Mike-bithell

05.01.13
Thomas Was Alone review: Mastering the inverted fall
05.01.13

Thomas Was Alone review: Mastering the inverted fall

On the surface, Thomas Was Alone appears unremarkable. It breaks platforming mechanics down to thei...

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03.22.13
PS Plus for EU ambles into April with Thomas Was Alone, The Cave, more
03.22.13

PS Plus for EU ambles into April with Thomas Was Alone, The Cave, more

The April update for PlayStation Plus in Europe not only slings another slew of Instant Collection...

By Sinan Kubba,   03.22.13
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02.27.13
Minimalist platformer Thomas Was Alone comes to PS3 and Vita
02.27.13

Minimalist platformer Thomas Was Alone comes to PS3 and Vita

Thomas Was Alone on PC, but now he'll have company on PS3 and PS Vita. Developer Mike Bithell is br...

By JC Fletcher,   02.27.13
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11.12.12
Thomas Was Alone, and then he launched on Steam for 10% off
11.12.12

Thomas Was Alone, and then he launched on Steam for 10% off

Thomas Was Alone isn't above paying for some new friends – it just launched on Steam and is 1...

By J. Conditt,   11.12.12
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09.16.11
Monstermind: Bossa's first game lets you lay waste to Facebook friends
09.16.11

Monstermind: Bossa's first game lets you lay waste to Facebook friends

If you know Bossa Studios at all, it's likely for lead designer Mike Bithell who made the though...

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04.04.11
Mike Bithell conceptualizes a game based on Source Code
04.04.11

Mike Bithell conceptualizes a game based on Source Code

Bossa Studios lead designer Mike Bithell, whom you may remember as the creator of the 24-hour pro...

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