mega-man-x2

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  • New Nintendo eShop releases: Bravely Default demo, Mega Man X2

    by 
    David Hinkle
    David Hinkle
    01.02.2014

    This week's eShop content will look largely familiar to those who follow these posts on a regular basis. Some of this week's offerings have already been live on their respective eShops in between the holidays. Save for Mega Man X2 on the Wii U Virtual Console and a demo for upcoming 3DS RPG Bravely Default, this week's content dump is comprised largely of stuff Nintendo announced last week – like Dr. Luigi (which launched two days ago), Super Punch-Out!! and Mario Tennis. The full version of Bravely Default launches on the eShop and at retail on February 7. There is also a limited-time sale on Atlus games to consider. From now until January 6 at 12pm ET, select games in the Shin Megami Tensei and Etrian Odyssey series are on sale, as is 2D brawl-em-up Code of Princess. Hop on past the break for the full list of this week's eShop content.

  • Mega Man X2 receives rating for Wii Virtual Console

    by 
    Jessica Conditt
    Jessica Conditt
    08.20.2011

    The ESRB has rated Mega Man X2 for Wii, meaning it's coming to the Virtual Console in North America at some unknown time. Traditionally, Mega Man releases hit the North American Virtual Console after releasing in Japan, but surprisingly there's been no word yet on a release there. Even more surprising, the ESRB rated Mega Man X2 an "E" for "Everyone" -- how that game got away with anything less than "M" for "Man Shooting Enemies with a Giant Arm Cannon and Shoryuken" is beyond us.

  • Mega Man X & X2 ... at the same time

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.14.2006

    TASvideos has posted a clip of Mega Man X and Mega Man X2 being played simultaneously (using one controller). But there's a catch...The TAS community -- that's "Tool-Assisted Speedruns" -- is not about showing off, but rather, creating "movies that are beautiful to watch." Know that this clip was recorded using a controller wired into two SNES emulators and that the player used features like slow-motion and savestates to cast the illusion of a seamless playthrough in real time. So while it's not proof that an 'unassisted' gamer could play two different games with one controller, by exploiting emulation tools, the creator does show that two games can be played successfully using one set of button inputs, and without modifying the games.Do you find these sorts of projects fascinating? Is this games avant-garde movement? Or just a "silly idea"?[Via Digg]