masato-maegawa

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  • Treasure working on 3DS exclusive

    by 
    JC Fletcher
    JC Fletcher
    11.01.2012

    Treasure, the renowned developer of Bangai-O, Sin and Punishment, and Gunstar Heroes, is at work on a new action game for 3DS now, CEO Masato Maegawa revealed to UK magazine GamesTM. "We are making a new game on Nintendo 3DS now," he said. "Not multiplatform, but exclusive to 3DS."Maegawa explained that the team is "keen" on working on the 3DS, despite the challenges of working in (both polygonal and stereoscopic) 3D. While you can design the same game in 3D or 2D, Maegawa said, "My preference is 2D. It's hard to preserve the quality of the game when you make it completely in 3D."

  • Treasure put a lot of work into (optional) fake transparency for Radiant Silvergun

    by 
    JC Fletcher
    JC Fletcher
    06.16.2011

    Nobody would ever accuse Treasure of lazy development, but a recent report from a Microsoft presentation showed just how deeply into the XBLA conversion of Radiant Silvergun the company is. President Masato Maegawa told assembled press that Treasure had worked for about half a year to get the game running on Xbox in a way that closely resembled the Saturn version. Some elements had to be reprogrammed, because they relied on Saturn hardware features. Speaking of Saturn adaptations, the XBLA remake will have user-selectable transparency levels. Because the Saturn couldn't handle "real" transparencies, it used screen-door style pixel meshes to simulate it. If you want that authentic Saturn feel, you can use those, or you can opt for true transparency effect. More modern additions include online co-op, and an Ikaruga mode that implements the "chain combo" scoring system from that game, and is only playable if you have at least one achievement in XBLA Ikaruga.

  • Treasure considers Sin and Punishment sequel

    by 
    Candace Savino
    Candace Savino
    10.23.2007

    If you shelled out the cash to buy Sin and Punishment on your Virtual Console, then you already know how awesome it is. If not, we've deployed some hypnotoads to find you and make you buy the game, so be prepared.Now that we've sufficiently shoved the game down your throat communicated the brilliance of this game to you, excuse us while we squeal for a few seconds at the mere possibility of a sequel on the Wii. After all, we're only human (and part robot). The source of our glee, you wonder? When asked about a possible sequel to Sin and Punishment, Treasure president Masato Maegawa told Nintendo Power, "When we were originally working on Sin and Punishment [for Virtual Console], there was some discussion utilizing Wii-like controls, and I think now that we're working more with the Wii, it is something we'd very much like to try."We have just one message for you, Treasure: NOBODY LIKES A TEASE!