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Recently, EverQuest II introduced Krono, tokens that can be redeemed for subscription time in the game. In theory, this meant that players who were normally free players could purchase game time with in-game currency. However, there was a practical problem with this -- players who purchased Krono...

November 7th 2012 at 9:00am 0 Comments
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Today, while skimming over various WoW sites, I noticed two forum posts about the same topic: Players have discovered that there's a cap on how much money you can carry in the game. Apparently that amount is 214,748 gold, 36 silver, 48 copper. After you reach that lofty sum, you'll no longer be ab...

January 16th 2008 at 3:30pm 0 Comments