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Excalibur, a new mobile MMO by R2Games, promises to provide fun side-scrolling action that is sure to remind you of older arcade classics like Golden Axe. I can't help but giggle when I think of the actual playerbase for many mobile titles and how the average age is not sufficient enough for any of...

November 15th 2013 at 9:00pm 0 Comments
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I've played Crazy Tribes before. Or at least it feels that way. I've played so many MMORTS titles, mobile and otherwise, that play exactly like Crazy Tribes that it's hard writing this without feeling as though I am repeating myself. It's not that the game is a complete dud; it's actually relativel...

November 8th 2013 at 9:00pm 0 Comments
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Grepolis is one of my favorite browser-based MMORTS titles because of its simplicity in design and in-depth gameplay. I can jump into the game for a few minutes a day and survive or play it more than that and can actually become powerful. I've loved browser-based MMORTS games for those very reasons...

November 1st 2013 at 12:00pm 0 Comments
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Combat Monsters is made by the folks at Rubicon, the same people who brought us the cute Great Little War Game and others. This made me almost immediately happy as I've spent a lot of time playing some of those titles and loved the way the developers kept things simple to play yet hard to master. C...

October 25th 2013 at 6:00pm 0 Comments
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The mobile market is a great place for unique games as well as remakes and games that are influenced by past titles. But mobile is sort of a Wild West right now, one filled with titles that are obvious ripoffs of more popular games or games that are advertised as MMOs but are nothing like an MMO. I...

October 18th 2013 at 3:00pm 0 Comments
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My nephews are visiting this week; they are nine and seven years old. And if there is one truth about these two, it's that they love Minecraft. Oh, they're also creative and smart young kids, but Minecraft is always a ready topic of conversation. Jeff, the younger one, loves to drill me on my knowl...

October 11th 2013 at 6:30pm 0 Comments
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Is the primitive 8- or 16-bit design movement becoming too much of a good thing? At first it presents a cool way to see and interact with the game world, and it does so with a style that is familiar but in many ways more fresh than anything we've experienced for a while. But, then we grow used to i...

October 4th 2013 at 2:00pm 0 Comments
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This week I would like to mention two titles that only recently came across my desk, Battle Dragons by well-known mobile MMO developer Spacetime Games and Tiny Tycoons, a semi-social, real-world game that is published by The Tap Lab. Which is possibly the cutest company name, ever. Both games shine...

September 27th 2013 at 9:00pm 0 Comments
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When I first heard that Perfect World was finally moving into the mobile space, I was excited and a bit worried. The gaming giant publishes a wide variety of games but tends to stick with classic, three-dimensional, client-based MMOs and has even rescued or bought out a few "Western" titles. If you...

September 13th 2013 at 9:00pm 0 Comments
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If you are a regular reader of mine (thank you if you are), then you know how much I enjoy Motion Twin, the studio behind one of my favorite games, Die2Nite. I fell in love with Die2Nite over the last year or two; the game has grown into an amazing and sometimes scary experience, and it does it all...

September 6th 2013 at 7:00pm 0 Comments
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Dragon Eternity is a unique multi-platform MMO that promises some epic content. It's epic, sure, but hard to get to as well. Even with a press account and a character that already had some decent gear and cash-shop funds on him, I found myself struggling to keep up with the grind of the game. The f...

August 30th 2013 at 3:00pm 0 Comments
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EA's new toy, Ultima Forever, is a fun mobile game that is loosely related to the first great MMO I ever played, Ultima Online. It's set in the same universe, 21 years after the events of Ultima IV, and it made me happy to see many of the same names and places that I remember from my yearly field t...

August 23rd 2013 at 1:00pm 0 Comments