Mysims

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  • New MySims images bring the adorable overload

    by 
    Alisha Karabinus
    Alisha Karabinus
    06.20.2007

    Cute they may be, but those little Sims are vicious. One can't help but wonder, however, if the little fellow there was singing a raucous round of "You ain't got no ice cream" just before the cone dropped. Then it's not mean to laugh at him. It's karma.%Gallery-4109%

  • Sims DS screens are dangerously close to Crossing

    by 
    JC Fletcher
    JC Fletcher
    05.29.2007

    We just cannot look at MySims DS screens and see anything other than Animal Crossing. Everything we see of the game just further reinforces the similarity between the two games. These new screenshots are no different.It's just ... there's the wishing well! And the beach! And the shop! And the little houses, the interior and exterior of which look just like Animal Crossing houses! Maybe if the screens focused on the character editor and not on walkin' around town, we wouldn't get such a strong Crossing vibe. But looking at these ... who could be so shameless? Oh, right.%Gallery-3498%

  • Product Manager talks up MySims for the Wii

    by 
    David Hinkle
    David Hinkle
    05.15.2007

    At the EA Summer preview event, the fine folks at AMN got the chance to speak with Matt Bendett, Product Manager for EA. They discussed the Wii version of EA's upcoming MySims game, discussing the approach of accessibility to both casual and hardcore gaming audiences. While we'd like to embed the video past the break, it's just not possible, so head over to AMN for the video.

  • MySims town populated with inconsiderate louts

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.11.2007

    Poor little Sim guy. So cute. So tiny. And yet, so alone in a crowd of loathsome miniature tormenters with nothing better to do than laugh at him for falling on his face. Shouldn't these people be out sprucing up the city? No wonder they had to bring you in on the job -- the other townspeople are obviously empty-headed wastrels who refuse to lift a finger toward the betterment of their town.Luckily for the guy in the hat, those cobblestones look more like marshmallows than anything else. He'll be up for his revenge in no time! Those girls better run.We've got several new shots from MySims and have tucked them away in Wii Fanboy's very first gallery, along with some older shots, for your viewing pleasure.%Gallery-3059%

  • MySims - more like Animal Crossing all the time

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.09.2007

    The latest from MySims DS looks so much like Animal Crossing that we kept scanning the background for Tom Nook. There's even a fishing interlude. And according to IGN's interview with producer Mitch Ueno, "You can even design your clothes with the DS stylus." The only real difference is in the character designs, so if you hate animals, but always wanted to play Animal Crossing, your day is coming. Despite our disparaging tone, we here at DS Fanboy will probably turn in hundreds of hours on MySims, especially if you can power off the DS without getting a ten-minute lecture.

  • EA to showcase new Wii games on May 9th?

    by 
    David Hinkle
    David Hinkle
    05.01.2007

    Apparently, EA is holding an event in San Francisco on May 9th where they'll have some of their games on-hand. Of these games, there are some we've seen and some we supposedly haven't. We've never complained about new games, so let's hope this all happens.Rumor Reporter writes that one such unannounced game is Tumble Bee, leaving the actual contents and purpose of said game unknown to all. Aside from that, other titles such as Boogie and MySims are expected to be on-hand. [Via NeoGAF]

  • EA unveils Booze Training

    by 
    JC Fletcher
    JC Fletcher
    04.26.2007

    EA is proving that they really are interested in Japanese audiences: not only are they designing MySims with Japanese gamers in mind, but they are making training games. Three of them!They're all about drinking, too: Bartender DS, about mixing drinks; Sakashou DS, about sake, and Sommelier DS, about wine. The software is designed to help you choose fine beverages and properly store your wines. Sim City DS producer Hiroshi Murakami said that it was his hope that people would spend the 2950 yen on Sommelier DS and then buy good wine instead of going directly to the cheap stuff.

  • We find the fun in MySims DS scans

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.12.2007

    Finally, a look at MySims on DS that looks worth playing. We were starting to get a little sulky, because it looked like all the fun went into the Wii version and we were left with some lackluster Mii knockoffs, but these latest scans from Famitsu show off what DS owners can expect from the upcoming Sims redux. Hit the jump to see the scans, complete with inset screenshots.

  • First screenshots of MySims DS lack fun

    by 
    Eric Caoili
    Eric Caoili
    03.30.2007

    Though EA announced MySims for both the Nintendo DS and the Wii, we haven't spotted many previews for the handheld version like we have with the console's. Looking at the screenshots Jeux-France posted earlier today for MySims DS, we're a little worried about where EA plans to take the game.We understand that MySims will have to be pared down for its portable adaptation, but the limited character customization options on the DS seem bare-bones compared to what we've seen on the Wii. Also, the media released for the Wii's MySims features the cartoonish characters in a range of activities -- hosting parties, playing in fountains, and eating spaghetti dinners at the neighborhood restaurant. These DS screenshots show the Sims strolling through empty streets and exploring lonesome piers. How depressing!We're hoping that EA won't wait too long to reveal screenshots of MySims DS that better resemble the Wii version's cheerful attitude. As it stands now, the handheld game looks like it has more in common with REM's music video for Everybody Hurts. Jump past the post break for a preview of the bleak neighborhood.

  • Incredible barrage of MySims screens

    by 
    Alisha Karabinus
    Alisha Karabinus
    03.28.2007

    Is it just us, or does MySims look more and more like Animal Crossing with everything we see from it? That's tough, considering it looked like Animal Crossing when it was first announced. But we can't be mad. It's too adorable, and we cannot resist the power of MySims. After the jump, there are enough screenshots to convince even the hardest of hearts.We're really not sure if these are work (or other public place) safe. They are so freakin' cute that they may cause a complete emotional breakdown. You've been warned.

  • Kohler unleashes MySims Idol on an unsuspecting world

    by 
    JC Fletcher
    JC Fletcher
    03.27.2007

    Celebrity Miis have competition now, from Celebrity MySims caricatures. Game|Life's Chris Kohler got a chance to mess with the character creation utility, and, rather than creating a lil' Chris Kohler, he decided to test the game's Sanjaya Malakar-creating capabilities. Sanjaya, for those of you not hooked on the longform game show American Idol, is a very popular contestant who makes it really hard to watch the show with the sound on.On the one hand, the likeness is incredible, indicating a very intuitive and feature-rich character creation system. On the other hand, noooooo.

  • See MySims in their natural habitat

    by 
    JC Fletcher
    JC Fletcher
    03.24.2007

    var digg_url = 'http://digg.com/gaming_news/See_MySims_in_Their_Natural_Habitat'; If you're already a Sims fan and interested in the unique look of the new Wii iteration, you will be pleased. We finally have some detailed video of the My Sims gameplay, and it looks quite similar to its predecessors, with some significant tweaks made in the "community" and "general cuteness" categories. The first video shows the main gameplay-- setting up furniture, wandering about the little town, listening to music, and being a huge jerk to neighboring Sims. The second video details the character creation process, wherein your Sim waits very patiently for you to finish deciding what skin color to paint him or her. You can change your Sims' voices in this mode as well, and they provide voice samples by chatting in Simlish on their little cell phones while you adjust the voice with sliders. How novel! Of course, along with the return of Simlish comes another only-in-Sims kind of event: Simlish music, or the even darker side of EA Trax. Unlike Sims, we can't turn your free will off, so we can only ask you to check out the two videos. We think they're worth your time anyway.

  • Moving The Sims from PC to Wii

    by 
    Zack Stern
    Zack Stern
    03.12.2007

    At GDC, Maxis Game Designer Robin Hunicke spoke about her process of transferring The Sims to the Wii. Her team was excited to be working on a Wii title because of its new controller and Nintendo's history, but Hunicke's most important lesson was to stay true to the defining elements of a franchise instead of starting over for a new console.Hunicke said, "The Wii is so cool ... oh my gosh. ... Almost everyone on my team is a Nintendo fan. Almost all game developers are Nintendo fans. ... We were really excited to build a [Wii] game." But since the team began work well before the console's launch, they only had tradeshow experiences and Nintendo ads to approach the MySims design.Hunicke noticed the clean lines, family oriented approach, and tactile aesthetics of the early Wii marketing material. She followed those elements instead of trying to build the game around flailing controller movements. Hunicke said, "We wanted to bring The Sims to the Wii in a way that we could say we were at home on the Wii."%Gallery-2064%

  • GDC 07: MySims goes to Wii, gets rid of pee

    by 
    Andrew Yoon
    Andrew Yoon
    03.11.2007

    "OMG! The Wii is so cool," an enthusiastic female developer screams during a GDC session. That developer is Robin Hunicke, designer of the upcoming Wii-exclusive MySims. Designing the title began long before the team had a chance to get their hands on the system, so they had to rely on the "aesthetic" of Nintendo's advertising. "We wanted to bring The Sims to the Wii in a way that we could say we were at home on the Wii," she said, trying to find a unique look, style and feel for the Wii version.Converting a game for play on Wii doesn't necessarily mean changing everything. What the team focused on was how it feels to touch the characters on screen with the Wiimote: wild, flailing actions probably wouldn't be appropriate for a title such as this. One of the biggest changes that needed to be made was how the game was managed: there was a great deal of opposition to focusing on a single character (rather than a large family), and there was an even greater uproar against the loss of urination, and other micromanagement features.Streamlining The Sims process was key to moving the franchise to the Wii, and that's where the character designs came from. Although they look strangely like Mii, the look wasn't based on Nintendo's character creation system. The lead character designer, when showing off her simplified look for Wii Sims, was told: "it's perfect."See also:Joystiq: Moving The Sims from PC to WiiGallery: MySims design processGallery: MySims

  • Nintendo raining on EA's Mii Parade

    by 
    JC Fletcher
    JC Fletcher
    03.01.2007

    One of our astute readers was just speculating in the My Sims DS comments thread about why EA didn't use Miis in My Sims, especially given that the Sims as they appear are very similar to Miis, and now we have an answer: Nintendo is being stingy! According to a quote in Next Generation from a producer at EA named Eric Chartrand, Nintendo hasn't let any of its third-party friends have development tools for integrating Miis into their software. Whether this means they haven't yet or they won't is still unknown.Nintendo not cooperating with third parties... this sounds familiar somehow. We hope this isn't an ominous portent for the future of non-Nintendo games.The Next-Gen article is not just about Miis, although they do figure into the whole idea about user-created avatars and content as a step into, and reaction to, the Web 2.0 participatory culture. It's a pretty good read.[Via NeoGAF]

  • DS Daily: So how does My Sims strike you?

    by 
    Alisha Karabinus
    Alisha Karabinus
    03.01.2007

    A new take on The Sims is coming this fall, and we want to know how you feel about it. Will you give the newly redesigned Sims a shot, and if so, do you think you're more likely to play it on the Wii or the DS? What do you think of the new look?We always enjoyed the building aspect of The Sims more than the game itself, but this one looks like it might just change our minds about that. With the new look, it seems like it'll be easier to care about the characters -- at least for us. Did you enjoy the game in the past, or is it one you've skipped?

  • New My Sims trailer and site

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.27.2007

    EA's reimagining of The Sims (aka their take on Animal Crossing) is headed to the US, and there's a brand new English website complete with the cutest trailer you'll probably ever see, game details, and a few screenshots. The trailer is a must-see, and we've tucked it away after the jump for your viewing pleasure. We've already seen most of the other content on the website, but these adorable chibi Sims never get old.MySims is also slated for the DS, but don't get too excited ... it'll be months before we see this one on shelves.

  • My Sims coming to US

    by 
    JC Fletcher
    JC Fletcher
    02.27.2007

    My Sims, EA's designed-for-Japan take on their amazingly popular franchise, is coming to the US, and bringing its strangely Servbot-esque characters along! We actually weren't sure we'd see this one, since it was made expressly for Japanese audiences.They've set up a web page for the localized release, with an English trailer and screenshots. Strangely, the website doesn't seem to distinguish between the Wii and DS versions at all, and between the simple art style and EA's too-perfect screenshots, we can't tell which one we're looking at, if not both. Therefore, we decree that the game either looks fantastic on DS or not that great on Wii!We're ... kind of looking forward to The Sims again! What a nostalgic feeling. We'll try to remember this feeling in a couple of months when we're rolling our eyes at My Sims Pets Go to College Expansion 2: New Dorm Furniture for Rock Stars!!![Via Joystiq]

  • EA announces My Sims for US release on Wii and DS

    by 
    Jared Rea
    Jared Rea
    02.26.2007

    Remember that whacky, Japanese-centric version of The Sims that EA cooked up for the Wii? Well, they finally got around to announcing it for us! MySims will be making its way to the Nintendo Wii and DS this Fall and boy are we ever excited. Ever since The Urbz (Serious question: Does anyone even remember The Urbz?) The Sims have been due for a serious makeover. Turning them into adorable, toy-like kiddies seems like a step in the right direction. At least until we get over that whole "Uncanny Valley" nonsense, anyways. EA also launched a new website to promote the game where you can view an English language version of the original trailer. Check out the screenshots below and start hoping for some sort of WiFi Connect gameplay to pop up in the months to come. %Gallery-1810%

  • New My Sims DS details emerge

    by 
    David Hinkle
    David Hinkle
    02.16.2007

    You know, we haven't heard anything at all involving the DS specific installment of My Sims, left in the dark without batteries for our flashlight as we blindly navigated the dark tubes that comprise the internet, desperately searching for any small scrap of news involving the title. Well, we have finally found the light at the end of the tunnel tube and can now bring forth to you, fine reader, some details regarding the game.See, the game has you beginning in a rundown town, a real dump, and you're in charge of sprucing it up, which will in turn bring more residents. Sounds simple enough, right? Well, sure, but this time around you aren't just confined to your house, as through a Relationship menu, you have to constantly keep tabs on your buddies and make sure your relationships are in good standing order. Aside from that, players can choose from 30 different characters in the DS version and customize them in numerous ways, including adding tattoos, as well as create custom furniture and hosues from scratch. Sounds like a lot of fun to us. How about you?[Via Go Nintendo]