nic-watt

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  • WiiWare devs speak out on lacking support from Nintendo

    by 
    Ben Gilbert
    Ben Gilbert
    01.20.2010

    Speaking with a handful of indie WiiWare game devs, GamesIndustry.biz (warning: login required) uncovered the not-so-startling truth behind Nintendo's support for third party devs on its digital distribution platform: there is none. "We feel that Nintendo is not doing enough to promote the service at all," said JV Games VP Jag Jaeger of the publisher's support. Jaeger added that it's not just a question of underpromotion, it's also a measure of not having access to the same tools that The Big N does. "Help create a more even playing field by allowing developers to use Nintendo resources ... even a more fair use of the Nintendo Channel would help -- Pokémon will be advertised for months while third party titles get a week usually." He also argued the subject of localization/marketing support in foreign markets and Nintendo's general "fend for yourself" attitude towards WiiWare development. "Nintendo, in my opinion, could do more to keep the WiiWare and DSiWare stores in customer's minds," agreed Nnooo's CEO and creative director Nic Watt. We've asked Nintendo for a response to the various allegations and will update this post if we hear more. Source - Developers call on Nintendo for more WiiWare support (requires login)

  • Pop to cost from $5 to $8

    by 
    Candace Savino
    Candace Savino
    05.01.2008

    When we first heard about Pop (okay, maybe not right at first), we were charmed by its addictive-looking simplicity. That, though, was well before a slew of other games were announced for WiiWare.That doesn't mean that we've lost interest in the bubble-themed puzzle game, but we'll be a little more picky when it comes to purchasing it. If you're on the same page as us, you might be thinking that the cost of Pop could be its "make it or break it" factor, which is why we don't envy the people in charge of making such decisions.Nic Watt, creative director of Nnooo, says that it's difficult to determine how much the software will cost because there's no set line for WiiWare games. To be fair to consumers, the company is trying to base their game by Virtual Console standards. According to Watt, the game should be "somewhere between a NES and SNES game in price," which means it will cost from 500 to 800 points (aka, $5 to $8).What say you, readers? Does that sound about fair?