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Two of RIFT's more popular systems, dimensions and minions, will be getting some major dev love when Patch 3.1 arrives. In a new dev diary that went out yesterday, the team lays out a list of improvements for these systems. Dimensions will be getting a free-fly camera to allow for even more build...

January 13th 2015 at 2:00pm 0 Comments
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RIFT's new minion system is arguably one of the more popular additions to the game in some time, with players sending out their loyal subjects to bring them back treasures and fame. However, Trion Worlds says it still has work to do, and in a new "State of the Minunion" post, the studio lists a few...

December 17th 2014 at 2:30pm 0 Comments
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Wow -- it's been a year and a half since I last sat down to pen this column. Obviously, around that time I had left the game and focused on other writing projects here at Massively. It wasn't a bad break-up with my former stomping grounds in Telara; it was a "goodbye for now" type of situation. The...

October 2nd 2014 at 11:00am 0 Comments
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Today's adventurer in RIFT is busy. There are a lot of villains all across Telara, after all, and let's not forget those rifts opening up all the time. So instead of having to help another random NPC find a missing coat, wouldn't it be nice to just have some of the NPCs you've met solve problems...

September 17th 2014 at 10:30am 0 Comments
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Buried among the announcement of RIFT: Nightmare Tides was the addition of collectible minions to the game. Players will supposedly be able to order minions around on various tasks to benefit their characters, which sounds pretty awesome to me. It also seems to be the latest entry in a growing mo...

July 5th 2014 at 8:00am 0 Comments
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Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill totally cast a soulstone on her old computer minion, but it's refusing to take the battle res. Maybe it disconnected. Maybe it'll be ported to the Dwarven District when she...

June 11th 2012 at 8:00pm 0 Comments
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There's a new Gods & Heroes: Rome Rising video in town, and it's taking no prisoners. The new one-minute clip is centered on the game's combat mechanics, and there's plenty of whirling, slashing, stomping, and even a nifty hey-get-off-of-my-back move to whet your violent appetites. Though t...

July 6th 2011 at 11:00am 0 Comments
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It's a fact of life: If an MMO has a pet class, I'll be playing it. It's simply too alluring to avoid! I love the constant virtual companionship, the feeling that I'm "cheating" by tag-teaming mobs with a solo party of two, and the customization that pet classes bring. From Lord of the Rings Onli...

June 11th 2011 at 8:00am 0 Comments
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Friends, Romans, testers: Lend me your ears. It's open beta time for Heatwave Interactive's mythology-inspired Gods & Heroes: Rome Rising MMORPG. Interested fans can sign up today through June 12th and partake of four character classes, personal estates, a minion system, and the first 14 leve...

June 6th 2011 at 2:30pm 0 Comments
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I've seen the gameplay in Gods & Heroes before. I've played games that were built on the same idea with similar lore, and I've definitely tried games that featured the same kind of quests. I've seen a lot, to say the least, so I really like it when a game surprises me a bit. I'll be really ho...

June 3rd 2011 at 2:30pm 0 Comments
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Development on the resurrected Gods & Heroes: Rome Rising MMORPG is moving right along, as Heatwave Interactive has announced a stress test for the beta client this Saturday (November 6th) from 2:00 pm to 4:00 pm CST. If you haven't already, head to the official website to apply for the beta a...

November 4th 2010 at 10:00am 0 Comments