market-pvp

Latest

  • Behind the Mask: Being resourceful with resources

    by 
    Patrick Mackey
    Patrick Mackey
    04.07.2011

    Most of the time, we look at MMORPGs and talk about features, gameplay, community, content, and other things like that. We rarely look at an MMO's economy unless we're actually hardcore players, and almost invariably players think the economy is messed up in one way or the other. Champions Online is really no different. People complain about overinflated auction house prices all the time, about how transaction fees and auction limits ruin the economy, and how the value of certain super-rare items has plummeted. Overall, I'm very happy with CO's economy. Even though the AH interface is horribly broken (and I'm sure the devs are aware), many people use the AH and most goods are available for sale (even the elusive buttcape). Because the cash-shop items can be traded and sold, there's a certain strangeness in the market, but this is largely a good thing.

  • Mercs and their role in EVE's industrial warfare

    by 
    James Egan
    James Egan
    10.30.2008

    Much of what's written about EVE Online focuses on the darker aspects of the game. It's not surprising, as those topics are often the ones most interesting to players and non-players alike, but EVE has a very deep industrial side to it as well. It's a side that gets much less fanfare; R&D (invention), manufacturing, trading, and investment are all possible within the game and occur in tandem with EVE's more violent pursuits. Most every ship, after all, has been manufactured and sold (or re-sold) by another player. Those who engage in EVE's industry on a serious level often come into conflict with rival corporations and alliances in wars played out on the market, which sometimes spill into formal war declarations and combat. But if you're not interested in or inept at PvP, what are EVE's industrialists to do? While an industrialist may not be well-versed in the art of war, he or she can play to their own strength: financial influence. EVE has a number of merc corps who are willing to solve problems, be it through armed escorts in hostile space or simply obliterating your opposition... assuming you can meet their price. Benilopax, of Warp Drive Active: Industry podcast fame and an E-ON contributor, relates his experience with contracting mercenaries to solve such problems, in what he refers to as 'the dark side of industrialism'. "There is a growing use of mercenaries by industrial entities to either take out the competition or keep them from easily making a profit," Benilopax writes for EVE Tribune. If you're interested in knowing a bit more about this side of the game, start with Benilopax's article (and A-Team reference) to see what it's like to deal with mercenaries in EVE Online.

  • A trader's mindset in EVE Online

    by 
    James Egan
    James Egan
    10.03.2008

    In EVE Online, it's usually the harsher side of the game that gets the most attention and has the greatest allure. Piracy, large-scale alliance warfare, and in general the dark side of EVE are what most players find interesting. But still, there are many players who engage in non-violent gameplay and find it rewarding. While hardcore PvP-ers lambast them as carebears, some corporations and individuals have attained considerable wealth and influence in the game through their own form of PvP applied to finance -- market warfare. Among the player-created corporations and alliances in EVE Online that are devoted to helping newer players attain their goals in an often complex system, EVE University and Agony Unleashed are the most prominent. However, there are other corporations in the game that help their members along the way, which are more focused in their pursuits. One such corporation is Trader's Academy, corp ticker: [TRACE], formed in 2005 and devoted to helping pilots maximize profits from trading, mining, and mission running.