monstrous-kaliri

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  • WoW Archivist: WoW's most terrifying monsters

    by 
    Scott Andrews
    Scott Andrews
    10.25.2013

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? Hallow's End is once more upon us. Last year, the Archivist uncovered WoW's most terrifying secrets. But much of what's terrifying in WoW is right in your face, trying to eat you, or stomp you, or shatter your mind with madness. Let's take a look at the scariest bad guys from every era. Mrrglrlrlrmgrrr: Monsters of classic WoW Murlocs To some, they're adorable, misunderstood frog people. To others, they are the amphibious stuff of nightmares. In vanilla WoW, it was nearly impossible to fight a lone murloc. Their tight-knit societies and tendency to flee meant fighting one murloc often evolved into fighting two -- or twenty. A good many early players found themselves torn to pieces by slobbering murloc hordes. Some still shudder when they hear that distinctive battle-cry. Sons of Arugal I'm not sure how Arugal managed to father so many sons while tucked away in the tower of Shadowfang Keep, but the guy certainly got around. Horde players questing in Silverpine Forest lived in dread of these elite worgen, who always seemed to aggro at the worst possible time. That damn Lurker in the water leading up to the Wailing Caverns entrance For me, this one is personal. In vanilla, fighting your way to the Wailing Caverns entrance was like a mini dungeon run all by itself. One of the caves had a small but deceptively deep pool of water. During my first trip there, I decided the water was a safe place to fire from while our tank scooped up the locals. (It was a habit I picked up.) Then something large and unknown rose up from the darkness and bit me. I've never gone for a swim there since.

  • More bad news from Skettis

    by 
    Amanda Dean
    Amanda Dean
    03.07.2008

    If I only have time to do one daily quest, I do the one for the battlegrounds. If I only have time to do two daily quests, I do the battleground quest, Escape from Skettis, and Fires of Skettis. Yes, that's three quests, but the Skettis quests have been a source of quick and easy cash. I really consider them to be two steps to the same quest. Blizzard seems to be trying to make those quests less appealing in patch 2.4. First they tell us that the Monstrous Kaliri that hinder us while doing our daily bombing quest, Fires over Skettis, have grown smarter. For now, the trick to getting away from those blasted birds is to fly straight up in the air until you're out of range. Apparently the next generation of Kaliri have gotten wise to that trick and have adapted to three dimensional combat.

  • Your Kaliri dodging days are coming to an end

    by 
    Heath Milo
    Heath Milo
    02.12.2008

    Well, the 2.4 PTR patch notes are up and and making waves across the WoW community. There's some great stuff in there, too. The Sunwell Isle is open and we're going to see more tier drops than ever before! All in all it seems like a great patch designed to help us get a look at more endgame raiding before the expansion drops.But it isn't all lolipops and rainbows. Buried deep down in the depths of those notes is an innocent note, buried way at the bottom under the World Environment category and I'll repeat it to you now verbatim:"Monstrous Kaliri have learned how to chase players going straight up."For those of you that aren't familiar, the Monstrous Kaliri are the big vicious birds patrolling the Skettis in Terokkar Forest. Their only mission in life is to ruin your daily bombing quest and make you miserable. One or two hits from these jerks will knock you off your flying mount and send you hurtling towards the ground. But there's always been a trick. One that most of us have taken for granted up until now. If you fly straight up, they can't seem to hit you. They'll follow you and fly right underneath you, but they can't hit you. An exploit? I think not. In nature, birds only attack downward, as far as I know. It's just Blizzard adding realism to the game. So get your gold while the getting's good.

  • You shall not evade me, Kaliri!

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.11.2007

    After taking a summer break from WoW, I returned to discover the joys of Daily Quests. I have limited play time and these daily quests go a long way in helping me towards that mythical 5,000 gold that will grant me epic druid Flight Form. Well, 5kg and some quest or something.Taking to the skies of Skettis, I went out to bomb those wriggling bird eggs with glee. Until a monstrous Kaliri bird swooped in to knock me off my perch, so to speak. Landing on a platform, I shifted into cat form, ready to show that overgrown parakeet why it shouldn't mess with its feline superior. I powered up my +atk trinket and let loose with a flurry of combos designed to bring any solo mob to a quick, bloody end. Imagine my surprise when I realized the Kaliri's health remained at full as a stream of EVADE EVADE EVADE messages floated across my screen. Some bug in the game mechanics allowed these birds to evade attacks. Since then, I've learned to out fly them (upwards), but I have the advantage of not being dismounted in druid flight form by their Swoop attack.Revenge, however, is arriving shortly in the next patch. Today, Community Manager Drysc confirmed the Kaliri evasion bug will be fixed in Patch 2.2. After that, it will be easy to spot me on the platforms of Skettis. I'll be the Night Elf with orange feathers in his mouth.