oculusriftdk2

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  • Get some face time with a snarling dinosaur in virtual reality

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.19.2015

    Until the real version of Jurassic World opens the closest we'll get to going face-to-face with dinosaurs is in virtual reality. The folks at German game developer Crytek are helping that stopgap by releasing one of their Back to Dinosaur Island demos to the public via Steam for free. As VRFocus reports, this demo has been on the trade show circuit since this past March at the Game Developer's Conference in San Francisco. Here you're seeing the world from the eyes of an infant dino hanging out in a nest of unhatched eggs as gigantic dragonflies flit about a gorgeous looking and sounding primeval forest. Oh you wanted terror? Don't fret because one of history's most impressive apex predators pokes its nose in for a view as well.

  • You can now build Oculus Rift VR apps for the Mac

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.12.2014

    Now that the new Oculus Rift is in customers' hands, the Facebook-owned VR company has been working even harder on things like its SDK. With the latest release, version 0.4.1, the SDK now officially supports OS X computers. In other words, this means Oculus Rift owners can start using their Mac desktop or laptop to take a trip down virtual reality lane -- aka build/test applications. Oculus' SDK release notes do point out that Macs currently don't include a display driver, but that "it always works in Extend Desktop mode." You'll find all the nitty-gritty details at the source link below, and don't forget to let us know in the comments about how your experience on the Mac is going.

  • Oculus starts shipping latest Rift VR headset prototype this month

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.02.2014

    Were you one of the over 45,000 to pre-order the latest prototype VR headset from Oculus? Well, if so you could be seeing the $350 Rift Dev Kit 2 rather soon. The company recently announced that the first round of new hardware has left the production facility and should be hitting your doorstep the week of July 14th this year. The thing is, this initial run will only cover some 10,000 orders and there's a "high chance" that the remaining 35,000+ units won't ship until August. However, Luckey and co. promise that they're working to ramp up production for the remaining orders -- something that influx of Facebook cash likely makes easier. As TechCrunch points out, Oculus had 12,500 pre-orders within the first 36 hours of the DK2 going up for sale. Meaning, that unless you were an incredibly early bird, it'll be a bit longer before you can zoom around EVE: Valkyrie in your own living room, sans pants.