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  • The top ten most desolate spots in WoW

    by 
    Sarah Pine
    Sarah Pine
    05.22.2013

    A little while ago, we did a "Top ten most beautiful spots in WoW" post, and many commenters had an interesting request: a companion post of the ten most desolate places in WoW. We thought it was a great idea, so we're taking the suggestion to heart. This was an interesting topic to think about, because the desolate spots in WoW are the ones I tend to avoid. For the most part, I don't want to spend my fun WoW time in virtual wastelands! Then again, sometimes those deserted, eerie places have a haunting beauty all their own. Check out our list, and tell us your own favorite desolate places in World of Warcraft!

  • Why the Burning Crusade didn't suck

    by 
    Alex Ziebart
    Alex Ziebart
    12.14.2012

    Yesterday, Brian Wood explored his thoughts on why Burning Crusade sucked. He did it in-character, playing the role of Grandpappy Frostheim, laying out his thoughts in the persona of a grumpy, crusty old dwarf telling the young'uns how bad things were back in his day. You can't take a persona like that seriously -- and you're not supposed to -- but the piece made me think about why I love Burning Crusade so much. Even after all of this time, it remains my favorite expansion, though Mists of Pandaria is pretty darn good. Yeah, Burning Crusade had its faults. It wasn't as well-balanced as most remember, it had more than its fair share of annoying gameplay mechanics, and the fact that the developers hadn't yet solidified the roles of 10- and 25-man raids was a real drag at times. If Burning Crusade were released this year, it would have a terrible reception. There have been so many quality-of-life improvements made since its release that players would never want to live as we did in Burning Crusade ever again. Despite that, it still had many elements that I loved, and still love. Many of these things are nebulous and completely up to personal tastes -- what I love, you may hate, and that's fine. That's how opinions work. Stranger in a strange land To me, Outland defined the Warcraft franchise's storytelling capabilities. Though Warcraft often utilizes the same fantasy tropes you see just about everywhere in the genre, it wasn't afraid to be different -- we went to a new, completely alien planet. The playable draenei were a race of people who traverse the stars. The ethereals were merchants from another plane of existence. Outland was not just a subcontinent of Azeroth, it was a new world entirely. While it has been done in fantasy, it isn't done very often.

  • The Art of War(craft): Absolute beginners' guide to Eye of the Storm

    by 
    Zach Yonzon
    Zach Yonzon
    11.28.2009

    Every week, Zach takes you on a guided tour of the Battlegrounds, kind of like how those tour guides take you on a safari. Except that instead of boring old lions or lazy zebras on a savanna, you've got bloodthirsty, axe-wielding orcs and stubby gnomes pewpewing laser beams from their fingertips. So you know a little bit about the Battlegrounds now. The PvP equivalent of dungeons and raids, Battlegrounds along with Arenas cater to those players who enjoy going head to head against enemy players aside from dragons, murlocs, or fires on the ground. In the past few weeks we'd gone through complete beginners' guides to Warsong Gulch, Arathi Basin, and Alterac Valley. Those were the first three Battlegrounds firmly set in Azeroth. In the Burning Crusade, Blizzard introduced a fourth Battleground called Eye of the Storm. Set in the tempestuous environment of Netherstorm in Outland, the Battleground looks unlike anything that has come before or after in the game -- fighting on asteroids make it literally out of this world. Long after players have leveled past Outland content, the Eye of the Storm is the one lasting legacy of the Burning Crusade that players will continue to experience even after Cataclysm has come out and players level to 85. Hit the jump to find out what this Battleground is all about.

  • Arcane Brilliance: Mage leveling guide, 59-68

    by 
    Christian Belt
    Christian Belt
    11.21.2009

    It's time once again for Arcane Brilliance, the weekly mage column that would like to thank its readers profusely for the deluge of screenshots it received last week. Arcane Brilliance sent out the call, and you guys responded in droves. There were so many, in fact, that it was an impossible task to select just one for the column. Arcane Brilliance finally went with this one, apparently of an undead pimp of some type, simply because it made Arcane Brilliance chuckle. Also, the column this week is about leveling through Outland, and this is a pretty good representation of how your mage will look throughout that leg of the journey: like the mutant love-child of the entire cast of Saved by the Bell. Seriously... you guys are awesome. Sooooooo many good pictures to use. I may have to start writing like 12 of these a week, just to have an excuse to use all of them. Thanks again, and keep them coming. Even if I don't get to use them, I just enjoy browsing through them. So many mages, so little time. Last week, our mage leveling guide hit level 58 and fled vanilla WoW for the alien landscapes of Outland. This week, we'll tackle the 10 levels your mage will be spending there, amongst the hellboars, sporebats, and ravagers.

  • Ask a Lore Nerd: Looking to the future

    by 
    Alex Ziebart
    Alex Ziebart
    07.13.2009

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.This week I have a special request: I want any questions you might have about potential future expansions. Any questions at all are welcome, but I'm on a speculation kick recently, so next week's column will probably focus on the future and then we'lll be back to our regular deal after that. So no matter whether you think the Maelstrom could be next or something else entirely, ask!Mark asked..."Any chance that the Vrykul will be a playable race in a future expansion?"

  • The OverAchiever: Master of Eye of the Storm

    by 
    Zach Yonzon
    Zach Yonzon
    02.19.2009

    It's time to head back into the Nether. This Eye of the Storm Call to Arms weekend, why don't you make your forays into that floating space rock a little more meaningful by completing the Achievements required for Master of Eye of the Storm? Out of all the Battleground masteries, this is considerably the easiest of them all, with only eight Achievements to finish. It should take a modest effort to complete, and is a good step towards the Battlemaster meta-Achievement.Eye of the Storm VeteranWin 100 times. You know the drill. This is easier than accumulating other victories because Eye of the Storm matches never last for very long because points tick for every second. The more towers a team controls, the more points per tick and the more each flag capture is worth. Even if you lose a game, it's never such an excruciating wait.Difficulty: EasyThe Perfect StormWin 2000-0. Anybody who has played Eye of the Storm enough times will know that this happens rather often, more so than Arathi Basin, at least. This is because unlike Arathi Basin, towers are controlled through numbers and proximity, so overloading a tower will lead to its conversion. As long as a team starts strong or in greater numbers, it will usually result in control of the towers nearest the opponents, which sometimes results in a 4-0 game. It's easier from there. Play enough games to reach 100 wins, and you'll pick this up along the way.Difficulty: Easy

  • Breakfast Topic: Favorite Outland zone

    by 
    Alex Ziebart
    Alex Ziebart
    08.10.2008

    Wrath is upon us, but who cares? Pssh. Expansions are silly anyhow. No, I don't mean that, but let's talk Burning Crusade for a minute. Everyone has favorite zones from WoW Classic, and I've already decided my favorite zones of Wrath of the Lich King. Not many people really talk about their favorites from The Burning Crusade.I'll completely agree that a lot of the locations in The Burning Crusade don't match up to our favorites in WoW Classic, but there are places I enjoy. Zangarmarsh is by far my favorite zone. No contest. It's the only zone that really gives me the feeling of "I'm on an alien world." It's something I wouldn't see on Azeroth. The blue tones, the giant mushrooms, the strange marsh creatures. It blew me away my first time running through it. It really was a different world there.Outland was a bit too heavy on the futuristic sci-fi, but I think Zangarmarsh hit the right tone. What did you all think of Outland? Do you have a favorite zone? We're all eager to move on to Northrend, but is there a zone you'll miss when we're all idling in the frozen north instead of on Draenor? What did you like about it?%Poll-18024%

  • Zone level page updated with all the Northrend zones

    by 
    Mike Schramm
    Mike Schramm
    08.07.2008

    As Blizzard's front page has noted, the realm levels page has been updated with all of the Northrend zones and the levels that we'll be going through them. There are ten Northrend zones in total, which you'd think would equate to one level per zone, but of course that's not the case -- as with Burning Crusade, there's a lot of overlap, so it looks like not only will many players be reaching 80 before seeing everything, but you may even have to run the zones twice to get the entire Northrend experience.And it's interesting to see that Lake Wintergrasp is so [redacted!]. Wait, what? You don't want to know which levels match up with which zones in Wrath of the Lich King? Just in case you think this list is a spoiler, we've gone ahead and thrown it, uncensored, after the break. Read on for where you'll be when.

  • An interview with J. Allen Brack

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.09.2008

    Here's one more tidbit of WoTLK information for you, courtesy of Gamespy. They sat down for an interview with co-lead design J. Allen Brack. Most of the information is stuff we've heard in the past or have already posted on in this morning's massive flurry, but it's always nice to get a peek into the brain of the folks who bring us this amazing game. Among some of the things discussed by J. Allen Brack and Gamespy: