myworld

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  • Realtime Worlds' MyWorld purchased, APB still in limbo

    by 
    Jef Reahard
    Jef Reahard
    09.03.2010

    Develop, a European-based games industry trade magazine, has revealed the sale of Project MyWorld from troubled studio Realtime Worlds to an unnamed American company. In a story released on its website earlier today, the publication stated that the purchase has split Realtime Worlds into at least two separate entities, each of which is being eyed by several potential buyers. The fate of the 23 developers recently re-hired by administrating firm Begbies Traynor is currently unknown, as is the ultimate fate of Realtime Worlds' more famous creation, the $100 million MMOFPS known as All Points Bulletin. Develop's confirmation of a U.S.-based purchaser for Project MyWorld would seem to invalidate speculation that the anonymous buyers are Realtime Worlds heads Dave Jones and Ian Hetherington. You can view all the details at Develop's website.

  • Realtime Worlds re-hires 23 MyWorld employees

    by 
    Jef Reahard
    Jef Reahard
    08.20.2010

    The saga of Realtime Worlds continues, this time with a happy ending for 23 employees of the MyWorld project that were laid off earlier this month. In a press release from business restructuring firm Begbies Traynor, administrator Ken Pattullo lays out the details. "As a smaller entity, MyWorld is attracting considerable interest from potential buyers and 23 members of the team who had been working on the project clearly add value to it as a standalone business," Patullo said. In addition to MyWorld, a platform for creating social games announced earlier this summer, Realtime Worlds will continue to operate All Points Bulletin even as it looks to finish restructuring with an eye towards creating a company that can support the urban crime MMOFPS.

  • Rumor: Realtime Worlds lays off MyWorld team, reduces APB team size

    by 
    Ben Gilbert
    Ben Gilbert
    08.13.2010

    APB developer Realtime Worlds may be laying off the entire Project: MyWorld team, according to reports from VG247 and Develop, with sources also alleging the dissolution of RTW entirely. One source apparently told VG247 that "The MyWorld team has been completely laid off. As many as 60 may have gone, but there's a rumor they may be trying to sell the team as a smaller entity." VG247 also alleges that "the Scottish developer is seeking to sell on APB entirely." In early July, RTW announced forthcoming "redundancies" at its Dundee studio, specifically referencing a "second, unannounced project" -- now known to be Project: MyWorld. In a statement offered to Joystiq this morning, RTW echoed that earlier announcement: "Further to the press release issued on the 7th July announcing the post-launch restructure for APB and expected redundancies, the 30-day consultation period with the affected staff has ended. The supporting infrastructure for a game inevitably changes once released, and those staff that couldn't be redeployed to new projects in the Art, Audio, Coding, Design, Production, and QA departments have regrettably been made redundant. APB continues to be our primary development focus, and we remain fully committed to the game and its players." No specific numbers were given. Realtime Worlds refused to comment on rumors of a full-studio closure or the possibility of APB being sold off. If you're an employee of RTW with more information, we'd love to hear from you.

  • Rumor: Realtime Worlds lays off staff, puts APB up for sale [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    08.13.2010

    Tweet var digg_url = 'http://digg.com/gaming_news/Rumor_Realtime_Worlds_lays_off_staff_puts_APB_up_for_sale'; One of the most recent MMOs to hit the market is already in deep trouble, according to multiple reports popping up over the internet. According to unconfirmed rumors, Realtime Worlds has fired the entirety of its MyWorld team, made drastic cuts and layoffs elsewhere, and might be putting APB up for sale. Announced last month, MyWorld was to be a social gaming experience scheduled for a 2011 launch. If these rumors are true, then Realtime Worlds is mired in financial trouble and is scrambling to keep from going under. A VG247 source reported, "As of 11:30 GMT Realtime Worlds have put a large proportion on their workforce on gardening leave ranging from 4-8 weeks. APB's staff will be reduced to admin and a skeleton staff of devs and artists to keep it running and do general updates, but this looks like the end of RTW." A developer on the APB European forums briefly addressed the situation by saying, "As we''ve announced we had to restructure the company to make it so that we can focus totally on APB. APB is still going strong and we fully intend to support 100%." We do know that Realtime Worlds fired several employees last month in an effort to restructure the company. Massively has contacted Realtime Worlds for comment, and we will update you as soon as we hear anything. [Update: Realtime Worlds has issued a statement confirming that some MyWorld employees, though not all, have been made "redundant," but that APB itself remains intact. "APB continues to be our primary development focus, and we remain fully committed to the game and its players." According to 1UP, Colin Macdonald emphasized that Realtime Worlds has "got the whole team working on making APB as good as it can be. It's a shame things haven't turned out the way we had envisaged them, but then the beauty of online gaming is that we can address problems and keep on improving experiences. We're completely behind APB, it's got huge potential, and we'll continue to make new content for it." Stay tuned for more updates!]

  • ASU testing Snow Crash for Google?

    by 
    Tateru Nino
    Tateru Nino
    11.20.2007

    Matt Stone at ASU Web Devil (Arizona State University's online newspaper) has gotten a hold of some internal emails between ASU officials that indicate that they are testing a secret project (referred to as Myworld or sometimes Snow Crash), among strong suggestions that it's for Google and that it's in beta with a small number of students right now. ASU is something of a poster-child for Google (who even have an office on one of the ASU campuses), and has been an early tester for assorted Google applications.