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Microsoft Studios has outlined a revised ruleset for players looking to monetize footage from Microsoft-published games on video-sharing sites, granting permission to Let's Players and Twitch streamers with some stipulations. Under the publisher's rules, players may monetize footage from Microsoft...

January 12th 2015 at 8:30pm 0 Comments
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Sony Online Entertainment president John Smedley knows a thing or two about running free-to-play MMOs on consoles. The studio already has DC Universe Online as a free-to-play title on PlayStation 4, it's bringing PlanetSide 2 to the console soon, and both titles are already free on the PlayStation...

January 8th 2015 at 10:00am 0 Comments
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Whatsapp has always had a pretty low-key business model: your first year on the service is free, and every year beyond that'll cost you a whopping $1. Now that the ink is dry on its $22ish billion buyout deal with Facebook, is the social juggernaut planning to change things up? Maybe, but accordin...

October 9th 2014 at 11:26am 0 Comments
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The fact that Minecraft users can run their own servers has always been a bit of a double-edged sword - a blocky, low-res sword yes, but one sharp on both sides nonetheless. Players can do just about anything they want on these servers, which is great, but these players also sometimes end up breaki...

June 15th 2014 at 6:00pm 0 Comments
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Player characters in H1Z1 won't be concerned with money, seeing as how they'll be busy trying to fortify themselves against hordes of shambling zombies. Sony Online Entertainment, however, does indeed want to make money off of the game. President John Smedley took to Reddit to share the details of...

April 24th 2014 at 4:00pm 0 Comments
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As surely expected by all involved, EverQuest Next Landmark's proposed business plan ruffled a few feathers. After all, it's a given that you can't please everyone. And also just as expected, some folks are crying foul; you can't have SOE say boo without someone screaming doom and gloom. But has th...

March 6th 2014 at 12:00pm 0 Comments
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Yesterday, Massively's Beau Hindman pointed me to a Touch Arcade article that explains to readers how to spend as little real money in The Simpsons: Tapped Out as possible. I know, I know; it's not an MMO. But that urge to beat the system by playing a free-to-play game without paying a dime is one...

September 6th 2013 at 8:00am 0 Comments
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This week's rumored XLGAMES restructuring brought with it a predictable cascade of "fail" catcalls from pundits and commenters who never climbed on board the ArcheAge hype train to begin with. Leaving aside the fact that it was a rumor as well as the fact that post-release game teams routinely suff...

September 5th 2013 at 3:00pm 0 Comments
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When Black Gold Online's monetization model was introduced, you could say that it caused a bit of a stir. A very big stir of unhappy once-potential players. Now, Snail Games has attempted to quell the dissatisfaction by clarifying a few points, first and foremost by announcing that the previous mod...

August 23rd 2013 at 10:30am 0 Comments
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Black Gold Online's payment model might well be one of the most convoluted and bizarre plans ever instituted in an MMO -- and it's coming soon to the North American continent. Identical to the model that's being used in China, Black Gold's NA payment plan alleges to bypass subscriptions and cash sh...

August 15th 2013 at 4:00pm 0 Comments