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Ars Technica has released a new installment of their Steam Gauge project, where the website analyzes Valve's digital distribution service and its impact on the games industry. This time, they've explored the connection (or possible lack thereof) between Metacritic scores and number of sales on Stea...

April 23rd 2014 at 4:00pm 0 Comments
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Amazon's own product rating system is fine and all, but subjective reviews aren't always as relevant as we might like, even when there's an overwhelming consensus. Whether browsing for games online, or scanning shelves in a second-hand store, this editor always has Metacritic handy on one device o...

April 2nd 2014 at 6:33am 0 Comments
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It can be really interesting to look through a bunch of well-organized data even (especially) if there are no easy conclusions to be drawn from it. Gamasutra's gathering of historical Metacritic/Gamerankings review data for home console launch games is just such a collection of interesting, difficu...

December 14th 2012 at 1:30pm 0 Comments
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Back in September, Star Trek Online Producer Daniel Stahl gave an interview that proposed to tell game journalists how to do their jobs. That's only fair; we're always telling developers how to do their jobs, right? Stahl told [a]listdaily, "The whole game rating business doesn't necessarily do...

November 15th 2012 at 2:00pm 0 Comments
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Paradox Interactive's contribution to 2012's April Fools' Day festivities is MetaMetaCritic, a "new reviewer-review aggregator" that "aggregates reviews of reviewers." Its basically exactly what it sounds like, and while the site doesn't actually work, per se, it has been pre-loaded with several ga...

April 1st 2012 at 12:34pm 0 Comments
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Business sucks, alright? It's cold and rigid and occasionally unfair. Such is the case with Obsidian's Fallout: New Vegas contract with Bethesda, wherein the developer only received royalties if the game matched or exceeded an 85 rating on Metacritic. Leaving aside the fact that Metacritic is a woe...

March 15th 2012 at 9:00am 0 Comments
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Star Wars: The Old Republic Game Director James Ohlen isn't surprised that the game's received the flak it has from a segment of reviews and fans. In a candid interview with Eurogamer, Ohlen addresses both the issues of being a "big target" for critics and the claims that SWTOR's lacking innovati...

January 12th 2012 at 5:00pm 0 Comments