool for doctors and physicians for a long time, and the company is making a big drive to make sure that tool is available on iOS as well.

  • Macworld | iWorld's Art of South Park gallery

    by 
    Mike Schramm
    Mike Schramm
    01.27.2012

    On the second floor of Moscone West here at Macworld | iWorld 2012 is the Macworld Midway, a series of displays and events that are still Mac-related, but which veer a little out of the standard Apple community. One of those is this Art of South Park gallery, which features art from the very ribald (and hilarious) Comedy Central animated show. Not all of this art was created with Macs, but the show itself is developed and put together on Macs every week, and there's a panel here at Macworld in which artists from the show are talking about how they use Apple's technology. If you're not here in San Francisco, you can walk through the gallery, and check out all of the art on display, below. %Gallery-145739%

  • Comixology reigns over comics on the iPad

    by 
    Mike Schramm
    Mike Schramm
    01.27.2012

    While there are still quite a few good comic book reader apps on the App Store, there's really only one choice for buying digital comics directly from the publishers: Comixology's aptly title Comics app. Comixology launched early on iOS devices, beginning with a web interface and then the very popular iPhone app. Since the introduction of the iPad the company's really started to shine, bringing in huge partnerships with publishers like DC, Marvel, and Image Comics. Comixology provides both a very slick and usable reading interface and a very well-designed store that delivers digital comics through in-app purchases. Comixology's VP of Marketing, PR, and Business Development Chip Mosher kindly met up with us on the floor of Macworld | iWorld this week, and he agrees that the App Store has brought a lot of success for Comixology, both the app and the company itself (which also runs a few other standalone apps). Even so, Mosher says "really good" still isn't good enough. While Comixology does have most of the major comic titles covered, Dark Horse Comics still delivers its titles through its own store, and Archie Comics also come through a dedicated app run by competitor iVerse Media (though Comixology does carry the comics as well already). There are still some whales out there that Comixology is hunting in terms of delivering digital comics on the iPad. Mosher balked at revealing any major features of the app in the works, but he does say that Comixology is aiming for a "buy once, read anywhere" plan with its digital downloads. Even before iCloud took off, Comixology offered its own syncing service, so any titles purchased on the iPhone would show up automatically on the iPad and vice versa. Mosher says the company has worked to do that with everything, so purchases also cross over to Android devices, plus any readers on desktop computers or the web. He agrees that as long as the company can provide readers with their purchased comics when and wherever they need them, customers will be happy to jump in and buy them under the Comixology banner. Mosher shrugs at the mention of Apple bringing comic books to iBooks in a more official way. Certainly, Apple has shown some interest in bringing periodicals to iBooks, and a few comic authors are publishing their own books using iBooks Author. But Mosher believes Comixology will just have to continue to provide content users want in an app they're happy to use and worry about whatever Apple decides to do when that happens. Finally, we chatted about Comixology's "Guided View" technology, which provides a panel-by-panel look at each comic's art. Mosher says that when the tech was first introduced, "I don't think anyone at Comixology thought people would use it," but in fact "a ton of people have." Mosher says it's probably most valuable on the iPhone's smaller screen, but Comixology still uses the tech to provide the feature on all of its new comics, so clearly the company is committing to support it. Comixology has had a lot of success on the iPad especially, to the point where anyone looking for comics on Apple's tablet will likely end up in this app eventually. We'll keep an eye on the app and the company going forward, and see what they can do next to keep their growing hold on the iPad's comics market.

  • Western Digital MyBook Thunderbolt Duo eyes-on at Macworld 2012 (video)

    by 
    Dante Cesa
    Dante Cesa
    01.26.2012

    Here at Macworld 2012, Western Digital demoed a preview of their essentially finished, yet not final, MyBook Thunderbolt Duo. Scheduled to ship in Q1 for an "aggressive price," the unit plays host to two 3.5-inch drives, which'll come stuffed from the factory in either 4TB (2x 2TB) or 6TB (2x 3TB) configurations. On the outside, you're looking at the MyBook aesthetic you either love or loathe, but around back you'll find all connectivity has been gutted, save for power and two Thunderbolt ports. The latter means that up to six can be daisy-chained off one interconnect, which when setup in RAID 0 equates to rather speedy transfers, like 700MB/sec reads and 500MB/sec writes in the four-unit demonstration configuration we toyed with. And it's future proof too, as there's a door up-top which enables plebes to swap drives should the need arise. We'll keep an ear out for pricing, but until that day arrives, peep them in the gallery below, or in video form after the break.

  • Pocket Informant planning public beta for cloud service

    by 
    Mike Schramm
    Mike Schramm
    01.26.2012

    The team from Pocket Informant is at Macworld|iWorld this week to show off the app and announce a new cloud-based service that will share information across all of the company's mobile apps and new web interface. Pocket Informant is a GTD/calendar/tasks app that combines all sorts of functionality in one place, and during Macworld|iWorld, both it and the HD version are on sale for just US$9.99. The app is great (and we've spotlighted it here before), but the online service should make things much easier for many users. You can sign up on the website now for the public beta of the web app. WebIS, the company behind Pocket Informant, told us that it wanted to start the beta as soon as this week, but it's instead waiting to see what the response is like before launch. The web app will be a fairly open beta, and the company will widen it as time goes on. The iOS beta, on the other hand, is a little harder to roll out. WebIS will do a closed beta using Apple's Enterprise distribution, so the public won't have much chance to try that cloud service before it's ready to go. But once the code is all set, Pocket Informant users will get a free update that will sync their information across all devices. And while iOS is first, the app will eventually sync info to Android apps as well, so if you use multiple devices, this should really come in handy. Check back with us all week as our team at Macworld | iWorld is providing complete coverage of all the goodies on the expo floor.

  • Macworld | iWorld 2012: Abvio reveals new features for Runmeter 7.0

    by 
    Megan Lavey-Heaton
    Megan Lavey-Heaton
    01.26.2012

    There are a lot of Runmeter users on the TUAW staff, and when Abvio invited us to take a look at the upcoming Runmeter 7.0 (along with Cyclemeter and Walkmeter, which are the same app geared toward different users) at Macworld | iWorld 2012, we gladly took the chance to see what's in store. The app update, coming later this quarter, has an updated stopwatch that shows more than 150 data items, a new history navigation, social media interaction and more. My favorite feature was the ability to use the remote on Apple headphones to stop and start the app as needed. It's great for pausing at red lights or to take a quick break. CEO Steve Kusmer also showed me the Wahoo Fitness Blue HR Heart Rate Strap, which the app now supports for capturing heart rate data via Bluetooth. Check out the video below to see Kusmer demonstrate the new features. Runmeter is $4.99 in the App Store.

  • Take a tour of the Macworld | iWorld 2012 show floor

    by 
    Mike Schramm
    Mike Schramm
    01.26.2012

    Just as soon as the show floor opened at this year's Macworld | iWorld 2012 in San Francisco, we grabbed a camera and did a run through the exhibitions on display. You can see all of the various booths and their vendors and showcases in the gallery below (everything from Mac and iOS accessories to app developers and even content producers), as well as shots from the "Macworld Midway" displays and the registration area. Things are hopping on the first day of the conference. There are some big names missing from the show floor; Apple obviously isn't officially here, and some of the big vendors from previous years aren't around. But as you can see below, there are plenty of exhibitors here, both big and small. We'll have lots more coverage from Macworld | iWorld all this week, from most of the exhibitors in the gallery below and even more. Stay tuned! %Gallery-145729%

  • Talkcast tonight, 7pm PT/10pm ET: Education/Macworld edition!

    by 
    Kelly Guimont
    Kelly Guimont
    01.22.2012

    We're in between big events for the Mac types, we just had the education event last week, and this coming week we have Macworld|iWorld, or as I like to call it, It's So Nice To Finally Meet You In Person World. We'll be chatting specifically about how Apple's latest foray into education will impact both teachers and students, and we have a couple of educators scheduled to appear. If you are an educator or can talk one into joining us this evening, please do! Same goes for those who are attending MacWorld|iWorld, we want to know what you are looking forward to and any tips you have for others. As always, Kelly hosting the show means there will be aftershow. Which could mean anything really, the aftershow has a tendency to wander. Since it's really all about you, the community, join me won't you? To participate, you can use the browser-only Talkshoe client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for +5 Interactivity, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (Viva free weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8. If you've got a headset or microphone handy on your Mac, you can connect via the free X-Lite or other SIP clients (aside from Skype or Google Voice), basic instructions are here. (If you prefer Blink, the pro version is available in the Mac App Store.) Talk to you tonight!