needforspeed

Latest

  • BlackBerry PlayBook to ship with full versions of Tetris and Need For Speed: Undercover (video)

    by 
    Darren Murph
    Darren Murph
    02.15.2011

    EA Sports isn't one to give things away, but that's exactly what it's doing on RIM's BlackBerry PlayBook. We still haven't heard a concrete ship date for this thing, but EA swears up and down that these two titles will be finalized by the time it goes to market. Both Tetris and Need For Speed: Undercover will come pre-loaded on the device, with both being full, unabridged versions; in fact, NFS will feature a new mode specifically designed for getting into the game quickly on this very tablet. Smartly, there's even a "slo mo" mode which slows everything down to enable accurate control even during hectic rides on the subway. We've lauded the PlayBook before, but we were duly impressed with just how well this thing handled multitasking. Even with NFS running in the background, we were able to play back a video in the foreground with nary a bit of lag during the transition. Tetris was predictably Tetris, and it only works when holding the slate vertically. We've got to confess that the inclusion of these two titles is quite the gesture, and considering the first four letters of this product's name, we'd say it's more than fitting. Hop on down to see a demonstration video of both, showcased here at Mobile World Congress in Barcelona. %Gallery-116754%

  • Gaming on the Motorola Atrix laptop dock... upside down

    by 
    Nilay Patel
    Nilay Patel
    01.07.2011

    The Motorola Atrix is definitely one of the more impressive devices to launch at CES this year, but we've been wondering how stable that laptop dock is -- if the phone is prone to falling out it's really not much use at all. Well, worry no more -- we just watched a Moto rep boot up Need For Speed: Shift while docked up, and in addition to playing the game normally, he flipped the whole rig all the way over to show off how tightly the phone is docked. Video below.

  • Nokia X7-00 spotted feeding its Need for Speed in the wild (video)

    by 
    Vlad Savov
    Vlad Savov
    11.26.2010

    Firstly, let's be absolutely clear that we don't know this is Nokia's X7, but given the polished, entertainment-centric design (it has four speakers, apparently), we're inclined to believe that it's the real deal. Its screen looks to be the same 4-inch affair as on Nokia's E7, it's running the latest Symbian OS (formerly known as Symbian^3), and pictures of its rear reveal an 8 megapixel camera. The last detail of import, naturally, is the reassurance that comes from knowing that this supposed X7 can crunch through Need for Speed quite nicely. Jump past the break to see it on video. [Thanks to everyone who sent this in] Update: The video's been thrown into private mode pretty quickly. Let us know if you find any copies of it floating about the interwebs. Update 2: Thanks to the lightning-fast gang at Mobile Bulgaria, we've got a new copy of the video up past the break. We've also spotted that this handset has four homescreens rather than the three available on currently released Symbian handsets. A newer version of the software? Might well be.

  • Xbox Live for Windows Phone 7: your Xbox isn't in your phone yet, but we're getting there

    by 
    Paul Miller
    Paul Miller
    10.11.2010

    We just spent some serious, and we mean serious time with Xbox Live for Windows Phone 7. Just like your Xbox, this is sort of an amalgamation of "the place you go to play games" and "the place you go to ping and taunt your friends who also play games." Unfortunately, it seems there's a bit of a disconnect between phone-based scores and records and Xbox achievements -- they all add up to the same gamerscore, but you can't easily there are separate charts to pull up your most recent Halo exploits to show off on your mobile, for instance. Luckily, that still puts Microsoft in a better position than any other mobile games platform (until Apple can get Game Center to stop sucking, at least). Being able to message and challenge friends all from the same "hub" where you keep your games is great, and being able to view your avatar and the avatars of friends (you can even play dress-up with your own) is nice gravy on top. Of course, what really matters is the games, right? Luckily, Microsoft has a pretty strong launch lineup, with some of the regulars like EA's The Sims 3 and Need for Speed, along with some exclusives like Rocket Riot and the hotly anticipated The Harvest. The good news? Games look and play great, just like you might expect from an iPhone or Android level capacitive touchscreen platform, with The Harvest as an obvious and very important standout in complexity and polish. The bad news? Everything takes forever to load (our rough estimate is about three minutes to start playing in The Harvest), and when you don't have any multitasking, that's a really bad thing. Check out some of the Xbox Live hub and capabilities after the break, along with some games, and make up your own mind.

  • Windows Phone 7 launch day app roundup

    by 
    Chris Ziegler
    Chris Ziegler
    10.11.2010

    With thousands of developers churning out thousands of apps, we've no doubt exploring the Marketplace is going to be a full-time job for at least a day or two after you nab your Windows Phone 7 device this fall -- but with all the hullabaloo today, we thought this would be a good opportunity to highlight a few that Microsoft and its partners have been talking about recently. Dig in!

  • Palm Pixi shows off 3D gaming chops with webOS 1.4.5 release (video)

    by 
    Sean Hollister
    Sean Hollister
    08.12.2010

    What with all the "battery optimization" excitement, we nearly forgot that Sprint's new webOS 1.4.5 update doesn't just empower the Pre; it also finally brings PDK'd OpenGL and SDL support to the Palm Pixi. On the off chance you don't speak developer lingo, that's short for 3D apps and games, and as it turns out the pint-sized Pixi doesn't play the latter half-badly. PreCentral fired up a copy of Need For Speed: Undercover on the freshly-upgraded handset immediately above, and found the game perfectly playable with "decent" framerates and only slightly sub-par load times. Watch their spiffy Nissan turn tricks right after the break, and pray companies get cracking on some Unreal Engine 3 apps soon.

  • iPad apps: defining experiences from the first wave

    by 
    Sean Hollister
    Sean Hollister
    04.02.2010

    There are now over 1,348 approved apps for the iPad. That's on top of the 150,000 iPad-compatible iPhone programs already available in the App Store. When Apple's tablet PC launches, just hours from now, it will have a software library greater than that of any handheld in history -- not counting the occasional UMPC. That said, the vast majority of even those 1,348 iPad apps are not original. They were designed for the iPhone, a device with a comparatively pokey processor and a tiny screen, and most have just been tweaked slightly, upped in price and given an "HD" suffix -- as if that somehow justified the increased cost. Besides, we've seen the amazing potential programs have on iPhone, Android, Blackberry, Windows Mobile and webOS when given access to a touchscreen, always-on data connection, GPS, cloud storage and WiFi -- but where are the apps that truly define iPad? What will take advantage of its extra headroom, new UI paradigms and multitouch real estate? Caught between netbook and smartphone, what does the iPad do that the iPhone cannot? After spending hours digging through the web and new iPad section of the App Store, we believe we have a number of reasonably compelling answers. Update: Now includes Wormhole Remote, TweetDeck, SkyGrid, Touchgrind HD, GoToMeeting, SplitBrowser, iDisplay, Geometry Wars and Drawing Pad.

  • Palm Pre plays Need for Speed, undercover (video)

    by 
    Thomas Ricker
    Thomas Ricker
    12.29.2009

    While Palm's Pre is many things to many people it still can't game. Oh sure, it'll play Magic Fortune Ball like a champ but when it comes to intensive 3D action the Pre is as helpless as a would-be terrorist trying to ignite his underwear. See, webOS and the Mojo SDK currently can't exploit the GPU the way other smartphone platforms can. Rewind a few weeks, however, and we're reminded of a video showing EA's Need for Speed Undercover running impossibly smooth on a Pre. At the time, the video and claims of the device running Flash were shot down as fake largely due to the accompanying screen caps of the purportedly new App Catalog. Well guess what? Those screen caps were vindicated today with the webOS 1.3.5 update that just so happened to launch a new App Catalog matching the leaked images, exactly. That lends credence to the video then doesn't it, while hinting at future apps and games with full OpenGL graphics support. Is that the big reveal at CES alongside enhanced Pre+ and Pixi+ handsets headed to Big Red? We'll find out shortly enough -- until then check the gameplay after the break. [Thanks, Brian K.]

  • 'Need For Speed Shift' 250GB PS3 box art spied

    by 
    Paul Miller
    Paul Miller
    10.05.2009

    We saw that new gray 250GB standalone PS3 Slim box the other day, and now we've got a shiny press shot of this Europe-bound Need For Speed Shift bundle, which will apparently retail for €350 -- only €50 more than its non-bundled 120GB counterpart. We'd heard tell of it before from deep within the bowels of the retail establishment, and it was named in Sony's original 250GB press release, but we hope Sony has a bit more to say about its much-rumored lineup of bundles for Europe before they spill all over store shelves on some vague, undetermined date. [Via Engadget Spanish]

  • Need for Speed Undercover hits pavement in November

    by 
    Jason Dobson
    Jason Dobson
    08.15.2008

    Developer Black Box's nitro button must be worn down to a nub. The studio announced today that its upcoming Need for Speed sequel, Undercover, will ship this November, pulling up to the starting line well before the 2009 release previously mentioned by EA CEO John Riccitiello.In development for every platform under the sun (yes, even mobile phones), Need for Speed Undercover will also sport what Black Box describes as "big-budget live-action sequences" starring Balls of Fury and Mission Impossible III actress, Maggie Q, as a federal agent who recruits drivers to take down a criminal syndicate. While recent Need for Speed racers have all but siphoned our tanks of what enthusiasm we once had for the series, those who care can look forward to race with Ms. Q in North America on November 18 and in Europe on November 21.

  • 'Safer Scotland' places anti-drunk driving ads in 360 games

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.24.2007

    Proving that not all in-game advertising is used solely for evil, the Scottish government plans to spend £10,000 on virtual billboards to discourage drunk driving, the BBC reports today. The campaign will place anti-drunk driving messages in Xbox 360 racing games like Need for Speed: Carbon, Project Gotham Racing 4, and sports titles like Pro Evolution Soccer 2008.The Scottish government is elated that the campaign will be going forward, as it believes that video games are a great way of reaching younger audiences. We couldn't agree more, and think that this is one of the smartest uses for ad dollars we've seen in a while. Kudos to the Safer Scotland campaign.

  • UK gets bored, bets on gaming sales charts

    by 
    David Hinkle
    David Hinkle
    12.13.2007

    Now, this is just plain weird. Apparently, folks in the UK don't have enough to bet on, so they turn to the gaming industry. Bookie Paddy Power is reporting that a lot of money is riding on what game emerges as the number one seller throughout this holiday season, with the total stake coming to about 11,000 GBP. That just boggles our mind.But, this isn't the first year this has been going down. They started accepting bets on gaming sales charts starting back in 2003, where it didn't receive many takers. Then, it had only seen 60 bets as which game would emerge on top, with this year seeing a whopping increase in popularity to 650 bets. Oh, and the favored game to come out on top is EA's Need for Speed ProStreet.Current top odds are as follows: 8/11: Need for Speed ProStreet 2/1: Mario & Sonic at the Olympic Games 5/1: The Simpsons Game 8/1: FIFA Soccer 08 8/1: Call of Duty 4: Modern Warfare 12/1: The Golden Compass 18/1: Super Mario Galaxy 20/1: Assassin's Creed 20/1: High School Musical: Sing It!

  • Revolutionary: Speed Metal

    by 
    Mike sylvester
    Mike sylvester
    12.04.2007

    Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. I guess it could be said that my favorite game genres are rhythm and racing. My racing wheels, bongos, dance mats, drum kit, and guitar collection stand as testament to that being fact. So, while brainstorming new uses for my Guitar Hero III Wii Guitar, it struck me that racing might be the peanut butter to the guitar's chocolate. Yeah, I'm sure that doesn't make any sense to you, as I got the 'WTF face' plenty of times when explaining my plan to friends. But read on and I'll tell you how to shred. How to shred down NFS ProStreet.

  • EA repents use of topless models in Need for Speed ads

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.27.2007

    Boobs have long been the marketing companion for guy stuff, like fast cars. So it seemed a natural choice for EA (or more likely, a contracted third-party ad firm) to feature a pair of scantily clad models posed with a Ferrari to promote Need for Speed: ProStreet (rated 3+ in Europe). That "scantily" is hereby defined as sans tops is admittedly risqué for games promotion, but the ads only appeared on UK tabloid The Sun's softcore site Page 3. Today, EA issued a statement of regret about the images, explaining that the promotion had "slipped through the proper EA approval process." As a result, the ads have been removed from the site (but not from the murky bowels of the internet). So what's the cost? Perhaps longer 'exposure' could have helped ProStreet topple Assassin's Creed from the charts. We'll never know.[Update: full censored image has been moved to accommodate 'work surfers' -- view it after the jump.]

  • Fanswag Weekly: Need for Speed Pro Street [update]

    by 
    Richard Mitchell
    Richard Mitchell
    11.14.2007

    [Update: This giveaway is now closed and our winner has been chosen. Check your inbox (and spam box), you might be the winner.]Hooray for Fanswag! This week we're giving away EA's latest racer, Need for Speed Pro Street. We've got a brand new, sealed copy just for one lucky reader. If you'd like to see yourself in the driver's seat, simply follow the instructions below. Need for Speed Pro Street, as you might expect, is very speedy. Leave a comment on this post telling us your favorite high speed activity. You can leave one comment per calendar day (Eastern Time). Be sure you only leave one comment per day. Posters of multiple comments during the same day will be disqualified. We'll accept entries until Friday, November 16, 12:00 Noon, Eastern Time. You must be at least 18 years old to enter. This giveaway is open to U.S. residents only On Friday, we'll pick one winner via a random drawing One winner will receive a copy of Need for Speed Pro Street, worth $60. You'll notice that we've allowed one entry per day again. Be sure to enter all three days to maximize your chance to win.

  • Demo for Need For Speed: ProStreet is on Live

    by 
    Justin McElroy
    Justin McElroy
    10.24.2007

    With all of these realistic racers like Forza and Gran Turismo, sometimes you long for Need for Speed, something a little more relaxed, something that makes you feel ... a little more like Vin Diesel. So imagine our dismay when the demo for this year's entry, Need for Speed: ProStreet featured markedly less neon than we have grown accustomed to and a statistically insignificant amount of Brooke Burke. This doesn't even make us feel like Paul Walker!Sure, what's included in the new Xbox Live demo does look pretty good. And there's damage to the cars, which everybody likes. And hey, at least our old friend nitro is still there. You know what? On second thought, we're starting to feel balder already.

  • Hoor-EA! Mac games hit Apple store today

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.17.2007

    That's what they say. Publishing monolith EA has announced that four of its Cider-powered Mac OS X titles are now available to purchase on Apple's online store today. The initial burst looks to satisfy a variety of Intel Mac gamers, including those who are partial to waging futuristic war (Battlefield 2142!), owning totally sick rides (Need for Speed Carbon!), casting ex-crucio-ting spells (Harry Potter and the Order of the Phoenix!) and, uh, waging even more futuristic war (Command & Conquer 3: Tiberium Wars!). The games will also materialize on minimalistic shelves within Apple retail stores, with Potter and Need For Speed arriving on Tuesday, 21 August. Battlefield 2142 and Tiberium Wars should arrive the following week on 28 August. Though the tardy titles, namely Tiger Woods PGA Tour 08 and Madden NFL 08, were promised to arrive on the same day as other systems at WWDC, you can now expect their respective balls to come crashing through the "September/October window."

  • EA officially backs off of Mac releases

    by 
    Mike Schramm
    Mike Schramm
    08.16.2007

    Shame on you, EA! Shame! Back at WWDC, you promised to release four of your franchise games simultaneously on PC and Mac in July. But July came and went, and we saw (and played) nothing.And now EA has told Apple Insider that Mac faithful shouldn't have held their breath on those promises-- Madden 08 was the big release on Tuesday, but while it did appear on PC, the Mac version has been officially delayed until "September or October" (which means late December, in videogame-release-speak). Additionally, even EA doesn't know what's going on with its own games-- they claim that Battlefield 2142, Command and Conquer 3, Harry Potter and the Order of the Phoenix, and Need for Speed Carbon are all in stores, but when asked which stores they were actually in, EA didn't have an answer.I can't say I'm surprised-- for all the talk at WWDC, the Mac isn't quite the platform of choice for most game makers, and who knows who would have actually bought any of those games on Mac if they had been released (I wouldn't have). But the fact is that EA stood on stage at WWDC, and got lauded for it. Don't talk the talk if you can't walk the walk, Electronic Arts.

  • EA to stop online support for six PSP games

    by 
    Andrew Yoon
    Andrew Yoon
    08.03.2007

    Starting September 1st, EA will officially shut down servers for the following online-enabled PSP titles: FIFA Soccer 06 FIFA World Cup 2006 Fight Night Round 3 Madden NFL 06 NBA Live 06 In addition, Need for Speed Most Wanted will go offline starting November 1st. It looks like those of you that need an online racing fix might need to consider an alternative (like Test Drive Unlimited?). Unfortunately, it's commonplace for games to lose online support after a few years. Considering EA's love of making their franchises annual, it seems like they're really urging you to buy a new version of one of their products. [Via PlayStation boards]

  • EA, id back gaming on the Mac

    by 
    Mike Schramm
    Mike Schramm
    06.12.2007

    Well how about that. Not a few days after I announce that I'm going to be posting news about gaming on the Mac, we get the biggest announcement about exactly that since Bungie released Marathon: EA and id both showed up at the WWDC Keynote yesterday to promote 3D gaming on Apple's computers.id went so far as to announce and show a new game engine called "id tech 5" (usually engines are named after games, but apparently we're in uncharted territory here), and EA came on stage to say it was going to start selling its most popular franchises, including Need for Speed Carbon, which has never been seen on the Mac before. Apple Insider points out that this isn't necessarily what we were hoping for (that is, games running natively and uber fast in OS X)-- instead, the EA games will be wrapped in Transgaming's Cider engine, which means the games will have to run on Intel-only Macs.Tuncer Deniz, who's been covering Mac gaming for a long time at Inside Mac Games, says this is both good... and bad (figures, right?). It's good because EA using Cider means we'll see Mac versions come out faster. But it's bad because whatever EA expects to sell of these games, it's probably not as much as they want to. Still, id's engine looks pretty-- if gaming is going to make a comeback on the machine we love, this is as good a chance as it'll ever have.