Mists-of-Pandaria-Glyphs

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  • WoW Popular, a way to keep an eye on the Joneses

    by 
    Dan Desmond
    Dan Desmond
    10.16.2012

    While the plural of anecdote is certainly not data, it does provide some interesting observations. WoW Popular is a site that compiles tons of data about talents, glyphs, gear, enchants, gems, and even reforges for each class and spec and ranks them all based on their "popularity." The site's author states that the purpose behind the site is to provide a "one-stop-shop for... players who don't have the time to fully research what talents, enchants, glyphs, gems or gear to work on next," but this pill is a bit hard to swallow. As Albert Einstein once said, "What is right is not always popular and what is popular is not always right," meaning, in our case, that just because a majority of players use one talent or glyph does not mean that it is the right one to use in all situations, or that any of the data aligns with what theorycrafting has calculated as "optimal." Does that mean the data the author has collected is without value? Not at all -- watching the trends of what the site claims to be "top players," a designation I assume is assigned based on their level of progression, can provide many valuable insights into the community as a whole. Blizzard collects a ton of data like this to make sure that any single talent or glyph doesn't pull ahead of the others. Similarly, if a certain trinket or other piece of gear is suddenly being used by a large group of people, there has to be a reason behind that. Is it the mechanics of the gear that is edging out competitive options, or is it just sheer availability that is making it so ubiquitous? I encourage you to check the site out and draw your own conclusions -- just remember to take your skepticism with you! Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

  • Arcane Brilliance: Tips for leveling your mage from 85 to 90

    by 
    Christian Belt
    Christian Belt
    10.13.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we take a break from pet battling to actually level our mages. Seriously. Put down that Armadillo Pup for a second and let's get to level 90. I'm talking to myself as much as you. I want you to know that. I imagine I'm not the only slow-poke out there who's taking their sweet time getting to level 90. My playtime since the expansion hit has been almost non-existent until recently, and in fact I only just dinged max level this week. Still, even though time-constraints kept me from playing as much as I wanted to, it still felt like I was getting to 90 slower than I should have been. What can I say? I like to read the quest text, watch the cutscenes, listen to all the dialogue, explore the countryside. Oh, and I may have indulged in the occasional pet battle. We all have our vices. Though in this case, I'd hazard to say we all have the same vice. But I did eventually get there, late or not. And for those of you who are still enjoying the journey rather than the destination, I've compiled a few of the thoughts and observations I had along the way into this week's column. For those of you for whom this advice comes too late, I'll start hitting the post-90 content next week. Pinkie swear.

  • Paladin glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for paladins. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Paladins have a handful of new glyphs. The rest of the paladin switcheroos are either renamed glyphs or entirely new glyphs. Totally new paladin glyphs: Glyph of the Battle Healer Glyph of Bladed Judgment Glyph of the Falling Avenger Glyph of Focused Wrath Glyph of Mass Exorcism Glyph of Righteous Retreat Glyphs that are changing into new majors: Shield of the Righteous becomes the Alabaster Shield Crusader Strike becomes Avenging Wrath Seal of Insight becomes Blessed Life Exorcism becomes Blinding Light Holy Wrath becomes Denounce Templar's Verdict becomes Divine Storm Judgement becomes Double Jeopardy Cleansing becomes Final Wrath Lay on Hands becomes Flash of Light the Ascetic Crusader becomes Harsh Words Hammer of Justice becomes Holy Wrath Divine Favor becomes Illumination Seal of Truth becomes Immediate Truth Salvation becomes Inquisition the Long Word becomes Protector of the Innocent Hammer of Wrath becomes Templar's Verdict Glyphs that are changing into new minors: Blessing of Kings becomes Contemplation Justice becomes Fire From the Heavens Righteousness becomes the Luminous Charger Blessing of Might becomes the Mounted King Truth becomes Seal of Blood Insight becomes Winged Vengeance It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Warlock glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for warlocks. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Warlocks have no new glyphs but do have a lot of name switching or morphing from old abilities into the related new ability. A lot of the warlock glyph changes shift into cosmetic minors. Glyphs that are changing into new majors: Chaos Bolt becomes Burning Embers Immolate becomes Dark Soul Metamorphosis becomes Demon Hunting Felhunter becomes Demon Training Lash of Pain becomes Everlasting Affliction Imp becomes Imp Swarm Corruption becomes Siphon Life Drain Soul becomes Soul Consumption Haunt becomes Soul Shards Glyphs that are changing into new minors: Seduction becomes Carrion Swarm Soul Link becomes Crimson Banish Voidwalker becomes Falling Meteor Incinerate becomes Hand of Gul'dan Death Coil becomes Nightmares Howl of Terror becomes Subtlety Bane of Agony becomes Verdant Spheres It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Mage glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for mages. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Mages have no new glyphs but seem to be the masters of musical glyph chairs, namely Icy Veins and Cone of Cold. If you currently have both, you will have both, so get both just to be sure. Glyphs that are changing into new majors: Arcane Power becomes Arcane Explosion Arcane Blast becomes Arcane Power Frost Armor becomes Armors Fireball becomes Combustion Icy Veins becomes Cone of Cold Mana Shield becomes Counterspell Ice Barrier becomes Deep Freeze Living Bomb becomes Fire Blast Frostfire becomes Frostfire Bolt Cone of Cold becomes Icy Veins Mage Armor becomes Mana Gem Blast Wave becomes Remove Curse Dragon's Breath becomes Spellsteal Deep Freeze becomes Water Elemental Glyphs that are changing into new minors: Slow Fall becomes Arcane Language Conjuring becomes Conjure Familiar Molten Armor becomes Crittermorph Arcane Barrage becomes Illusion Arcane Missiles becomes Loose Mana Pyroblast becomes Momentum Arcane Brilliance becomes the Porcupine Armors becomes Rapid Teleportation It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Death knight glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for death knights. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. There are no brand new death knight glyphs. Glyphs that are changing into new majors: Hungering Cold becomes Dark Simulacrum Obliterate becomes Enduring Infection Bone Shield becomes Icebound Fortitude Raise Dead becomes Mind Freeze Blood Boil becomes Outbreak Frost Strike becomes Shifting Presences Rune Tap becomes Unholy Command Heart Strike becomes Unholy Frenzy Glyphs that are changing into new minors: Rune Strike becomes Army of the Dead Death Strike becomes Corpse Explosion Scourge Strike becomes Foul Menagerie Blood Tap becomes the Geist Howling Blast becomes Tranquil Grip It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Warrior glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for warriors. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Warriors have a few brand new minor glyphs: Glyph of the Blazing Trail Glyph of Burning Anger Glyph of Crow Feast Glyph of Incite Glyphs that are changing into new majors: Intervene become Blitz Intercept becomes Bull Rush Shockwave becomes Death From Above Rapid Charge becomes Enraged Speed Heroic Throw becomes Gag Order Slam becomes Hamstring Devastate becomes Heavy Repercussions Cleaving becomes Hindering Strikes Sunder Armor becomes Hoarse Voice Revenge becomes Hold the Line Raging Blow becomes Raging Wind Death Wish becomes Recklessness Piercing Howl becomes Rude Interruption Command becomes Thunder Strike Thunder Clap becomes Unending Rage Bladestorm becomes Whirlwind Glyphs that are changing into new minors: Berserker Rage becomes Bloodcurdling Shout Demoralizing Shout becomes Gushing Wound Enduring Victory becomes Mighty Victory Battle becomes Mystic Shout It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • New and changing glyphs for patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    Among the many things changing with the 5.0.4 patch on Aug. 28 are glyphs. Most glyphs are staying the same, but some are new and some are switching spell IDs. Stop of The Stoppable Force wrote a code snippet to pull all the glyph IDs out of Wowhead into a table, and we've compiled those changes into easy-to-read class lists. Remember, monks are a new class, so all 35 of their glyphs must be discovered when Mists of Pandaria opens in September. Find your class below to read about which glyphs are switching: Death knights Druids Hunters Mages Paladins Priests Rogues Shaman Warlocks Warrior It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Rogue glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for rogues. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Rogues have no brand new glyphs and are keeping most glyph names. Glyphs that are changing into new majors: Sinister Strike becomes Adrenaline Rush Rupture becomes Cheap Shot Fan of Knives becomes Deadly Momentum Eviscerate becomes Debilitation Revealing Strike becomes Detection Deadly Throw becomes Recuperate Adrenaline Rush becomes Shadow Walk Slice and Dice becomes Shiv Preparation becomes Smoke Bomb Shadow Dance becomes Stealth Glyphs that are changing into new minors: Backstab becomes Decoy Mutilate becomes Disguise It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Shaman glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for shaman. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Shaman gain no brand new glyphs but recycle some of the boring glyphs into cool cosmetic minors. Glyphs that are changing into new majors: Shocking becomes Capacitor Totem Elemental Mastery becomes Chaining Windfury Weapon becomes Cleansing Waters Water Breathing becomes Healing Storm Earthliving Weapon becomes Purge Lava Burst becomes Spirit Walk Stormstrike becomes Spiritwalker's Grace Lightning Bolt becomes Telluric Currents Stoneclaw Totem becomes Totemic Vigor Chain Heal becomes Unstable Earth Flametongue Weapon becomes Wind Shear Glyphs that are changing into new minors: Earth Shield becomes Deluge Renewed Life becomes Far Sight Lightning Shield becomes the Lakestrider the Arctic Wolf becomes the Spectral Wolf Water Walking becomes Totemic Encirclement It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Druid glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for druids. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. The glyph switching occurs across roles more often than not, so feral and guardian druids will want some of the current balance and restoration glyphs in order to automatically switch over. Druids have one new glyph, Glyph of the Cheetah. Glyphs that are changing into new majors: Unburdened Rebirth becomes Blooming Tiger's Fury becomes Cat Form Monsoon becomes Cyclone Lacerate becomes Fae Silence Focus becomes the Master Shapeshifter Starsurge becomes Might of Ursoc Starfire becomes the Moonbeast Wrath becomes Nature's Grasp Rip becomes Prowl Moonfire becomes Savagery Bloodletting becomes Shred Starfall becomes Skull Bash Swiftmend becomes Stampede Savage Roar becomes Stampeding Roar Berserk becomes Survival Instincts Glyphs that are changing into new minors: Challenging Roar becomes the Chameleon Mark of the Wild becomes Charm Woodland Creature Thorns becomes Grace Insect Swarm becomes the Orca Feral Charge becomes the Predator Mangle becomes the Stag Typhoon becomes Stars It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Priest glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for priests. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Priest glyphs are confusing. Priests are getting some brand new glyphs and also some switched-around glyphs, such that old glyphs will need to be rediscovered. Completely new glyphs include: Glyph of Confession Glyph of the Heavens Glyph of Holy Resurrection Glyph of Lightspring Mind Flay needs to be rediscovered Glyph of Shadowy Friends Glyph of the Val'kyr Glyph of Vampiric Embrace Glyphs that are changing into new majors: Spirit Tap becomes Dark Binding Mind Flay becomes Dispel Magic Shadow Word: Pain becomes Holy Fire Power Word: Barrier becomes Inner Focus Flash Heal becomes Inner Sanctum Guardian Spirit becomes Leap of Faith Shadow Word: Death becomes Mind Blast Divine Accuracy becomes Mind Spike Dispel Magic becomes Purify Shadow Protection becomes Reflective Shield Prayer of Healing becomes Spirit of Redemption Glyphs that are changing into new minors: Fortitude becomes Borrowed Time Shadowfiend becomes Dark Archangel Fading becomes Shadow Ravens It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Lichborne: Guide to PvE frost death knights in Mists of Pandaria

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.21.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With patch 5.0.4 barreling down on us and the release date for Mists of Pandaria itself a mere month away, we've probably seen our new class specs and mechanics get about as solid as they're going to get. With that in mind, we'll start in our guides for all death knight specs. Note that these guides will cover primarily the basics of group PvE for each spec. This week, we cover frost DPS. Stat weights and other basics Frost hasn't changed much mechanically from Cataclysm, at least on the surface. We still have the same strikes and spells serving the same basic function. You can now switch more freely between dual wielding and two-handed frost, as you get both Threat of Thassarian and Might of the Frozen Wastes by default. Frost Presence is now the best DPS presence for frost death knights, in a move that should make literal-minded death knights happy. In addition, the runic power regeneration on Frost Presence helps make up for some the runic power generation talents we lost in the revamp. Your stats priorities are also more or less in the same order they were for Cataclysm, with a few minor changes and caveats.

  • Lichborne: More death knight glyphs in Mists of Pandaria and patch 5.0.4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.14.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Last week, we started our discussion of the redesigned glyph system for Mists of Pandaria. This week, we'll finish out that discussion, covering the remaining major glyphs as well as minor glyphs. The glyph system continues to look remarkably alien compared to what we have had before, but there are still some familiar glyphs, as well as a few long sought-after cosmetic additions. As we mentioned last week, there are very few mandatory glyphs, so a lot of this is going to come down to your personal preferences and playstyle. Be sure to read part 1 of this guide if you haven't already, then read on for the rest.

  • Arcane Brilliance: Mists of Pandaria mage glyph guide

    by 
    Christian Belt
    Christian Belt
    08.12.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we're talking glyphs and the mages who love them. Question: where do we keep our glyphs? Are they semi-permanent tattoos? Are they inscribed upon our clothing somewhere? Do we carry around a piece of paper with all our runes scrawled upon it? And if so, what happens to that scrap of paper when we forget to take it out of our pants before we run them through the laundry? The practical mechanics of inscription intrigue me. As time marches forward, I find myself staring intently down the barrel of my wand at the approaching pandaren invasion, realizing with each passing moment that I am entirely unprepared. So much to cover! So little time. Good thing we can Alter and Warp time, right? It's high time we discussed glyphs. I know Josh Myers previewed glyphs during my absence a few months back, but a whole lot has changed since then. This particular system has changed a bit from what we're used to. Gone are prime glyphs. Now it's just majors and minors. And the majors have been redesigned in an attempt to make them more situational and utilitarian, and this attempt seems to have been largely successful. Instead of being forced to choose between damage increase glyph A and damage increase glyph B, you will now find yourself choosing the glyphs that appeal to you most or fit your playstyle best. Cookie-cutter, must-have glyphs are by and large a thing of the past, and I submit that this is a positive change. Still, each spec will find that certain glyphs work better for them than others, and in the guide that follows, I will endeavor to advise you as best I can on which glyphs look most attractive for each school of mage.

  • Lichborne: Death knight glyphs in Mists of Pandaria and patch 5.0.4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.07.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. In redesigning the glyph system for Mists, Blizzard's taking away the prime glyph tier. More than that, though, they've essentially gutted the system, removing many glyphs and changing others in incredibly drastic ways. In the case of death knights, what this has done is leave us with very few mandatory]glyphs and even fewer glyphs that greatly affect our ability to do our jobs or climb higher on the damage meters in any meaningful way. With this in mind, lets take a look at death knight glyphs in Mists of Pandaria as they stand. You will be able to use three major glyphs and three minor glyphs at any given time. There's a lot of glyphs to cover, so we'll do this in two installments. We'll cover most of the major glyphs today, and next week we'll finish off the major glyphs and talk about the minor glyphs.

  • The best macro ever

    by 
    Olivia Grace
    Olivia Grace
    07.20.2012

    Power Word Gold posted about this today, calling it the last macro your hunter will ever need. They're quite right. The Mists hunter glyph Glyph of Fetch teaches your pet how to fetch. Like any good dog, your pet will learn to scamper gleefully over to whatever you just killed and loot it. This is pretty awesome as far as glyphs go, but it gets even cooler with a macro. And that macro really is, quite simply, the best ever: /targetlasttarget /cast Fetch Woah, people. Like, woah. Push a button, and your pet goes to get your loot. Now all the hunter community needs is another glyph that lets their pets mine, herbalize, skin, and fish. Maybe one that gets them to disenchant all the greens, too. Or do dailies. My hunter suddenly shot up my priority list of leveling alts. Did yours? It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • The Light and How to Swing It: Mists beta retribution roundup

    by 
    Dan Desmond
    Dan Desmond
    03.28.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions! Last time, I promised to pack as much comprehensive beta information as I could into this post, so I won't bother boring you all with the story of what exactly happened in that hotel room at BlizzCon. Instead, I'll stop wasting precious words and get right to it! As always when discussing content in an open beta, everything is very much subject to change. New glyphs This is probably the most retribution-relevant thing to come out of the recent Mists of Pandaria press tour. Sure, there's all the new zones, Battlegrounds, UI updates, and Pet Battle stuff, but the uniquely paladin piece of the pie is curiously small. Sacco wrote a detailed listing of all of the new glyphs available, but when perusing the paladin glyphs, I noticed something interesting -- there are loads more healing/utility glyphs (Cleansing, Protector of the Innocent) and cosmetic glyphs (Bladed Judgment, Fire from the Heavens) than glyphs affecting damage output (Double Jeopardy, Immediate Truth).

  • Lichborne: Testing notes and goals for death knights in the Mists of Pandaria beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.27.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. With the Mists of Pandaria beta test under way, I'm reminded of an interesting discussion I've seen going around the death knight community. Coming out of Wrath, we were most definitely seen as overpowered, and starting a few patches later, we started off on a balance roller coaster we've never quite disembarked from, getting nerfs, de-nerfs, tweaks, and even the removal or redesign of entire spells and systems. Some argue that we could have avoided this by being more thorough and honest while beta testing in Wrath. By not only advocating for what we needed but being honest that some stuff (such as, say, the stun effect on Death and Decay) was overpowered, we might have avoided a lot of heartache down the road. Whether you believe this is true or not, it does highlight the importance of beta testing. Blizzard certainly has its own internal numbers and testing methods, but for those of us lucky enough to get hands on in the beta, this is our chance to help make sure our class gets through this great period of balancing. This week, let's look at a few things we'll need to focus on when we finally get those invites and get to beta test our death knights.

  • Mists of Pandaria Beta: New glyphs

    by 
    Michael Sacco
    Michael Sacco
    03.21.2012

    Not much else to say here, folks: On top of the warlock tanking glyph, there are a ton of other new glyphs in the Mists of Pandaria beta that we found via WoWDB. Blizzard has gotten really creative with a lot of them. There are a bunch of really awesome minor glyphs and some incredibly useful major ones. Check out a sample below and the rest after the break! Glyph of Animal Bond While your pet is active, all healing done to you and your pet is increased by 10%. Glyph of Anti-Magic Shell Causes your Anti-Magic Shell to absorb all incoming magical damage, up to the absorption limit. Glyph of Armors Reduces the cast time of your Frost Armor, Mage Armor, and Molten Armor spells by (1500/-1000) seconds and increases the defensive effect of each Armor by an additional 10%. Glyph of Aspect of the Pack Increases the range of your Aspect of the Pack by 15 yards. Glyph of Avenging Wrath While Avenging Wrath is active, you are healed for 0% of your maximum health every 4 seconds. Glyph of Beacon of Light Removes the global cooldown on Beacon of Light Glyph of Blade Flurry Your attacks have a 30% higher chance of applying Non-Lethal poisons while Blade Flurry is active. Glyph of Blessed Life While Seal of Insight is active, you have a 50% chance to gain a charge of Holy Power whenever you take direct damage or are Stunned, Feared, or Immobilized. This effect cannot occur more than once every 20 seconds.