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The Smash Bros. franchise has remained relatively unchanged for the most part since 1999. Each iteration adds new stages, characters and graphical improvements, but the core gameplay remains effectively identical in almost every way that counts. This strategy has worked well enough over the last 13...

2 years ago 0 Comments
April 26, 2012 at 12:00PM
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Before Kid Icarus: Uprising became the carpal tunnel syndrome-inducing good time it is today, it began development on the PC and Wii. In a new Iwata Asks column, designer Masahiro Sakurai shares the story of development and some neat prototype videos showcasing Kid Icarus: Uprising as it was way b...

3 years ago 0 Comments
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Metal Gear creator Hideo Kojima and Sora Ltd. head Masahiro Sakurai are friends. So when Hideo Kojima wanted one of his most famous characters, Solid Snake, put into Sakurai's fighting series, Super Smash Bros., all the two had to do was talk. "When I was developing Super Smash Bros. Melee for Game...

3 years ago 0 Comments
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The Circle Pad Pro is expanding its leftward reach to include Kid Icarus: Uprising on the 3DS. Without the Circle Pad Pro, Uprising players will use the stylus to aim and rotate the camera (generally with their right hands) and the 3DS' built-in circle pad to move Pit on land. The Circle Pad Pro ...

3 years ago 0 Comments
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When Nintendo announced that Smash Bros. was en route to its Wii U and 3DS systems, longtime fans of the fighting series may have, in elation, momentarily forgotten how much time elapses during the announcement and launch. As creative lead Masahiro Sakurai explains in his weekly Famitsu column (t...

3 years ago 0 Comments
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One of the highlights of this weekend's Nintendo World 2011 event was a Kid Icarus: Uprising presentation, during which producer Masahiro Sakurai demonstrated the game live on stage. If you'd like to see that entire half-hour presentation, Nintendo has posted it on Ustream. If you'd prefer to jus...

4 years ago 0 Comments
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According to a GamesMaster interview with Project Sora head Masahiro Sakurai (excerpted by ONM) 3DS flagship title Kid Icarus: Uprising might feature Kids Icarus, plural. "The online capabilities are currently being tested," Sakurai said. "There could be some versus play but we can't go into any det...

4 years ago 0 Comments
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Speaking to Techland, Kid Icarus: Uprising producer Masahiro Sakurai described how the new 3DS franchise revival came about. Essentially, all of the distinguishing characteristics of the game came into the picture separately. First, Sakurai decided that he wanted to make a shooting game for Ninte...

4 years ago 0 Comments

The Nintendo Channel is celebrating WarioWare D.I.Y. this week by showing how renowned developer Masahiro Sakurai decided to use the software. In the near five minute clip above, he takes us through all of the steps of game creation -- from basic concept to pixel art to gameplay mechanics. It's a ...

5 years ago 0 Comments
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What has Masahiro Sakurai's Project Sora studio been up to since opening in February? According to its website, the company is in the final stages of its hiring initiative, but it's also been moving. The new developer posted a photo tour of its new offices in Iidabashi, Tokyo, complete with a sound ...

5 years ago 0 Comments
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Last month, Nintendo announced the formation of Project Sora, a new studio created from the combination of Smash Bros. creator Masahiro Sakurai's Sora Ltd. and a pile of Nintendo's money. This week, the new company took out a full-page ad in Famitsu seeking new employees. The ad reiterates that Sora...

6 years ago 0 Comments
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Nintendo has announced the opening of a new Tokyo-based studio named Project Sora. The studio will be helmed by Smash Bros director Masahiro Sakurai, who seems to have been given complete creative freedom for the project. The official website is relatively bare at the moment, but includes a dialogu...

6 years ago 0 Comments
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The obvious choice aside, we can't think of many game designers who are better qualified than Masahiro Sakurai to discuss how to make fun videogames. Which is a good job, really, because the Smash Bros. and Kirby creator has been booked by DiGRA, Japan's Digital Games Research Association, to delive...

6 years ago 0 Comments
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At a surprisingly sparsely attended Friday morning session (relatively speaking), Masahiro Sakurai detailed the development processes behind upcoming super smash hit, Super Smash Bros. Brawl. First, he apologized for the game's North American delay, saying "Reggie said he would make a whole lot of...

7 years ago 0 Comments
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To be honest, we never really thought about the possibility of Smash Bros. on the DS. In a recent interview with Masahiro Sakurai, however, Matt Casamassina of IGN asked the genius game creator if there was a DS port in the works. Once Casamassina asked the question and touted a DS version as the "n...

7 years ago 0 Comments
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While you already know tons of information about the upcoming Smash Bros. game, you should probably know what not to expect. Many of your hopes and dreams have given birth to compelling rumors, but it's time to put those rumors to rest (and never wake them again). Masahiro Sakurai managed to clear...

7 years ago 0 Comments