multi-platform

Latest

  • Albion Online opens its next alpha test on September 15th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.25.2014

    Excited to get your mitts on Albion Online? If you've got alpha access, you'll get your chance on September 15th. Developer Sandbox Interactive is opening up the game to testers so they can explore the game, hunt for bugs, and find out what's changed in the most recent build if they've tested before. The current test window is for 14 days (until September 29th) but it may be extended depending on performance, feedback, and player numbers. If you're not already a tester, you can buy one of the game's founder packs to get in and start testing when September rolls around; the $50 pack is the lowest priced option to allow for participation in this particular alpha test. Or you can nab a key during a giveaway elsewhere, that will work too. [Source: Sandbox Interactive press release]

  • Albion Online dishes out details on the game's mechanics

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.09.2014

    Albion Online has some pretty ambitious design goals as a top-down multi-platform MMORPG with free-for-all PvP. A few players have gotten a chance to try the earliest testing build out, and there were some obvious questions, enough for the development team to post several answers. While the game is still early in alpha testing, it's an interesting look at the design philosophy and how harsh the environment really will be. The core of Albion Online is that characters don't have specific levels or stats raised via levels; instead, everything comes down to what you can craft, which is increased as you gain more fame. According to the answers, unarmored characters will all have about 1000 life points. Items constantly degrade and can be looted by other players in combat, which means that there's always a drive to get more items, but finding more valuable materials will require a trek to more dangerous parts of the world. Check out the full list of answers for more details on how the designers look to keep the game lively and interesting. [Source: Sandbox Interactive press release]

  • Fight for evil in Inferno Legend's open beta today

    by 
    MJ Guthrie
    MJ Guthrie
    12.17.2013

    If the idea of jumping in and playing through a game as a traditional villain in Inferno Legend piques your interest, you'll be happy to know that the multi-platform game opens up its beta doors today to let everyone in. Built on the Unity 3-D engine, this game allows players to select from five races of devils and fight against the so-called "just" authority on PC, Android, and iOS. Other features include hundreds of pets (each with different skills and attributes), a player arena, random battles, an exploration system (that unlocks at level 30), and a "Miracle" system. If you need another incentive to check out Inferno Legend, Gamebox is giving players free gift codes for rewards such as rare skills, gold, and gems. Get a taste of the action in the open beta launch trailer below. [Source: Changyou press release]

  • Mew-Genics is multi-platform, one of which is iOS

    by 
    Jessica Conditt
    Jessica Conditt
    12.23.2012

    Mew-Genics will be available on iOS devices, but that's not all. Well, actually, that is all for today. The weekly Mew-Genics teaser simply says that the game will launch on multiple platforms, one of which is iOS, as demonstrated by the accompanying iPad mock-up. Considering the mobile angle and Edmund McMillen's recent involvement with Sony, we're personally hoping for a Vita release as well. So far we've learned that Mew-Genics will feature a ton of cats, a rockin' soundtrack and magical trinkets such as petrified poop that lowers damage taken.

  • Previously on MV TV: The week of August 18th

    by 
    Beau Hindman
    Beau Hindman
    08.26.2012

    Ah, livestreaming. It's not for the faint of heart. Streaming a favorite title requires knowledge of technology, a solid internet pipeline, and the willingness to have your noobnessocity pushed live for all to see. It's not a thankless job, however. We livestreamers get to show viewers our favorite titles or titles that the audience might not have seen before. For me, it's a challenge to find new and interesting games, while the other streamers tend to enjoy showing off classic titles or new parts of modern hits. Variety is the keyword when it comes to our livestream lineup! So what did we show off this week? Well, let's start with MJ running through The Secret World and EverQuest II, followed by our favorite little Piggy taking on an hour's worth of Champions Online. Mike followed up with an hour in his favorites World of Tanks, EVE Online and Drakensang Online. I steered into worlds unknown by streaming some Vendetta Online and followed that up with an exclusive (first!) livestream of Pirate101, KingsIsle's soon-to-be-hit. Check it out, but be sure to bookmark our livestream page so you don't miss a thing going forward! Feel free to add suggestions in the comments section while you're here. We get a lot of our ideas from readers and always love to hear more.

  • MMObility: Stomping around the world of The Missing Ink

    by 
    Beau Hindman
    Beau Hindman
    08.03.2012

    If there's one phrase that gets me excited for a new MMO, it's "cross-platform." I know that's not very slick-sounding, but when I hear those words, I envision playing the same game across multiple devices. I can sit at my PC, move over to my bar, take a seat on my patio, sit down in the bath (with the tablet carefully held over the side) and finish off a dungeon while I'm lying in bed. The Missing Ink is not only attempting to be a unique title by offering the type of access that we normally see only from Spacetime Studios or HTML5 browser MMOs but presenting a very unique-looking game, one of paper cutout figures and Burton-esque curly trees dotting a wavy landscape. There's also a building mode promised, although I haven't experienced it yet. But will this multi-platform approach work? Well, I took a look at the alpha and have enjoyed what I've seen so far, but I must warn you: This is not a review. It's hardly even a preview. It's just a peek into a strange, new game. The following opinions and gameplay bits are subject to massive, sweeping changes.

  • Jenova Chen: thatgamecompany aiming 'beyond just PlayStation'

    by 
    David Hinkle
    David Hinkle
    02.27.2012

    Indie studio thatgamecompany will conclude its three-game deal with Sony with the launch of Journey on March 13. Will the group still focus on Sony's hardware or possibly try their hands at PS Vita next? Somebody get Chuck Testa in here so he can respond aptly.Jenova Chen, thatgamecompany co-founder and creative director, told Push Square that the plan is to expand the studio's audience beyond Sony's realm. "Right now we are very much exploring ways to bring our games to a bigger audience, beyond just PlayStation. We are still in the process of negotiating, but I hope that we can announce it [soon]."By the sound of it, thatgamecompany already has its next project lined up. We've been through the ocean, the garden and the desert -- so where to next?

  • RIM unveils BlackBerry Mobile Fusion for enterprise, extends reach to Android, iOS

    by 
    Amar Toor
    Amar Toor
    11.29.2011

    In an apparent attempt to solidify its standing in the corporate world, RIM has unveiled a new platform that allows IT specialists to more tightly manage company devices -- even those from rival manufacturers like Apple and Android. With the BlackBerry Mobile Fusion software, announced this morning, companies will be able to set up rules governing employee passwords apps and other software across a variety of smartphones and tablets, including the iPhone, iPad and Android handsets. The system also allows managers to remotely wipe and lock any devices that go missing or stolen, potentially bringing enhanced security to a workplace that's become increasingly fragmented. "Our customers have been saying, 'We're moving to these different adoption models, and we'd like you on board with that,'" said Alan Panezic, vice president for enterprise product management, in an interview with the Wall Street Journal. Slated to launch during the first quarter of next year, Mobile Fusion represents RIM's first foray into the multi-platform management market, and may expand even further to encompass Windows Phone devices, as well. Compatible with BlackBerry OS and BBX, Mobile Fusion will also allow users to remotely manage PlayBooks from BlackBerry handsets, though that won't happen until February, when the tablet finally receives a software update. No word yet on pricing, but Panezic says it will be "competitive" with the market.

  • Sony, Panasonic, others to launch cross-platform e-book service, later this year

    by 
    Amar Toor
    Amar Toor
    06.13.2011

    Don't look now, but there's some major synergy going on in Japan's e-book market, now that Sony, Panasonic, Rakuten and Kinokuniya have all joined forces on a new digital quest. Today, the quartet of companies announced they're working on a system that would allow users to purchase and read content across their respective e-readers, injecting the e-cosmos with a heavy dose of free love and good vibes. Under the new service, customers would be able to manage their downloads and browse bestsellers within a centralized web-based marketplace, regardless of the device they go to bed with every night. Because within this new universe, there would be no "mine," "yours," or "theirs" -- all will be one and one will be all. The chieftains have already held powows with a handful of digital publishers, though they expect to have more friends around the campfire by the time the project launches later this year.

  • E3 2011: Trion Worlds talks Defiance

    by 
    Matt Daniel
    Matt Daniel
    06.08.2011

    Straight from E3, we have some brand-new information on the upcoming project Defiance from Trion Worlds and Syfy. Three members of Trion Worlds got up on stage to demo the game and answer questions from the audience (which included our own Rubi Bayer), and there's a wealth of new information to cover, so let's dive in, shall we? Follow on past the cut for all the Defiance goodness you could ask for.

  • Motorola exec struts Medios TV guide platform capabilities in IBC video

    by 
    Ben Bowers
    Ben Bowers
    09.22.2010

    After seeing Motorola's sweet-looking NYXboard QWERTY remote last week, we were itching to know if the hardware was part of a bigger plan. A new video featuring exec Malcolm Latham now answers that question, highlighting several key features in the company's Medios TV guide platform. We've known that at its core the HTML-based software was created to provide a similar viewing experience across phones, TVs, and computers, but more meaty bits like cross-platform bookmarking, a content recommendation engine, and so-called "Social TV" have been revealed. We're certainly all for our devices playing together nicely and new content suggestions, but Social TV has us a bit skeptical. The idea is similar to any instant message client in that it allows your friends to know when you're on Medios and then view what exactly you're watching. Sure, there might be some value in it -- Ping is betting that's true with music, -- but the potential for getting caught watching Gossip Girl is a serious deterrent. What's worse is that your friends can then rag you about it via chat right on the screen using their handy NYXboard remote. To see where we're coming, from check out the video after the break.

  • Multi-platform handheld is an impressive mod

    by 
    David Hinkle
    David Hinkle
    07.10.2008

    We've got to tip our hats to Bacteria for this one. A portable (although, you can easily argue just how portable the thing is) multi-platform handheld mod? Ambitious task, which hasn't been fully realized, yet enough progress has been made for us to realize that we have neither the technical know-how or guts to even attempt a project such as this. That doesn't mean we don't love checking out these kinds of mods.For a video, as well as a detailed account of the creation, hit up Bacteria's website here.%Gallery-22424%[Via Engadget]

  • Multi-platform console mod defies practicality, in a good way

    by 
    Donald Melanson
    Donald Melanson
    07.09.2008

    We've seen multi-platform console mods before, but none quite like this whimsical creation by one "Bacteria," which effectively turns each console into a cartridge that can be swapped out at will. That was apparently done to make the system portable although, as is often the case, "portable" can be a matter of opinion. It also falls a bit short on the "multi-platform" part of the equation, as Bacteria has so far only managed to turn an N64 into a cartridge, but he promises to create carts for plenty of other systems in the next few months, including the SNES, GameCube, PlayStation and, yes, even the Jaguar. Be sure to hit up the read link below for a video of the system in action, as well as a detailed account of the building process.

  • Splash Damage growing, confirms new multi-platform project

    by 
    Jason Dobson
    Jason Dobson
    02.09.2008

    London-based Splash Damage has been noticeably quiet since the release of last year's tactical shooter Quake Wars, though we've been at this gig long enough to know that no news does not necessarily mean the code monkeys are all on sabbatical. As it turns out, the company plans to do its best mitosis impression this year by doubling in size as it ramps up for a new mysterious project, and it's seeking new blood to help out in areas such as art, programming, and design. Your guess is as good as ours as to what Splash Damage is up to, though the company confirms that the project is a multi-platform title and -- wait for it -- "genre defining." As Quake Wars left many of us cold, we'll be sure not to get too excited until there is reason to do so, though the studio will be on hand at this month's GDC, and company owner and design guru Paul Wedgwood will be waxing poetic about his company is a panel titled "From Amateur to Triple-A in Five Years," so perhaps we'll be able to glean more information from him without having to slip the exec a mickey. We'll keep that as plan 'B,' you know, just in case.

  • Multi-bot programming language accepting beta testers

    by 
    Evan Blass
    Evan Blass
    06.19.2006

    If you have what it takes to spend countless hours tinkering with small robots, coding in a brand new language, and filing a stream of bug reports, then the National Robotics Engineering Center wants you to beta test its new multi-plaform bot programming software. Tasked by the educational outreach department at Carnegie Mellon's Robotics Academy with developing a commercial application capable of controlling the most popular kits on the market, the team came up with a language called RobotC, which can be used to write scripts for both the NXT and RCX varieties of Lego Mindstorms bots as well as that Vex Robotics kit we featured in our Holiday Gift Guide. As part of the beta testing program, you'll get a free copy of the software to play with in exchange for your promise to participate in the Bug Tracking system -- which probably isn't much of a burden for those hardcore enthusiasts who spend all day living, breathing, and blogging this stuff anyway.

  • Offer for one free year of EGM ends today

    by 
    Dan Choi
    Dan Choi
    05.26.2006

    "Free" offers on the internet often come with annoying trials and lengthy cancellation procedures, but this one here's legit -- it's actually running from the subscription web site of the publisher of EGM, Ziff Davis Media.You may have seen this offer for 12 free issues of Electronic Gaming Monthly on Joystiq or other game sites out there. Basically, what's happening is the Ziff Davis Game Group is running a subscription drive for the mag, sponsored by the World Cyber Games. Free subs are only on offer through today, however, so get a move on if you want a piece of the printed action.Of course, EGM may be no OPM, but it's helpful for even the healthiest fanboy to get a balanced diet of multiplatform news and information on a regular basis. Also, please note that you're under no obligation to sign up for the World Cyber Games page which follows the EGM subscription one, so you can absolutely get your free mag without registering with the WCG.[Via Joystiq]