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  • ArcheAge's Auroria continent is on the way

    by 
    MJ Guthrie
    MJ Guthrie
    09.29.2014

    Although players can see the continent of Auroria on the map in ArcheAge, they can't access it. All that, however, is about to change: Junkies Nation reports that Trion says the third continent will unlock within the next couple of weeks, rather than months, before the release of Patch 1.7. The 1.7 patch itself has no ETA; it's currently being translated. The opening of Auroria will usher in not only new adventures but more land for player homes and farms. The exact date will be announced soon so that guilds can prepare for castles, and the release time will be region-specific. Trion also confirms that fishing tournaments are coming, that the 10-man Dahuta raid is purposefully being held back but may release with Auroria, and that there's no ETA on new races. Additionally, for those who prefer to keep all their games organized on Steam, Trion is working on getting the game back on that platform. For more details, check out the report on Junkies Nation.

  • Gloria Victis pre-alpha adds recipes, buff system, and potions

    by 
    MJ Guthrie
    MJ Guthrie
    09.28.2014

    Crafters in Gloria Victis got a special treat in the September pre-alpha update for sandbox: The patch added a slew of new new recipes. In addition to collecting over over 500 recipes, players will also recover some of the resources used in crafting attempts. Other updates include a new buff/debuff system, an expanded map with three additional islands, and working potions that can be purchased or looted. Testers will also notice that upon resurrecting, characters will have a small safe zone to protect them at the respawn point. According to devs, the next things players can look forward to are sailing, an improved UI, and the end of the NDA. You can read up on the full details in the update notes.

  • Today's EQN Landmark patch expands horizons with new biomes, attached claims

    by 
    MJ Guthrie
    MJ Guthrie
    03.06.2014

    When the EverQuest Next Landmark servers come back up from today's update, alpha players will have more places to build on, more things to build with, and more room to build in! Twelve new islands are opening on each world, each one featuring one or both of the brand-new biomes: Tundra and Old Growth Forest. And with new biomes come new building materials; players will be able to test out the new smoothing tool on the likes of snow and ice sculptures. Plant, rock, and tree prop recipes have also been temporarily added so players can craft the items needed to complete (and finally use) templates including them. Although there are plenty of bug fixes also included in this update, perhaps the most significant news for space-starved architects is the fact that attached claims are finally being added with this update. Players will be able to craft additional claim flags and place up to two alongside their current claim to expand their property.

  • Dinosaurs are now live in Wizard101's Azteca content update

    by 
    MJ Guthrie
    MJ Guthrie
    11.12.2012

    Last month, KingsIsle Entertainment shared the news about an upcoming land in Wizard101 populated by intelligent dinosaurs and littered with ancient temples. Today, that lost world of Azteca has been found, and is now on the live server for players to enjoy. Besides dinosaurs, this content update includes new mounts, gear, pets, another crafting tier complete with new recipes, a higher level cap (90), and many new spells. Adventurers can also explore 13 new zones. To learn more about the update, check out Massively's Interview with Producer Leah Ruben. Don't forget about the patch notes! [Source: KingsIsle press release]

  • WildStar Wednesday tours Algoroc

    by 
    MJ Guthrie
    MJ Guthrie
    04.12.2012

    Who doesn't fancy a trip to the wild and lawless frontier to try to strike it rich? Blue crystal fever has spread in Carbine Studios' sci-fi title WildStar, and galactic prospectors will have the opportunity to stake their claims in the new land of Algoroc. Complete with boomtowns, murders, slave-traders, rampaging killer security bots, and ancient ruins, this place sounds perfect, right? Shake off those civilized shackles and prepare for a gritty adventure. Adventurous types can head toward Tremor Ridge, a small mining camp in the western part of the land. Though the area was dangerous before, recent attacks by space pirates make the stay there just that much more exciting. Fancy a trip to a boomtown? Head east to Gallow, where the the peace needs to be kept after the local lawman was brutally murdered. Or if you prefer ancient civilizations to current ones, an Eldan facility is being excavated in the western mountains -- just watch out for the security system that the archaeologists accidentally triggered!