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They've got an anniversary coming up, but no one can accuse the team over at Paragon Studios of resting on their laurels. The studio responsible for City of Heroes is hard at work on the next major content update, several anniversary celebrations, and they're still stopping to reach out to their fa...

April 23rd 2010 at 6:30pm 0 Comments
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If you missed out on PAX East, you missed the chance to twist the ear of the development team for City of Heroes. (And other things, probably.) Or, at least, you missed your chance for a little while. Because the team is giving the fans another shot at connecting with them live, even if it's not in...

April 18th 2010 at 8:00pm 0 Comments
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It's time to head back in time, back through the many views and opinion of the past month, and see where we've gone with questions from far and wide. And as long as we're going back in time, why can't City of Heroes go back with us? Seriously, where's the time-travel arc where everyone has to team...

April 7th 2010 at 1:00pm 0 Comments
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If you've played City of Heroes from levels 1 to anything, you already know the map I'm talking about. The more levels you've been through, the more you've seen it. Heck, you probably knew exactly what map I was talking about just from the subject line, because... well, it's the warehouse map. As...

February 3rd 2010 at 6:00pm 0 Comments
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It's been a quiet week on Lake Salamanca... well, actually, all across City of Heroes, when you get right down to it. For those of us not on the inside, it looked as if nothing of interest was happening with the game. But that's apparently quite far from the truth, since it appears there have bee...

January 21st 2010 at 6:00pm 0 Comments
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If there's one thing that City of Heroes has become known for, it's the Mission Architect system. The player-generated content spans a huge number of adventures, ranging from the silly to the sublime. It's also robust enough in its search function that it's essentially added another venue of cont...

January 10th 2010 at 4:00pm 0 Comments
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Paragon Studios and NCsoft today announced that HeroCon has been expanded to a two-day convention and will be taking place on 24th- 25th October. This year's event, which is taking place in San Jose, California, is the 2nd HeroCon and offers a chance for fans of City of Heroes to meet up and share...

August 12th 2009 at 5:00pm 0 Comments
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This week marked the annual pilgrimage to Comic-Con International in San Diego for the comics and gaming faithful, and a number of superhero MMO developers were there as well to whip the fanboys (and girls) into a frenzy. When you think about it, comic conventions are as big for superhero games as o...

July 26th 2009 at 4:00pm 0 Comments
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We've always operated under the assumption that City of Heroes was designed in such a way that power customization would be very difficult. So a recent forum post hinting by lead designer Matt "Positron" Miller showing that it's apparently happening makes this news all the more interesting.Of cours...

June 23rd 2009 at 5:00pm 0 Comments
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Unless you've been hiding under a rock, you undoubtedly know that today is the 5th anniversary since the launch of City of Heroes - an MMO giving players the chance to don tights and fight for truth, justice, and the fun of it. Recently, we had the chance to catch up with Matt "Positron" Miller, Se...

April 28th 2009 at 1:00pm 0 Comments
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Yesterday brought us the launch of City of Heroes Issue 13: Power and Responsibility. This is arguably the third major launch in the last month. So the question on Jason Dobson's mind is how is CoH keeping pace with the the largest games on the market? And Positron (a.k.a. Matt Miller, Senior Design...

December 3rd 2008 at 4:00pm 0 Comments