Post Thumbnail

Last week we discussed a set of achievements likely to drive the average player to the poorhouse. This week, in the spirit of consoling people who may not necessarily have a Traveler's Tundra Mammoth in their immediate future, I'd like to present a series of 5 achievements where at least one of the...

January 21st 2010 at 2:00pm 0 Comments
Post Thumbnail

Cash flow in many games is almost as big a problem as it can be in real life. We've recently had our resident EVE Online column running a series on the best ways to make ISK in the game, and you can barely throw a stone without hitting a site offering a guide to make X ludicrous amount of gold per...

December 13th 2009 at 10:00am 0 Comments
Post Thumbnail

At the rate we're getting swamped with information about the upcoming Final Fantasy XI version update, we'll soon be finding out that the update is also adding two new jobs and a level cap increase. Well, maybe not, but Square-Enix has released yet more news about the upcoming November version upda...

November 7th 2009 at 4:00pm 0 Comments
Post Thumbnail

I just posted a little while back that the Darkmoon Faire needed a change, but apparently there's still some benefit to be had over there -- Valdesta of WoWGrrl has found at least one way to keep the Faire interesting. She's been keeping a character over there, apparently, and periodically checkin...

October 16th 2009 at 3:00pm 0 Comments
Post Thumbnail

We spent a lot of time playing Aion last weekend and have another round of quick tips to share with you. Check out last week's list in case you missed it. Enjoy!1. Cheaply level your craftThis tip assumes you know the basics of crafting. The fastest and cheapest way to raise your crafting skill is t...

September 28th 2009 at 5:30pm 0 Comments
Post Thumbnail

Wikia has been doing a little bit of press lately -- they're the for-profit company that has spun off of the non-profit Wikimedia Foundation that runs the huge Wikipedia website. Wikia has announced, as reported in the Wall Street Journal and elsewhere, that they've hit profit early. While they did...

September 11th 2009 at 9:00am 0 Comments
Post Thumbnail

Here are two different insights from Pocket Gamer about how developers can grow the profile of their iPhone apps. The first comes to us from the wisdom of Peggle, that game that I just can't stop playing. Apparently, they've coined the term "Peggling," which means lowering the price of your app, and...

July 30th 2009 at 5:00pm 0 Comments
Post Thumbnail

We covered Jason Rohrer's Primrose when it first came out -- the creator of Passage, a critically-acclaimed indie game, had taken his first steps onto the iPhone with an abstract puzzle game, and in this latest interview with Edge, Rohrer says he's on the iPhone to stay. He says that when he first m...

June 30th 2009 at 2:00pm 0 Comments
Post Thumbnail

The OC Register has a great breakdown of what Activision said on their earnings conference call today. Perhaps the biggest WoW-related stat to come out of the call is that the number of subscribers to the game has apparently leveled off: they're holding steady at 11.5 million. Which is nothing to...

May 7th 2009 at 9:00pm 0 Comments
Post Thumbnail

Well, The9 is going down in flames, but if you're looking to make some money in the stock market lately, you could do like BRK and buy some stock in Activision-Blizzard. Goldman Sachs has upgraded ATVI to "buy," and even marked them out as a "conviction buy" -- while the stock price is almost $11 r...

April 30th 2009 at 6:00pm 0 Comments