Post Thumbnail

The time has come for Massively's MJ to face the nightmares... dungeons that is! After dispatching the Gatekeeper, she's all set to delve into the hardest Secret World dungeons. Luckily for her, she has an experienced team dragging... er, leading her in. Just how different is Nightmare mode compare...

February 21st 2014 at 7:00pm 0 Comments
Post Thumbnail

Remember when we mentioned that The Secret World's latest event would be a long-term one? Well, we weren't fooling; it's been a month, and The Whispering Tide Event is just now hitting its fourth phase. So what does that mean for us? It means that the slow plod towards Tokyo is showing progress, ju...

October 21st 2013 at 7:00pm 0 Comments
Post Thumbnail

While the news of Star Wars: The Old Republic's Update 2.2 was revealed almost a week ago, BioWare's created a couple of pages to highlight the update's key features. The Operation Nightmare page details the new level 55 nightmare-mode operations (Terror From Beyond in 2.2 and Legions of Scum and...

May 31st 2013 at 3:00pm 0 Comments
Post Thumbnail

Throughout my tenure as the Chaos Theory author, I've ruminated on a number of Secret World subjects that personally interest, intrigue, or otherwise affect me. I've covered ARGs, different issue updates, sabotage quests, the conversion to buy-to-play, ambiance, and more. I've even expounded on t...

April 8th 2013 at 12:00pm 0 Comments
Post Thumbnail

If you're a casual player of Funcom's The Secret World, you may not be aware of the game's lair mechanics. Lairs are basically pockets of super-powerful mobs designed for three players in endgame gear. Each adventuring zone has a lair, and each currently offers signet drops and the chance to summ...

September 4th 2012 at 1:00pm 0 Comments
Post Thumbnail

Back in the day, avid mystery fans relied on getting monthly doses of case-solving goodness from magazines such as Ellery Queen. Today, the same can be found in The Secret World. Delivering on its recent promise of monthly updates, Funcom has released the details for July's free content update in tr...

July 13th 2012 at 10:30am 0 Comments
Post Thumbnail

Switch on the old Victrola because the BioWare DJs are back with the second episode of the official Star Wars: The Old Republic podcast. The podcasters chat with the devs about their daily routine, operations design philosophy, nightmare mode, and legacy perks. Lead Flashpoints and Operations De...

July 6th 2012 at 5:00pm 0 Comments