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Budding game developers and the modding community just got a big boost: Blizzard has made access to The Arcade in StarCraft 2 completely free for everyone. That means that customs maps and modes developed for StarCraft 2 (as well as Blizzard's other games: Starjeweled, Auir Chef, and Left 2 Die) ca...

January 22nd 2014 at 12:00pm 0 Comments
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Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not...

December 16th 2013 at 3:30pm 0 Comments
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It seems as if everyone is jumping on the MOBA bandwagon lately and trying to cut a slice of the action for himself. Creative Assembly announced that the next game in the Total War series will be a MOBA with RTS elements named Total War: Arena. MMO developer Turbine has also thrown its hat in the...

April 8th 2013 at 8:00pm 0 Comments
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EQInterface and EQ2Interface have been stalwart sidekicks for me through the years, and it's great to see them expand into other games. They now have a library of UIs for several MMOs and have really helped put player-made UIs on the map. EverQuest II's site had a news article announcing that the...

August 18th 2012 at 2:00pm 0 Comments
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If there's one thing better than a new Ben Heck mod, it's seeing something his army of apprentices has cooked up. This time, Turkish modder c_mon has produced a striking wooden Sega Saturn laptop. It's got a 5-inch LCD screen pulled from a Sony PSOne in the lid, built-in speakers and a fan to k...

September 16th 2011 at 2:11am 0 Comments
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Last night, we brought you the news that a talented StarCraft II modder had begun developing a full MMO based in the StarCraft II engine. World of StarCraft, as the mod came to be known, used the game's open modding and map-editing tools to produce some pretty impressive MMO-style mechanics. But th...

January 19th 2011 at 10:00am 0 Comments
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If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg de...

July 22nd 2010 at 6:30pm 0 Comments
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The winds of change are blowing swiftly across the lands of Middle-earth, as we've just gotten word that Turbine is going to allow the use of Lua scripting for Lord of the Rings Online. A Casual Stroll to Mordor reports that Meghan Rodberg announced the change on a recent episode of The StunCast!....

July 14th 2010 at 11:00am 0 Comments