Post Thumbnail

Sony's E3 2013 press conference was the definition of mic drop – Sony Computer Entertainment of America CEO Jack Tretton stepped on stage and devoted his finale speech to tearing down the contentious DRM, always-online and used-game restrictions that Microsoft had just announced for the Xbox...

July 9th 2014 at 4:00pm 0 Comments
Post Thumbnail

Eric Stutter, Senior Design Director at Airtight Games, provides a thorough walkthrough of the E3 demo for Murdered: Soul Suspect above. The adventure game revolves around a detective who must solve his own murder – as a ghost. The E3 walkthrough of Murdered: Soul Suspect is lengthy, spanni...

July 12th 2013 at 11:00pm 0 Comments
Post Thumbnail

Bungie has sent out its full E3 gameplay demo of Destiny, containing all 12 minutes of footage from the Sony E3 2013 keynote. Within, we get a glimpse of some combat, the remnants of humanity following the collapse of its Golden Age and that Peter Dinklage-sounding AI companion.%Gallery-191163%

July 3rd 2013 at 3:30pm 0 Comments
Post Thumbnail

Respawn Entertainment's Titanfall won six awards at E3, besting all competition in every category it was nominated for in the E3 2013 Critics Awards. Titanfall is the first game to win six awards in the history of the E3 Critics Awards, snatching Best in Show, Best Original Game, Best Console Game,...

July 2nd 2013 at 12:00pm 0 Comments
Post Thumbnail

Respawn's Titanfall picked up the most nominations ever in this year's Game Critics Best of E3 awards, notching up six compared to the previous record of five. The multiplayer mech-stuffed shooter is up for Best of Show, and is one of 16 nominations for publisher EA. Endeavoring to stand tall agai...

June 26th 2013 at 8:15am 0 Comments
Post Thumbnail

Tiny Brains didn't exist seven months ago – hell, Spearhead Games, the developer of Tiny Brains, didn't exist seven months ago. The studio was founded in December by a trio of AAA deserters, including Dead Space 3 Game Designer Malik Boukhira and Assassin's Creed 3 Design Director Simon Darve...

June 25th 2013 at 10:00pm 0 Comments
Post Thumbnail

Indie developer Serellan billed its first-person shooter Takedown: Red Sabre as a "spiritual successor to the original Rainbow Six and SWAT 4" when the developer successfully raised $221,833 on Kickstarter in April 2012. Squad-based tactical shooters, where real-life military tactics take priority...

June 22nd 2013 at 4:30pm 0 Comments
Post Thumbnail

This is Co-Opinion, where two Joystiq editors play a game and discuss their experience. This edition focused on the E3 2013 demo of Dark Souls 2, from developer From Software. Richard Mitchell: So you and I both got a chance to try out Dark Souls 2. I was prepared to die, and I did. Many times....

June 20th 2013 at 6:30pm 0 Comments
Post Thumbnail

While we were given a quick description of the cloud computing at work in the Xbox One version of Titanfall, we weren't able to get an in-depth answer. So we took to a back room at E3 and asked Respawn Entertainment's Fairfax "Mackey" McCandlish, lead designer on Titanfall, to elaborate. Essentia...

June 19th 2013 at 4:00pm 0 Comments
Post Thumbnail

With all of the hubbub about next-gen at this year's E3, Earth Defense Force 2025 stood out as the product of an entirely different generation, one where wildly idiosyncratic Japanese-developed games both delighted and confused gamers willing to take a risk on untested and out-there concepts. Tech...

June 18th 2013 at 2:00pm 0 Comments
Post Thumbnail

Grounding Inc's Crimson Dragon already had a lot in common with the Panzer Dragoon series. Given that it was under development by the same core team that worked on Panzer Dragoon, including creator Yukio Futatsugi, the similarities weren't exactly surprising. After trying out the latest iteration...

June 18th 2013 at 1:30pm 0 Comments
Post Thumbnail

When players look back on the platformers of yore, it's easy to forget one important thing about them: They're tough. Modern platformers allow infinite retries and plentiful checkpoints, but old-school platformers, like Disney's Castle of Illusion Starring Mickey Mouse, required precise jumps over...

June 18th 2013 at 6:00am 0 Comments