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  • NeuroFocus analyzes brain waves for better games marketing

    by 
    Andrew Yoon
    Andrew Yoon
    03.27.2009

    What really turns a gamer on? Why waste money with trial and error when you can take advantage of NeuroFocus' new NGame service! The company specializes in measuring brainwave activity. The company then analyzes this information to derive three metrics: persuasion, awareness and novelty. By seeing how the brain responds to various stimuli, game developers will then be able to design characters, stories, weapons, scenarios and sound effects that create the most compelling experience possible. The company argues that by using their service, game developers will be able to "shave years off the typical game development timeline, and many millions in costs." Really?!Perhaps we're a bit old-school, but we think we have a cheaper, more effective way of making a profitable game: put breasts in it. And guns! And chainsaws!

  • Stalin to save Mother Russia from aliens in new RTS

    by 
    Jason Dobson
    Jason Dobson
    04.27.2008

    The second World War has fueled a nearly uncountable sea of video game titles, but while most have drawn inspiration from the same handful of historic events, none yet have captured the reality that was Joseph Stalin. But reality is boring, which is why we're much more interested in a new RTS by a trio of Russian devs (Wing Foundation, Dreamlore, and N-game) that takes an alternate history stab by pitting the Soviet leader's Red Army against an invasion from outer space. Wait...what?The brilliantly titled Stalin Vs. Martians is billed as a simplified game designed "for anyone who just hates the strategy genre," with fun and action taking top billing over the kind of micromanagement that's normally the genre's calling card. Says the game's website: "The only resources you can find on the map are power-ups. They look like they should: like shiny rotating coins of bright colors." The devs even state that Stalin himself will be a playable unit in the later stages of the game, as he lumbers on the field as "a huge colossus, five times higher than any other creature. Just like it was in the real life." We can all look forward to driving the extra terrestrials out of Holy Mother Russia when the game ships for the PC this fall.%Gallery-21612%