mists-spell-changes

Latest

  • Arcane Brilliance: Your mage's new spell rotations in Mists of Pandaria

    by 
    Christian Belt
    Christian Belt
    08.26.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we realize that everything we know is wrong, and learn how to make it right again. Last time we had an expansion release, it was all about an actual Cataclysm, and when we made jokes about the end of the world and chaos descending and the impending apocalypse, those jokes were appropriate. This time around, we've got cuddly pandas and fun pet battles and ... I don't know ... Eastern philosophy? Jokes about impending apocalypses aren't as apt this time around. Still, if any expansion has the potential to usher in mass chaos and confusion, Mists of Pandaria may be the one. Never before at any one time have our spellbooks and talent trees undergone such sweeping change. On Tuesday, the servers will go down, and when they come back up, the pre-expansion patch 5.0.4 will be in place (barring unforeseen maintenance mishaps), and everything we know about how to effectively wield magic will be completely different. Our current spell rotations will be gone, and we will need to go about the tricky business of learning our new spell rotations. Which brings us to the reason I called you all together today. There's magical cake in the back of the room, and later on we'll be doing trust falls with warlocks where they fall and we hit them in the face with an Arcane Barrage. But for right now, our agenda has only one item on it: our new spell rotations. It's time we learned them.

  • Arcane Brilliance: Patch 5.0.4 mage preview

    by 
    Christian Belt
    Christian Belt
    08.18.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, I need to apologize profusely for last week's sad lack of warlock hate. This week, I will hate them twice as much to make up for it. So now we know when the expansion is coming (Sept. 25), and we also know when patch 5.0.4 is coming (Aug. 28). That means we'll be living with this patch and all of its sweeping changes to the systems and mechanics we're currently used to for the better part of a month before we get a whole bunch of new content to distract us from how different everything just became. That's a substantial amount of time to play with the new talent system, new spells, and ... erm ...pet battles that the pre-expansion patch will bring. I think this is a good time to discuss those changes and prepare ourselves mentally for all the shiny new bounty we are about to receive. New talent system This is by far the biggest change on the docket. Forget everything you currently know about talents. Gone is the 72-tier tree of talents that until now defined your mage's effectiveness. Gone are cookie-cutter specs that you had conform to or lose damage. Instead, we get six successive choices that are balanced pretty much equally. Most of the talents we're used to now have either become baseline spells, been rolled together into current spells, or vanished entirely. Every 15 levels, we get to select from three talents. None of these talents are obviously better or worse than the others, freeing us to to choose the one at each tier that suits our playstyle or the needs of a particular situation.