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  • The Joystiq Indie Pitch: Ghost Runner

    by 
    Justin McElroy
    Justin McElroy
    04.13.2011

    Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Danny Perski of mguniverse about his strategy arcade release Ghost Runner. Hello! Hi there, Joystiq! Who might you be? I'm Danny. I'm 17 years old and I make iOS apps. How did you or your company get started? About a year ago I started learning iOS programming and eventually went ahead and bought a license so I could sell apps on the App Store. I'm not exactly a company and I don't really have a name for my company, but I go by mguniverse on Twitter and other networks so it's sorta become a label.