motion control

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  • Take a tour of Tiger Woods PGA Tour 13's Kinect functionality

    by 
    David Hinkle
    David Hinkle
    02.03.2012

    Ever since Kinect was announced, we've wondered why EA has taken its sweet time to implement the tech in its Tiger Woods PGA Tour series. Why fake-golf with a controller when you could fake-golf as the controller, right? Finally, Kinect comes to the series in Tiger Woods PGA Tour 13.A series of vignettes shows off some of the Kinect features, from the obvious such as miming a golf swing, to the more impressive like using voice and hand gestures to set up shot approach. Another video after the break shows Tiger fiddling with Kinect in an earlier build of the game -- turns out being amazing at golf in real life doesn't necessarily guarantee success in-game, as you can see when Tiger slices a shot into a bunker right off the green.%Gallery-146303%

  • Microsoft reportedly working on Kinect-enabled laptops

    by 
    Donald Melanson
    Donald Melanson
    01.27.2012

    It remains to be seen when or if they'll turn into actual products, but The Daily reports that Microsoft is at least working on getting its Kinect technology shoved into laptops. While details are light, the iPad-based publication says that it's seen a pair of prototypes that "appear to be Asus netbooks running Windows 8," but which have had their webcams replaced with an array of sensors that run along the top of the screen (a set of LEDs are said to be at the bottom). The Daily also says that it's confirmed with a source at Microsoft that the devices are indeed official prototypes of a Kinect-enabled laptop, and it unsurprisingly suggests that Microsoft would likely license the technology to laptop manufacturers rather than build its own hardware.

  • Sony's second try at Google TV brings Blu-ray player, streaming box and a new remote (Update: hands-on!)

    by 
    Richard Lawler
    Richard Lawler
    01.09.2012

    Interestingly, despite a Sony execs saying that its Google TV model was meeting sales expectations, for the second round it's focusing on two add-on boxes. The NSZ-GP9 Blu-ray player and NSZ-GS7 network media player (pictured above) will ship in North America and Europe in early summer, and are expect to roll out in other regions afterwards as Google TV expands its reach. Common to both boxes is a completely reimagined remote, featuring a backlit QWERTY keyboard, touchpad and motion control for gaming. We're not hearing anything about IR blasters up front this time around, but it can work as a universal remote to control other devices with "basic" control of Sony's 2012 HDTVs as well, while the Blu-ray player supports voice search as well. Unspecified at this time are the provenance of the internals, although the switch away from its Intel predecessors should yield cheaper, cooler running units. There's no price or expected ship date available currently, check back for more info and hands-on with these as well as the other new Sony hardware shortly. Update: We got our hands all over the new hardware and our first impression is: it's tiny. The network streamer is still bigger than a Roku, but compared to say, a Revue, the switch to ARM has clearly had a slimming effect on Google TV. The Blu-ray player is similarly shrunken, with its footprint down to merely what a normal player would occupy. The remote is conveniently backlit this time around, and dual sided. It certainly has an improved feel this time around, but is it good enough to satisfy the masses? We'll know better after we've spent more time with it. Check the pics in the gallery to see for yourself.

  • Sony's latest PS Move Bundles let you go Medieval, get your groove on

    by 
    Joe Pollicino
    Joe Pollicino
    11.13.2011

    Good ol' gaming bundles can be enticing when you're on the prowl for a new console or accessory set, and we have to admit, we'd be excited to lay some motion-controlled moves down with Sony's latest PlayStation offerings. Back at E3, we had a chance to slice enemies with virtual swords in Medieval Heros: Deadmunds Quest, thanks to the PS Move's 1:1 tracking abilities. With the game releasing next week, Sony's decided to offer it in a $100 bundle, packing a PS Eye, Move controller and a copy of Sports Champions (which Deadmund shares its gameplay mechanics with). If you don't already own a PS3 -- and love getting your groove on -- the Everybody Dance bundle may be your $300 ticket to the wand-waving fun; it features a 320GB PS3 Slim, PS Eye and Move controller, along with a DualShock 3 for when Duty Calls. These likely won't be Sony's last PlayStation-related bundles to hit shelves before the year's through, but if it sounds like your kind of party you'll find more info at the source link below.

  • Kinect hack lets you manage your bank account with gestures, will occupy your living room (video)

    by 
    Amar Toor
    Amar Toor
    10.17.2011

    You know all those convoluted gestures and hate-infused fist pumps you make every time you look at your bank account? Well, you can now put them to good use, thanks to a new Kinect hack from Lithuania-based Etronika. The company's software, which made its debut at last week's CTIA E&A event, effectively brings motion-controlled banking directly to your living room. All you have to do is stand in front of your display, clap your hands to choose an icon, or wave your hand back and forth to navigate across the app's carousel menu. This means you can pay your bills, check your balance and return to fetal position without even touching a sharp object. "A lot of banking software apps are filled with boring crap," Etronika CEO Kestutis Gardziulis explained with refreshing candor. "With our software, you could be on the couch at home, having a beer, all while dealing with your bank account and kicking back." Beer, banking and body language -- sounds scandalous! Head past the break to watch a demo video, starring Pam Beesly's doppelgänger.

  • Movea MoveTV platform delivers motion control options to TV and set-top makers

    by 
    Terrence O'Brien
    Terrence O'Brien
    09.09.2011

    In case you've been living under a rock: motion controls are all the rage these days. And it's not just console makers who want in on the action. ASUS, Philips and Hillcrest Labs have all launched their own takes on the tech. Movea is a company that's well versed in the field, and now plans to start offering its wares direct to TV and set-top box manufacturers. The MoveTV platform offers not only remote control tech to OEMs, but opens up the company's tools to developers for building games and apps. Movea even announced its first partners: C&M Media, a major cable provider in Korea, and Remote Solution. Remote Solution will be licensing Movea's SmartMotion and integrating MoveTV into the set-tops provided to C&M. Soon enough using gestures to change channels and playing arm-flailing renditions of Angry Birds on your cable box could be the norm. Check out the video, PR and one more pic after the break.

  • Windows Phone 7 turned into Windows 7 controller, 3D mice put on notice

    by 
    Daniel Cooper
    Daniel Cooper
    08.15.2011

    You can pack all the gyroscopes, accelerometers and other motion-detecting sensors you want in your desktop -- it's still not going to be any good at playing Eliminate: Gun Range. That's the motivation behind developer Arik Poznanski's latest release. He has created a driver enabling his Windows Phone 7 to transmit its accelerometer data back to his Windows 7 desktop in real time. Currently the driver's not good for much beyond a tech demo, but given the different ways people have hacked their Wiimotes, it won't be long before homebrewed killer apps start appearing -- perhaps paired up with a little Kinect wizardry. If you're looking to get started at home, hit the source link below for more details. [Thanks, Sandip]

  • PS4 production to begin later this year?

    by 
    Joseph Volpe
    Joseph Volpe
    07.05.2011

    We're still waiting on that globe-like PS9 (aren't you?), but seeing as how wireless head-to-console gaming isn't yet available or ethical, we'll make do with PS4 rumors. Based on nothing more than a game of component-maker telephone, sources out of Taiwan are telling Digitimes to expect a brand new PlayStation 4 for launch sometime in early 2012. Reportedly on board for this latest iteration are baked-in motion controls à la Kinect and a holographic David Lynch virtual pet. We kid, but we do hope he helms those new ads. According to these anonymous insiders, Sony has a planned production run of 20 million consoles for launch -- all headed straight to eBay, we imagine. It should go without saying that news of this kind should be taken with a mouthful of salt, but with the PS3 turning five this November, it's a safe bet that there's a successor to the "It Only Does Everything" throne on the way. [Image credit via CNET Asia]

  • Portal 2 Sixense DLC -- and actual Hydra controllers -- available from Steam

    by 
    JC Fletcher
    JC Fletcher
    06.17.2011

    If you're excited about both motion controls and Portal 2 -- or you're so eager for more Portal 2 content that you're willing to pay $140 for it -- the new "Sixense Motion Pack" DLC is available for download on Steam, including six new levels that feature stretchable blocks. Of course, you need the Razer Hydra motion controller device itself to be able to play this content. And you can get that through Steam, as well. No, really. You can order a controller through Steam. Who knew? The controller comes with the DLC and a free copy of Portal 2. Which you'll likely be giving away, if you're the Portal-crazed person we mentioned at the top of the post. [Thanks, Jason G.!]

  • KinectShop concept is ready to televise your shopping revolution (video)

    by 
    Vlad Savov
    Vlad Savov
    06.13.2011

    Does anybody actually enjoy the laborious process of trying out clothes? The sheer physical effort, the risk of breaking a sweat... it's just not for us. We're much more comfortable with virtual reality fitting rooms, which is where Microsoft's Kinect motion camera has found yet another raison for its etre. Razorfish, the folks who already impressed us with some neat Kinect hacking, now have a new shopping platform that's said to actually wrap clothes around your frame and thereby provide a 3D preview of what you and they would look like together. The current iteration only shows some giddy ladies exploring the wide world of handbags, but they do look suitably impressed with the system. There are also sharing options via QR codes and NFC, plus the obligatory social networking tie-ins. Skip after the break to see the KinectShop on video.

  • Kudo Tsunoda doesn't tell us a thing about Windows 8 support for Kinect

    by 
    Sean Buckley
    Sean Buckley
    06.09.2011

    Microsoft asked us to drop by at E3 to chat up a generically identified "Xbox executive," imagine our surprise when we found Kudo Tsunoda hiding behind door number six. Wearing his signature shades, Kudo gave us a brief primer on what makes Kinect great, or at least a heavy endorsement of Kinect Fun Labs. While we can certainly dig the bite-sized gadgetry Fun Labs has to offer, we like to dig deeper -- will the Kinect hardware ever be integrated into other devices? Any plans for Microsoft's 3D tracking camera and Windows 8? Kudo did his best to feed our ravenous appetite for answers. It wasn't easy on poor Kudo, of course -- more than once we saw him glance longingly at his wrangler, a friendly PR rep keeping him from spilling the beans on anything too awesome. Probing about Windows 8 and Kinect produced one such look, and while our man very lightly suggested that Microsoft does more than games -- and that the dual-camera device might start showing up on other devices -- the big M had nothing to announce at that time. Kudo did go on to say, however, that we can expect to see new, innovative, "oh my gosh, I can't believe Kinect can do that" experiences at E3 year after year, citing this year's keynote for some recent examples. While we couldn't coax any leaks about Xbox or Kinect successors out of the man, it's good to see Microsoft's continued dedication to improving the platform.

  • Deadmund does it right: PlayStation Move and 1:1 swordplay, hands-on (video)

    by 
    Sean Buckley
    Sean Buckley
    06.09.2011

    Medieval Moves: Deadmund's Quest may be built on the mini-game mechanics of last year's Sports Champions, but its whole is greater than the sum of its parts. We hit up Sony at E3 2011 to see if Deadmund could out-fence the Jedi in a duel of 1:1 swordplay and on-rails battle. What we found was surprisingly responsive. Deadmund himself runs on a pre-set path, plodding his way through a skeleton-filled barracks automatically. Deadmund's on-screen sword matched our wand-equipped wrist's every move, accurately slicing skeletor wannabes any way we saw fit. Reaching behind our back with the Move controller let us pull a virtual arrow from a quiver, or we could choose to dispatch baddies by flinging throwing stars. If the on-screen slashfest lagged behind our physical slicing in any significant way, we didn't notice -- we were too busy loving the Move's speedy response time. Faster swings produced "stronger" in-game sword attacks, or farther flying shurikens. Last year at E3, we accused the PlayStation Move of just skirting outside of gimmick-land, but it's hard to argue with 1:1 motion control this responsive. Will Deadmund move Sony's motion lollypop to the front of the gesture control race? Probably not on his own, but it's still great to see this tech at its best. Check out our hands-on playthrough video after the break to see the action for yourself.

  • Kinect integration in Ghost Recon: Future Soldier, hands-off (video)

    by 
    Sean Buckley
    Sean Buckley
    06.08.2011

    Microsoft's E3 keynote may have exploded with deeper Kinect support, but nothing caught our eyes quite as sharply as Ghost Recon: Future Soldier's rifle-exploding Gunsmith demo. A Ubisoft representative showed us how it's done: separating your arms separates your deadly firearm into a gorgeous display of floating screws, components, and accessories, which can be effortlessly modified, swapped, and replaced with gesture and voice commands. Too picky to decide for yourself? Then don't: just tell Gunsmith what you're looking for. For instance, saying "Optimize for range" produces a weapon any sniper should be proud of -- even better, we found that commanding Gunsmith to "optimize for awesome" birthed a rifle (pictured above) sporting an underbarrel shotgun attachment. A gun attached to a gun? Yeah, that works. Weapons can be tested in Gunsmith's gesture-controlled firing range, an engaging shooting mode exclusive to the Gunsmith weapon editor and not usable in regular gameplay. Head past the break for a hands-on (figuratively speaking) video.

  • Magic Pixel Games formed by THQ, EA, Activision vets

    by 
    Griffin McElroy
    Griffin McElroy
    06.02.2011

    Though some companies are characterized as being chock-full of "movers and shakers," we can't think of a company more deserving of the phrase than the newly formed development studio Magic Pixel Games. According to the developer's press release announcement, the team is composed of THQ, Electronic Arts and Activision veterans, including Boom Blox lead engineer Jeff Dixon and senior development director Mark Tsai. The announcement adds that the team possesses an "unparalleled grasp of human motion and physics to create unforgettable motion gaming experiences on console platforms." What does that mean? Well, it probably means that Magic Pixel's first big title is going to incorporate some kind of motion controller. What else does it mean? It means that everyone knows there knows how to physically move their own bodies, which is a handy skill for any living being. More specific details about their upcoming projects should surface soon -- the press release also promises that Magic Pixel's debut title will launch this holiday season.

  • Kinect Hacks: Invade space to control Space Invaders

    by 
    Mike Schramm
    Mike Schramm
    04.08.2011

    Space Invaders is a classic arcade title, presenting a simple premise and an almost infinite progression system. But there's just one thing needed to make it perfect. According to coder Derrgis, who created this version for the ElectroShock Festival, it's motion controls with Kinect.

  • Gmail Motion April Fools' gag inevitably turned into reality using Kinect (video)

    by 
    Vlad Savov
    Vlad Savov
    04.02.2011

    It had to happen. When Google showed off a new and revolutionary Gmail Motion control scheme yesterday, it failed to fool most people, but it didn't fail to catch the attention of some motion control geeks with Kinect cameras on hand. Yep, the FAAST crew that's already brought us a Kinect keyboard emulator for World of Warcraft has taken Google to task and actually cooked up the software to make Gmail Motion work. All your favorite gestures are here: opening an email as if it were an envelope, replying by throwing a thumb back and, of course, "licking the stamp" to send your response on its way. Marvelous stuff! Jump past the break to see it working, for real this time.

  • German students make life-sized VR Fruit Ninja, declare war on digital produce (video)

    by 
    Michael Gorman
    Michael Gorman
    03.29.2011

    Do you enjoy the produce-slashing action that Fruit Ninja affords, but feel constrained by the meager display capabilities of handheld devices? Well, some German students from FH Wedel University of Applied Sciences have created a VR version of the game to make your dreams of having more massive melons fly at your face come true. Using a CAVE four-walled virtual environment to display the hurtling fruit and a modified Wiimote to do the slicing and dicing, players can exorcise their cantaloupe and kumquat demons in a life-sized fruit cleaving frenzy -- with none of the Gallagher-style mess. See it in action after the break, just be sure to don your Kikou first.

  • Samsung Galaxy S II shows off motion-zoom option in TouchWiz 4.0 (video)

    by 
    Vlad Savov
    Vlad Savov
    03.29.2011

    It's skinny, it's fast, and it can do some seriously fun stuff with its gyroscope accelerometer. Yes, we're talking about the Galaxy S II, Samsung's upcoming followup to one of Android's biggest successes to date, the Galaxy S. The new handset will bring with it a revised version of Sammy's Android skin, TouchWiz 4.0, which will harness the motion sensors inside the phone to allow you to zoom in and out of webpages as well as navigate the UI with the movement of your hands. Basically, instead of the traditional pinch-to-zoom, resting two fingers atop the screen will allow you to zoom in by bringing the S II closer to your face or zoom out by holding it further away -- a naturalistic gesture that makes all the sense in the world to us. Moreover, when adding new widgets to your home panels, you'll be able to move between them by propelling the phone laterally. It's quirky and appealing stuff, see it on video below. [Thanks, Lawrence] Update: We initially thought this was done using the gyroscope inside the Galaxy S II, but as commenter ClioCreslind helpfully points out, it's far likelier that Samsung's using the phone's accelerometer to achieve its new fanciness.

  • Evoluce announces 46-inch display with built-in 3D sensors

    by 
    Donald Melanson
    Donald Melanson
    03.18.2011

    We've already seen Evoluce toy around with Kinect hacks and multitouch displays, and it's now inevitably managed to combine the two. The company has just announced its new I-Voluce display, which fuses a standard 46-inch LCD with some integrated "3D depth sensing technology" that's apparently not simply a repurposed Kinect -- exact details on it are light, but it will apparently work from a distance of up to 13 feet, and it relies on Windows 7 for an OS. That's obviously not designed for home use, but Evoluce does see plenty of potential for the displays in public spaces like museums, as well as in office and education environments. For those that prefer a more hands-on approach, Evoluce also has an updated version of its Surface-style multitouch table, the Evoluce Two, which also packs 3D depth sensing technology and can accommodate up to six users simultaneously. Of course, neither exactly come cheap -- look for prices to start at €3,995, or about $5,600.

  • PlayStation Move creator suggests Sony won't abandon traditional controllers

    by 
    Randy Nelson
    Randy Nelson
    03.17.2011

    The chances that the PlayStation 4 will ship with a Move-like motion controller instead of traditional gamepad got a little slimmer, thanks to an interview with Sony R&D wizard Dr. Richard Marks. "I said that pretty much from the beginning that we're not trying to get rid of the gamepad," he told Gamasutra, saying of the idea that Sony might go motion-only for PS4: "I don't think that makes sense." "The gamepad is a really good abstract device," Marks explained. "It can map to so many different things. It doesn't map one-to-one to those things, but it doesn't need to for a lot of game experiences." Of course, Marks is no doubt tinkering on some future iteration of the Move technology, but there's one gameplay interface he apparently has no interest in exploring: brain waves. "I think the brain interface thing is too far," he admitted when the topic was broached. "When you play some of the experiences like Rock Band where you break into a sweat playing the drums, those things are good. I like those things. I don't want to remove all of that."