natural-shapeshifter

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  • Shifting Perspectives: Restoration 101

    by 
    Allison Robert
    Allison Robert
    01.26.2010

    Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, a quick and dirty guide to raising one's tree from a young sapling to a mighty oak, or other suitably impressive arboreal species. Whenever other columnists here write really good columns, I sit at my computer and swear a blue streak, for I am a jealous god. Sacco, damn him, turned out a great article on the basics of elemental shamans, and for a while I've been kicking around bits and pieces of 101-esque columns for all four druid specs. This was the last shove I needed to get that done. While I expect our new balance blogger (a.k.a. Murmurs, the person I will be forcing to do all my number-crunching in the future with bribes or, when necessary, threats) will address moonkin, I'll cover bears, cats, and today, trees. A quick note on what I want to accomplish here: I'm addressing this to people with no prior knowledge of the spec who want the tools to become reasonably competent healers quickly. By necessity, that means we're going to gloss over a few finer points; this is a cheat sheet, not an encyclopedia. When I say (for example) that Improved Tranquility needs to be dragged out behind a barn and killed with an axe, I'm not going to spend paragraphs explaining why that is, or examining situations where you could actually get some use from it. If you think I've glossed over something truly important, please drop a comment and I'll direct readers to anything they really need to know.

  • Shifting Perspectives: A brief history of time

    by 
    Allison Robert
    Allison Robert
    05.12.2009

    Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, we plagiarize from Stephen Hawking, jack a WABAC Machine, and begin a joyride through the evolution of the Druid class.Dear Blizzard,There are too many bosses to write about in Ulduar. I find this vexing. Please eliminate 5. Sincerely,Sleepless in SilithusSalutations, Druids. As is probably obvious, we're going to take a detour out of Ulduar class strategy this week, because I'm going to shoot myself if I have to write about another boss I haven't been able to smack around since the PTR. We'll be back for Freya, Thorim, and assorted vaguely Norse-sounding entitites wishing to destroy the world for some unspecified reason but they drop phat lewtz so who cares next week.Anyway, one of the things that's fascinated me about the Druid class since Burning Crusade is the growth in its popularity. Historically we have never been among the more commonly-played classes, and for a wide swathe of classic WoW and BC, were actually the least-played class or within the bottom 3. While there are various reasons for this (and I could devote a column to how this probably happened), Druids became more popular as time went on, and an increasing number of people began to play the class without knowing just how far it's come. A little time spent reading through Wowwiki's list of the game's patches makes for interesting reading. A little more than 5 years ago, Druids could Feign Death, the Feral 31-point talent was Improved Pounce, and Moonkin form wasn't even in a gleam in a designer's eye.

  • Patch 3.02 for Restoration Druids, part 1

    by 
    Allison Robert
    Allison Robert
    10.14.2008

    The single biggest change for most restoration Druids with patch 3.02 will be the disappearance of at least four commonly-used PvE and PvP specs: 8/11/42 (the traditional resto PvP spec) 11/11/39 (Resto PvP with Insect Swarm) 13/11/37 (Resto PvP with Insect Swarm and Nature's Reach) 11/0/50 (PvE Tree of Life with Insect Swarm). The first three are kaputski because Feral Charge is now a 21-point talent in the feral tree, and the last three are bye-bye because Insect Swarm is now a 21-point talent in the balance tree. If you still want talents from the balance tree especially, you'll have a ton of stuff to play with (frankly I ran out of space here to discuss the new restokin specs but we'll cover it as soon as we can), but for the moment we're only going to concern ourselves with stuff squarely in the Restoration tree. Shifting Perspectives later today will have a full run-down on moonkin in patch 3.02 and Wrath. Otherwise, there's still a ton of new stuff for tree Druids in this patch, including a resurrected Tier 3 set bonus, a vastly-improved Tree of Life form, an out-of-combat rez, and an insane +haste buff to two of your most-used spells. If you also want a look at what early 5-man healing in the beta is like as a resto Druid, head here.Read on for a comprehensive look at the new healing and mana regeneration mechanics, Restoration abilities, talents, and glyphs!

  • Talents you hate

    by 
    Allison Robert
    Allison Robert
    03.10.2008

    My main is a tanking feral druid who respecs to PvP resto pretty regularly (you know you're playing a hybrid class when your local trainer publicly thanks you for financing his boat payments), and every week I find myself staring at my talent calculator wanting to take a shillelagh to Nature's Focus. The Druid restoration tree has a lot of talents that leave you wondering what you're supposed to be using them for, and I nominate this one as winner, class, and show. Which says something, given the number of resto talents there are that either: a). make no sense if you take the 41-point talent Tree of Life, which virtually every raiding resto does, or b). also make no sense if you mostly PvP.Rant after the cut.