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What's been going on with Gates of Andaron lately? Quite a lot, actually. A new press release from Gameforge has the details, and they include a third warring faction, a new mentoring system, and browser-based gameplay. The new Rise of Gor update will debut in October, and the patch introduces t...

August 30th 2011 at 11:30am 0 Comments
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Ahhh, the unadulterated bliss of traipsing about the promised land of milk and honey -- otherwise known as Atreia post 2.5. The siren call of the Empyrean Crucible, the plink of new tokens in the cube, the sounds of laughter as Daevas play with their newest cuddly little companions... what's that...

June 6th 2011 at 7:00pm 0 Comments
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IT'S HERE!!11! OMZG *cue altered cheer emote* The wait is over. Yes folks, Aion 2.5 Empyrean Calling has finally arrived on the North American servers. And just as they did when 2.0 (Assault on Balaurea) launched, Daevas have been flocking back to check out a shiny new Atreia. My friends list is...

May 30th 2011 at 12:00pm 0 Comments
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It's time to spread your wings and take to the skies once again as Aion's patch 2.5 (which we were fortunate enough to personally explore not long ago) goes live today. The new update from NCsoft introduces two new areas of content: the new Esoterrace instance and the Empyrean Crucible. Players...

May 25th 2011 at 9:00am 0 Comments
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Aion's 2.5 patch is on final approach, and in fact the new content and game systems made a smooth landing on NCsoft's test server just last week. One of those new systems allows high-level players to mentor their low-level counterparts, and today Massively has teamed with NCsoft to present you wi...

May 16th 2011 at 6:30pm 0 Comments
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Aion's 2.5 patch is right around the corner, and today marks the update's official debut on NCsoft's North American player test server (PTS). The patch, otherwise known as Empyrean Calling, brings several new game features to the denizens of Atreia including a mentor system, expanded character cu...

May 12th 2011 at 3:00pm 0 Comments
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Many of us come to MMORPGs alone, seeking a temporary reprieve from the hustle and bustle of our offline lives via bits of escapist fantasy. Others come in groups or join groups upon arrival, the better to learn the various sub-systems of particular titles as well as engage in endgame pastimes li...

May 9th 2011 at 8:00am 0 Comments
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I'm a bit late to the party, but I want to throw my two coppers into the discussion on the level 90 winback suggestion that Senior Producer Dave "SmokeJumper" Georgeson made recently. In a recent forum thread, he tossed out the idea of EverQuest II's offering level-capped characters to new player...

May 2nd 2011 at 5:30pm 0 Comments
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The results are in from CCP's create-a-ship contest for EVE Online, and CCP Guard has posted the official results on the game's forum. A player by the name of Alexey M takes home the top prize for his Mentor Battlecruiser, as well as $900 and a gaggle of EVE-related swag (including a one-year sub...

April 14th 2011 at 5:30pm 0 Comments
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If you're looking for a game that's friendly to new players, you could do far worse than City of Heroes. After all, it's friendly to groups or solo players, has a plethora of powers and archetypes available for every playstyle, and offers a broad range of content for everyone. But it can also be...

April 7th 2011 at 9:00pm 0 Comments
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I keep expecting to run out of ideas for the various archetypes that I've been discussing, but more of them keep coming to me. The past six columns have all highlighted characters who are distinct from one another yet at the same time make compelling centers to their own stories. For roleplaying pu...

February 11th 2011 at 1:00pm 0 Comments
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In last week's Alter-Ego column, I went over some of the basics of creating a character as well as my own view on the costume creator. This, in turn, set off a small firestorm of remarks in the comments both for and against the way DC Universe Online's designers have handled costuming. One thing wa...

January 22nd 2011 at 2:00pm 0 Comments