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Any game with a strong online component is only as strong as its servers. You could make the best game in history, but if no one can log in and play it, it's not going to be worth much. The latest update on Shroud of the Avatar's development notes that one of the big issues plaguing the game's 10th...

October 6th 2014 at 6:00pm 0 Comments
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A new update for the PC version of Battlefield 4 is currently available for download. Arguably the biggest improvement is the elimination of "kill trading." Before, when two players both seemingly fired at each other at the same time, both would drop dead in unison. EA has now adjusted the netcod...

December 16th 2013 at 7:00pm 0 Comments
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Soul Calibur 4's online VS. modes were adequate from a netcode perspective, but like most fighting games they lacked any sort of well-developed lobby or chat system. SoulCalibur 5, on the other hand, will allow spectators to chat about matches as they happen, as seen in this latest trailer.

January 14th 2012 at 10:30am 0 Comments
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Originally slated for a simultaneous 360 and PS3 release on December 20, King of Fighters XIII's upcoming "NESTS Kyo" character DLC pack has been delayed for PS3 fighters until January 10. A fantastically vague "technical error" is to blame for the issue, according to the Atlus press release afte...

December 20th 2011 at 7:00am 0 Comments
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We recommend filing this one under "Things to take with a grain of salt" in your PR filing cabinet, but Capcom veteran and long-time Street Fighter producer Yoshinori Ono has told Gematsu that there will be no boxed versions of any future Street Fighter X Tekken updates: "I would say that you don...

November 12th 2011 at 2:30pm 0 Comments