Post Thumbnail

Microsoft Studios has outlined a revised ruleset for players looking to monetize footage from Microsoft-published games on video-sharing sites, granting permission to Let's Players and Twitch streamers with some stipulations. Under the publisher's rules, players may monetize footage from Microso...

2 months ago 0 Comments
January 12, 2015 at 8:30PM
Post Thumbnail

Sony Online Entertainment president John Smedley knows a thing or two about running free-to-play MMOs on consoles. The studio already has DC Universe Online as a free-to-play title on PlayStation 4, it's bringing PlanetSide 2 to the console soon, and both titles are already free on the PlayStation ...

2 months ago 0 Comments
Post Thumbnail

Whatsapp has always had a pretty low-key business model: your first year on the service is free, and every year beyond that'll cost you a whopping $1. Now that the ink is dry on its $22ish billion buyout deal with Facebook, is the social juggernaut planning to change things up? Maybe, but accordin...

5 months ago 0 Comments
Post Thumbnail

The fact that Minecraft users can run their own servers has always been a bit of a double-edged sword - a blocky, low-res sword yes, but one sharp on both sides nonetheless. Players can do just about anything they want on these servers, which is great, but these players also sometimes end up breaki...

9 months ago 0 Comments
Post Thumbnail

Player characters in H1Z1 won't be concerned with money, seeing as how they'll be busy trying to fortify themselves against hordes of shambling zombies. Sony Online Entertainment, however, does indeed want to make money off of the game. President John Smedley took to Reddit to share the details of ...

11 months ago 0 Comments
Post Thumbnail

Yesterday, Massively's Beau Hindman pointed me to a Touch Arcade article that explains to readers how to spend as little real money in The Simpsons: Tapped Out as possible. I know, I know; it's not an MMO. But that urge to beat the system by playing a free-to-play game without paying a dime is one ...

1 year ago 0 Comments
Post Thumbnail

This week's rumored XLGAMES restructuring brought with it a predictable cascade of "fail" catcalls from pundits and commenters who never climbed on board the ArcheAge hype train to begin with. Leaving aside the fact that it was a rumor as well as the fact that post-release game teams routinely suff...

1 year ago 0 Comments
Post Thumbnail

When Black Gold Online's monetization model was introduced, you could say that it caused a bit of a stir. A very big stir of unhappy once-potential players. Now, Snail Games has attempted to quell the dissatisfaction by clarifying a few points, first and foremost by announcing that the previous mod...

1 year ago 0 Comments
Post Thumbnail

Black Gold Online's payment model might well be one of the most convoluted and bizarre plans ever instituted in an MMO -- and it's coming soon to the North American continent. Identical to the model that's being used in China, Black Gold's NA payment plan alleges to bypass subscriptions and cash sh...

1 year ago 0 Comments
Post Thumbnail

RIFT senior design director Simon Ffinch spoke to PCGamesN about the fantasy title's free-to-play conversion recently. Ffinch said the switch has "been amazing," and he also offers a few quotables with regard to both F2P discourse and the perils of playing a game you've developed. "I just hate t...

1 year ago 0 Comments
Post Thumbnail

Ultima Forever, being made by EA for iOS platforms, has received some major tweaks to its freemium currency prices. The RPG has been available in Canada as a beta for a while now, and producer Carrie Gouskos says the biggest change – besides performance adjustments – has been to the cos...

1 year ago 0 Comments
Post Thumbnail

I have to begin this week's column with a disclaimer: I am not a fan of Facebook, and I'm even less a fan of Facebook games. The only one I found enjoyable was Ian Bogost's Cow Clicker because it was a giant middle finger to the bottom-feeding practices so commonly found in Facebook Villes. But ...

1 year ago 0 Comments
Post Thumbnail

Yes, the conclusion of this report might be a little obvious to anyone who's been following the App Store closely, but it's true: Flurry's latest writeup of App Store stats suggests that keeping users playing a game or using an app can be a major factor in that app's success. Flurry filed the a...

2 years ago 0 Comments
Post Thumbnail

If you've been following Neverwinter's development closely and combing the internet for every scrap of information about it, chances are that this week's column isn't for you. But if Cryptic's newest D&D dungeon crawler has arrested your interest as of late and you're trying to catch up with ...

2 years ago 0 Comments