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Call of Duty: Ghosts' dedicated servers aren't only on Xbox One, but are coming to "next gen," "current gen," and PC versions too. The news comes via Infinity Ward's Mark Rubin, the exec producer careful to not mention specific platforms in his Twitter announcement. "We've already mentioned dedi...

1 year ago 0 Comments
October 8, 2013 at 10:30AM
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It's preemptive business as usual with Call of Duty: Ghosts, which now boasts a pre-order incentive in the form of a multiplayer map. Dubbed "Free Fall," the freebie environment is meant to reflect the dynamic events that characterize and alter the environments in this iteration of Call of Duty's m...

1 year ago 0 Comments
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The next-generation engine debuted in Call of Duty: Ghosts will not only power the franchise's signature 60 frames-per-second gameplay, but a more coherent experience overall. According to Infinity Ward executive producer Mark Rubin, Ghosts will stick with the same protagonist and squad of soldiers...

2 years ago 0 Comments
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In the latest dev diary showcasing upcoming FPS blockbuster Call of Duty: Modern Warfare 3, project leads Mark Rubin and Michael Condrey drill into the game's weapon leveling system. But while it's thrilling to learn about the game's customization updates, we're most excited by that jumping ex...

3 years ago 0 Comments