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Free-to-play games are big business outside of America and Titanfall is the next big shooter joining the ranks of Halo and Call of Duty in taking that route. Publisher Electronic Arts is working with Nexon (the company behind Maple Story and FIFA Online 3) to take developer Respawn Entertainment's...

July 29th 2015 at 4:24pm 0 Comments
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Get set for a live-action version of Transformers, as the company behind giant Japanese robot Kuratas has accepted a duel challenge from upstart US challenger MegaBot. However, it'll only fight on one condition: Combat must be hand-to-hand with no guns. Kuratas has been around for three years and...

July 6th 2015 at 10:09am 0 Comments
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If you want to hang with the cool kids, you're going to want to ditch that creaky 32-bit client and get with the sleek 64-bit crowd! It worked for the Nintendo 64, and it's now working for MechWarrior Online. As part of the big patch rolling out today, MechWarrior Online is offering an "experimen...

December 18th 2014 at 6:00pm 0 Comments
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There's a lot of stuff packaged in with MechWarrior Online's Community Warfare update: Clan 'Mechs and hardware, the new Invasion gameplay mode, new maps, the dropship mechanic allowing players to get back into the action if their 'Mechs are destroyed. But you don't have to take our word for it. Th...

December 12th 2014 at 10:00am 0 Comments
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Hearthstone announcing its expansion, Goblins vs. Gnomes, is no surprise. The fact that it releases in one month is a surprise. At BlizzCon this afternoon, Hearthstone Game Director Eric Dodds discussed some of the expansion's new gameplay developments in their Fireside Chat. You can see all of the...

November 7th 2014 at 10:00pm 0 Comments
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If you're a MechWarrior Online fan and you've got a spare 20 minutes, you might want to catch up with the game via the ninth installment of the MWO Dev Vlog. Piranha president Russ Bullock is interviewed regarding the changes to the inner sphere quirk system, while lead designer Paul Inouye updates...

November 5th 2014 at 8:00pm 0 Comments
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In a new MechWarrior Online video, members of the dev team take time to discuss the upcoming overhaul to the module system, gameplay updates, community warfare, and new maps. One of the neat features coming to the game is the match rejoin feature, which will give players a grace period to get back...

July 14th 2014 at 11:00am 0 Comments
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MechWarrior Online has moved forward the internal game timeline to the year 3049, and with the change of date comes a long awaited event: the Clan Invasion. This fictional event in the BattleTech universe will now play out in the online game, as players will fight in notable battles with new 'Mech...

June 18th 2014 at 5:00pm 0 Comments
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MechWarrior Online has just released its fifth dev vlog, in which the team answers questions about the title in an eight-minute video. Some of the topics up for discussion today are clan battlemech cockpits, general game balance, and updates on the matchmaking system. You can check out the full vi...

June 16th 2014 at 7:00pm 0 Comments
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The Perpetuum team released a new dev blog this week, the better to remind players of where the sci-fi sandbox stands after its payment model switch and its Steam launch. The post says that the game's average player count is nearly five times higher than it was before, and that's with a Steam Earl...

May 31st 2014 at 2:00pm 0 Comments
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MechWarrior Online has introduced two new mechs this week: the Firestarter Champion Mech and the Loup de Guerre Hero Mech. The Firestarter sports five medium lasers, twin AMS, and jump kets, while the Loup de Guerre trebuchet features jump jets that allow it to leap over walls, medium pulse lasers...

May 21st 2014 at 9:00pm 0 Comments
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Interested in MechWarrior Online? Got a spare 11 minutes and 43 seconds? Then you'll want to watch the latest Ask the Devs vlog which covers a wide range of topics relating to the sci-fi MMO's ongoing development. Topics include recent jump-jet changes, the game's achievement system, design challe...

March 25th 2014 at 8:00pm 0 Comments