Post Thumbnail

Ghostcrawler responded recently to a post asking about stat growth on items, and the results were pretty interesting. The player asked if Blizzard had any plans to cut back the stat growth on items before we reach +2000 spellpower, for example. GC had this to say: "They're just numbers. We don'...

5 years ago 0 Comments
November 20, 2009 at 9:00AM
Post Thumbnail

I have been talking to a few of my friends who play Warhammer Online lately and they are all feeling the same thing: pre-expansion apathy. This is basically a feeling of indifference or a lack of motivation to log in and play WAR knowing that The Land of the Dead live expansion is going to release s...

6 years ago 0 Comments
Post Thumbnail

We have tackled the subject of mudflation tangentially a few times of late. It seems to have suddenly become the economic buzzword of MMOs. We have all experienced it. We have come to expect, if not accept, it as part of the games we love to play. And though Wikipedia, in its infinite wisdom, has du...

7 years ago 0 Comments
Post Thumbnail

Scott Jennings has been known as 'Lum the Mad' for years now, posting regularly to a website of the same name in the murky mists of the MMO genre's past. Though "The Rantings of Lum the Mad" was a collaborative effort, Mr. Jennings well-known efforts on the site led to a lengthy stint with Mythic En...

7 years ago 0 Comments
Post Thumbnail

A couple weeks ago we introduced Steve Williams' notion of mudflation, its causes, and a general framework for its eradication. On Friday, he posted part two of his three part economic plan, suggesting that the best way to remove currency from the player economy was to replace large money sinks like...

7 years ago 0 Comments
Post Thumbnail

For many players, the mysteries of a virtual economy are best left as that -- a mystery. The numbers, the abundance of terminology, it all conspires to create an environment where players generally don't want to know why the economy works, they just know that they'd rather it did than it didn't. Is ...

7 years ago 0 Comments
Post Thumbnail

Should MMOs give us a more 'epic' feel to our experiences? In the past, when I've explained the time I spend in-game to friends and relatives, one of the common complaints or opinions that I hear a lot is that it never sounds very exciting. While I know that I've been saving a future Warchief from s...

7 years ago 0 Comments
Post Thumbnail

Keen (of Keen and Graev) has a great post up about what he calls "mudflation" (a combination of the words MUD and inflation). If you've been playing any MMO through the introduction of an expansion, you'll know exactly what he's talking about. That shiny bit of loot you worked for weeks to obtain do...

7 years ago 0 Comments