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For those with long-ish memories, Sony's HMZ series of head-mounted displays were a very rudimentary way to catch movies on a "750-inch screen." Of course, strapping one to your face wasn't a very social way to spend an evening, so you can understand that the device's appeal was a bit limited. So ...

5 days ago 0 Comments
May 1, 2015 at 6:15AM
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I did not get motion sickness when I demoed Sony's new and improved Project Morpheus VR headset at GDC this week in San Francisco. And that's saying a lot considering my sweaty outcome at a private E3 demo last year. But I did get somewhat hurt while using it. Blame it on the shark. I banged my he...

2 months ago 0 Comments
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The private room, elevated above the crazed throngs of E3 attendees, was dark and oppressively stuffy. Inside, Conan O'Brien lay on a beanbag in front of Sony's newest virtual reality demo for its Project Morpheus headset: Street Luge. And he was surrounded by two Nintendo booth babes -- an awkwar...

10 months ago 0 Comments
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Jimmy Fallon and Channing Tatum strapped into Sony's Project Morpheus virtual reality headset and came away with a strong consensus: "This is insane." Fallon and Tatum demoed Project Morpheus on The Tonight Show Starring Jimmy Fallon, wherein they played a round of medieval knight-punching and cr...

11 months ago 0 Comments
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The brains behind the Morpheus lander have made significant progress since its ill-fated, but spectacularly fiery first voyage. But then, that's what makes rocket launches fun to watch: like a NASCAR race, anything can happen. This time, Morpheus is doing a completely autonomous free flight, with ...

11 months ago 0 Comments
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NASA's Morpheus lander has gone a long way since it crashed and burned in 2012. The agency's vertical landing and takeoff test vehicle now has a number of successful flights under its belt, including one that's just concluded at the Kennedy Space Center. On this most recent flight, the lander easi...

1 year ago 0 Comments
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Sony is following Facebook onto the mass-market virtual reality bandwagon, according to comments made by the firm's London studio boss. Speaking with MCV, Dave Ranyard says that Sony has worked "quite hard" on something called the social screen in concert with its Project Morpheus VR headset, th...

1 year ago 0 Comments
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Sony made a big splash earlier this week, announcing the upcoming "Project Morpheus" virtual reality headset for PlayStation 4. Intrepid folk that we are, we braved the wilds of Sony's GDC booth to experience Morpheus firsthand. Join us as we strap on Sony's new contraption and pick up some PlayS...

1 year ago 0 Comments
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Sony's recently-announced Project Morpheus VR headset will hopefully introduce new kinds of games for the PlayStation 4, but Sony R&D guru Richard Marks wants it take players to entirely different worlds. Speaking during the Morpheus reveal event, Marks stated that Sony has been working w...

1 year ago 0 Comments
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Prepare to trip the rift with PlayStation. Sony has officially announced PlayStation virtual reality in the form of "Project Morpheus," the long-rumored headset that's part of the trend sweeping Steam and also rumored to be in development at Microsoft. "The next innovation from PlayStation that ...

1 year ago 0 Comments
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The last time NASA's methane-fueled Morpheus lander took to the skies without training wheels (read: a tether), it didn't go too well. Unless crashing and burning was the plan all along, that is. The Morpheus team have been beavering away since that incident over a year ago, and in a recent test a...

1 year ago 0 Comments
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What can you trust when your memories are merely the by-product of intelligent machines tinkering with your brain? When you come right down to it, who's to say that our alleged recollections of The Matrix Online weren't just computer viruses uploaded into our cerebral cortexes -- and that the gam...

3 years ago 0 Comments
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Yes, The Matrix Online sucked. Its gameplay was an abhorrent pile of repetitive garbage that offered no real direction other than doing storyline-less missions until you hit 50, in which there was no endgame. The combat was interesting, as it offered scripted camera shots for insane kung-fu flips ...

5 years ago 0 Comments