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  • Konami reportedly closes the LA studio behind 'Metal Gear Online'

    by 
    Jon Fingas
    Jon Fingas
    11.03.2015

    In case it wasn't already evident that Konami is scaling back its video game efforts, the company just dropped a big hint. Both Eurogamer and numerous developers understand that Konami has closed the Los Angeles studio responsible for Metal Gear Online, cutting "over 20 jobs" at the same time. Reportedly, the company had already shifted MGO development to Japan shortly before Metal Gear Solid V arrived in September -- the LA crew was mostly left to provide support and dream up ideas for games that would never be made.

  • 'Metal Gear Solid V' was supposed to have a third chapter

    by 
    Jon Fingas
    Jon Fingas
    09.13.2015

    Many will tell you that Metal Gear Solid V: The Phantom Pain comes across as rushed at times. While there's a lot to do, it's light on story -- a sharp contrast with earlier Metal Gear games, which are notorious for their epic-length cutscenes. However, there's now evidence suggesting that the original plan was for a much larger, more substantial game. Players on the Facepunch forums have discovered files in the PC version of MGSV which show that the title was supposed to have not only more prominent characters (such as The Boss), but an entire third chapter. It's not clear exactly how much is missing, but the released game's abrupt end hints that the third section was going to bring the story to a proper conclusion.

  • 'Metal Gear Solid V: The Phantom Pain' is a tale of revenge

    by 
    Xav de Matos
    Xav de Matos
    06.09.2015

    In Metal Gear Solid V: Ground Zeroes, a human bomb sank the dreams and private military corporation of Big Boss, the central figure in Konami's stealth franchise. Metal Gear Solid V: The Phantom Pain continues where we saw the Boss last: hospitalized and disfigured by the bomb blast. The soldier has lost an arm in the chaos and his body has been invaded by over 100 foreign bodies -- a mixture of human teeth and shrapnel -- but the incident seems to have damaged something far more critical: his psyche.

  • 'Metal Gear Solid' creator Kojima rumored to be leaving Konami

    by 
    Jon Fingas
    Jon Fingas
    03.19.2015

    The creator behind the Metal Gear Solid game series, Hideo Kojima, may not be sticking around Konami for much longer... depending on who you ask. GameSpot sources claim that there has been a "fallout" between Kojima's studio and Konami that will have both the famed developer and his senior staff leaving after their contracts end in December, or a few months after Metal Gear Solid V ships. Supposedly, there have been "power struggles" that led to Konami reducing Kojima Productions staff to contractors, limiting their corporate contact options and giving them fewer chances to promote MGSV.

  • 'Metal Gear Solid V: The Phantom Pain' sneaks out in September

    by 
    Anthony John Agnello
    Anthony John Agnello
    03.04.2015

    Metal Gear Solid V: The Phantom Pain, the latest in Hideo Kojima's nearly 30-year-old series of melodramatic espionage games, finally has a release date. The PlayStation 4 and Xbox One versions of will arrive on September 1st for $60, and on the PlayStation 3 and Xbox 360 for $50. PC players have to wait just a bit longer to experience the next generation of hiding from armed soldiers in cardboard boxes. Metal Gear Solid V will be available on Windows via Steam for $60 on September 15th.

  • These are the biggest third-party games at E3 2014

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.19.2014

    Sure, Sony, Nintendo and Microsoft all have their own internally developed games, but there's so much more to E3 than what The Big Three show off for their respective platforms. Even better, almost every game from the likes of Activision and Electronic Arts will appear on PC, PlayStation 4 and Xbox One so there's almost no need to choose which platform to buy if you want to play a specific title, either. Let's get down to business, shall we?

  • Compare two generations of gaming across four platforms with Metal Gear Solid V: Ground Zeroes

    by 
    Ben Gilbert
    Ben Gilbert
    02.19.2014

    Like so many games launching at the end of 2013 and throughout 2014, Metal Gear Solid V: Ground Zeroes straddles both last generation (Xbox 360/PlayStation 3) and the current one we've just entered (Xbox One/PlayStation 4). Given Metal Gear's history of gorgeous visuals, the question asked itself: what will Ground Zeroes look like on aging game consoles compared to the new shiny ones? It turns out that Kojima Productions, the studio behind Ground Zeroes, has exactly the answer we were looking for in the form of a brand new comparison video. If anything, we're most shocked by how great it still looks on the older consoles! Of course, for those of you still fighting the console wars, there's the (negligible) difference between Xbox One and PlayStation 4 to analyze. Head below to take a look for yourself.

  • PS3 and PS4 will have the earliest access to Destiny beta, exclusive content in MGS 5

    by 
    Richard Lawler
    Richard Lawler
    11.15.2013

    Beyond the obvious new hardware flying about and news from Naughty Dog, there were a few additional tidbits revealed tonight at Sony's PlayStation 4 launch event. The PlayStation brand as a whole will offer gamers a few things they can't get elsewhere, with the PS3 and PS4 both offering the earliest access to a beta test for Bungie's Destiny (if you haven't pre-ordered, check the blog for invite codes) early next year, plus an exclusive "classic" Solid Snake skin and mission in Metal Gear Solid 5: Ground Zeroes when it launches next spring. Finally, the next entry for Sucker Punch's Infamous series has a release date, as it revealed Infamous: Second Son will be released March 21st, 2014. There's a trailer for each after the break (plus an overall PS4 launch trailer), view and plan your next-gen purchases wisely.

  • Metal Gear Solid V is Kojima's first next-gen FOX Engine game, developer reveals (update)

    by 
    Nicole Lee
    Nicole Lee
    03.27.2013

    Kojima Productions head Hideo Kojima this morning announced that The Phantom Pain and Metal Gear Solid: Ground Zeroes combined is actually Metal Gear Solid V, the first next-gen game from Kojima Productions running on its powerful FOX Engine. The news was revealed today during a FOX Engine panel at the Game Developers Conference. Kojima announced the combination of the previously announced concepts in a dramatic fashion, with his head wrapped in bandages, presumably as his alter ego Joakim Mogren. They provided a sneak peek trailer at the game's opening sequence, where Snake is attempting to escape from a hospital -- the trailer previously teased in late 2012. As FOX Engine is a next-gen platform, we're assuming that the game is heading to next-gen consoles, but Kojima's not saying anything solid just yet. Update: GamesHQMedia managed to snag a trailer of the game, which we've embedded below. Update 2: We initially thought that The Phantom Pain and Metal Gear Solid: Ground Zeroes were combined into one game, but Siliconera has learned that they are actually two separate titles. Ground Zeroes is essentially a prologue to The Phantom Pain, and will be available on both the Xbox 360 and the PlayStation 3.